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Why the Ettermoors are Fun... and Illum is Not

STAR WARS: The Old Republic > English > PvP
Why the Ettermoors are Fun... and Illum is Not

AndiusTheGreat's Avatar


AndiusTheGreat
02.09.2012 , 02:35 PM | #151
Quote: Originally Posted by Crowthorne View Post
I just want to point out to the other LOTRO lifers out there that the Ettenmoors was incerdibly flawed when it first came out. Do you not remember creeps rolling 5 trolls and then hitting them with the WL bubble? The Ettenmoors may have a few things that Bioware can learn from however it was by no means perfect on its first or even fifth attempt. Give Bioware a chance I am pretty sure they can make Ilum better than the ettenmoors.
As someone who played before Mines of Moria, I would like to point out that Trolls didn't exist when the moors first came out. And I'm fairly sure they had a limit of 1 troll at a time when they did. I do remember the expansion well. It's what caused me to stop playing the Ettenmoors for a long time. We would have 5 of us for every freep and when the freeps did show up some idiot would pull a troll. That and I never hit level cap on my freep ever again after the first level increase. The PVE was just too unbearable.

BTW Landroval was my server as well. Andius was my main but he was only in the moors pre-Moria. And I had one creep of every class but I enjoyed my warg Argmoor the most.

I have no doubts Bioware can do better than the Ettenmoors with a half decent try, but as you said they have things they can learn from them. NPC guards for keeps, and PVE content to keep people occupied with the fighting is no good, are two things I think they should consider.
Andius Meuridiar - Jedi Sage - Light Side
Kaemik Meuridiar - Jedi Gaurdian - Light Side
Tharak Meuridiar - Level 50 Sawbones - Light Side
Ajunta Pall - RP-PVP

ltankhsd's Avatar


ltankhsd
02.09.2012 , 02:39 PM | #152
Quote: Originally Posted by TheRFC View Post
I just don't see any hope for this.

Not trying to be melodramatic but it's like they're missing half the game. They can barely patch Ilum correctly so I doubt they'd be able to give it any real meaning via objectives etc.

It'd be nice for the Devs to speak more with the fans they don't. In another month we have 1 new WZ to look forwards to ... annnnd? Nup ... that's it lol.
Except that you are being melodramatic. I wish I could IRL slap people everytime they told a "game is dead" like it's the cool thing to say and that somehow I shouldn't play a game because they have a negative opinion of something. Grow up and realize that things will be patched for the better as all MMOs are and that you don't need to throw the baby out with the bathwater.

MrSteebin's Avatar


MrSteebin
02.09.2012 , 02:49 PM | #153
The moors are definitely not a "paradise" of open world pvp lol. Most of the time it sucked hard. Yes ilum control points are boring but they will make it better. I would like to see actual keeps in ilum with no npcs but with defences that players can control

Eclipso's Avatar


Eclipso
02.09.2012 , 02:51 PM | #154
Quote: Originally Posted by AndiusTheGreat View Post
As someone who played before Mines of Moria, I would like to point out that Trolls didn't exist when the moors first came out. And I'm fairly sure they had a limit of 1 troll at a time when they did. I do remember the expansion well. It's what caused me to stop playing the Ettenmoors for a long time. We would have 5 of us for every freep and when the freeps did show up some idiot would pull a troll. That and I never hit level cap on my freep ever again after the first level increase. The PVE was just too unbearable.

BTW Landroval was my server as well. Andius was my main but he was only in the moors pre-Moria. And I had one creep of every class but I enjoyed my warg Argmoor the most.

I have no doubts Bioware can do better than the Ettenmoors with a half decent try, but as you said they have things they can learn from them. NPC guards for keeps, and PVE content to keep people occupied with the fighting is no good, are two things I think they should consider.
Trolls did exist, they were introduced in book 10 and at the time you could roll up to 3 trolls and 3 rangers at a time, book 11 was the purple freeple eater etc etc etc.

Regardless of the flaws the moors has it is still superior to Ilum in all aspects.

Jaiyne, tell Lee I say hello please.

ccfire's Avatar


ccfire
02.09.2012 , 02:55 PM | #155
Quote: Originally Posted by AndiusTheGreat View Post
Concerns for game improvements are never pre-mature. As someone who has been here well before release I can say a lot of what was suggested on these forums, has ended up in this game. Thank people voicing concerns prematurely for the fact our lightsaber models aren't 3 times larger.
Concerns are different than suggestions. My statement was not directed at you.

Sayc's Avatar


Sayc
02.09.2012 , 03:03 PM | #156
Quote:
PVE content to keep people occupied with the fighting is no good
They do need to be careful with this, though. When the PvE content in your open world zones becomes more rewarding than the pvp, there is an issue(just like Ilum at release, moors right after RoI, all everyone did was trade control points/keeps).

Rogmar's Avatar


Rogmar
02.09.2012 , 03:12 PM | #157
Quote: Originally Posted by AndiusTheGreat View Post
That is entirely irrelevant to the points discussed in this topic, except to say that Ettenmoors style PVP in TOR would be 1000x better as class-imbalance would be a non-issue. Nobody here is suggesting changes to classes to be more like LOTRO Player vs. Monster Players.
Really? I played LOTRO from release up until a year ago and the fights were almost always centralized after B12. When I thought of how bad Ilum PvP was (24/7 fights at Rep base), it reminded me of TA/GV/Grams camp. Is that the type of PvP you enjoy? Because I don't see much different between that and the current iteration of Ilum.

Lol, by your own admission you never even played a Freep after Moria. So much for you knowing about what you're talking about.
Picture me Trollin'

Jaiyne's Avatar


Jaiyne
02.09.2012 , 04:11 PM | #158
Quote: Originally Posted by Eclipso View Post

Jaiyne, tell Lee I say hello please.
I will!!
*Saeya*Shiva**Jaiyne*India*Syarae*

on some dead servers atm

Azesino's Avatar


Azesino
02.09.2012 , 04:15 PM | #159
To say that the game just came out and give it time to fix world pvp etc. I dont think thats a valid argument for a company the size of EA/BW and specially with the examples they have from all the other mmo out there before them
IF this was a small company OR it was UO (one of the first mmo) I would completely understand that statement, but from a BIG company with a license to one of the best franchises and after 10+ years of mmo existence that statement is unacceptable
They should have came out with a good world pvp game, with some bugs sure but not the state the game came out, no world pvp, ilum and tatooine pvp zone r a joke

AndiusTheGreat's Avatar


AndiusTheGreat
02.09.2012 , 04:24 PM | #160
Quote: Originally Posted by Rogmar View Post
Really? I played LOTRO from release up until a year ago and the fights were almost always centralized after B12. When I thought of how bad Ilum PvP was (24/7 fights at Rep base), it reminded me of TA/GV/Grams camp. Is that the type of PvP you enjoy? Because I don't see much different between that and the current iteration of Ilum.

Lol, by your own admission you never even played a Freep after Moria. So much for you knowing about what you're talking about.
I'm sorry. Apparently dozens or hundreds of hours of playing fairly simple Open World PVP zones don't qualify me to speak on them.

I'll be sure not to talk on this subject again until I have played 10 thousand hours of both Illum and the Ettenmoors and sacrificed my first born on the altar or Open World PVP Zones for Themeparks.
Andius Meuridiar - Jedi Sage - Light Side
Kaemik Meuridiar - Jedi Gaurdian - Light Side
Tharak Meuridiar - Level 50 Sawbones - Light Side
Ajunta Pall - RP-PVP