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SOA doesn't lose charges after destroying pylons

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
SOA doesn't lose charges after destroying pylons

Yakito's Avatar


Yakito
02.09.2012 , 03:06 PM | #1
And you know how much we spent trying to put up with this ****** bug?!
2 Hours!
We are trying to finish our Nightmare 16 man, but we just keep having to exit area and reset it because of this. As if it was the first bug we had...

This is 4th raid night completely destroyed by bugs.
Will I make a ticket about it?
hahahaha.. Would it change a thing? Would someone actually help us? Please...

Great !

grufftech's Avatar


grufftech
02.09.2012 , 03:26 PM | #2
had this bug on monday 8-man

Lovin it.
Beta Participated: SW:TOR, RIFT,EQ2:SF, EQ2:TSO, AoC, STO, GW, RO
Veteran of: SWTOR, AOC (again), STO, EQ2, LOTRO, WAR, AoC, Van, DAoC, CoH, WOW, GW, Lin2, SWG, Lin1, AO, RO, EQ, UO, Medievia