Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Why the Ettermoors are Fun... and Illum is Not

STAR WARS: The Old Republic > English > PvP
Why the Ettermoors are Fun... and Illum is Not

TheRFC's Avatar


TheRFC
02.09.2012 , 12:51 PM | #131
Quote: Originally Posted by Reveillere View Post
what the hell is op talking about? what the **** is ettermoors, please everyone stop using stuf from other games, we talk about SWTOR here, not everyone has played every game in the world (yes im angry about everyone using wow references because i dont understand 90% of them)
Ignorant and angry post is ignorant and angry.

I've never played that game either, nor have much WoW experience but I welcome anyone to share things like this. This game is DEPRESSING so it's kind of nice when people share nostalgia on here.

If I don't know something I'll look it up. The clue is somewhere in that last sentence

Amp_'s Avatar


Amp_
02.09.2012 , 12:55 PM | #132
This thread makes me laugh because I told someone that I used to play LOTRO with a couple weeks ago that the Moors are actually a better design than Ilum was. If LOTRO designed something for pvp that's better, you know you have a problem. lol

Internicio's Avatar


Internicio
02.09.2012 , 12:57 PM | #133
some of the incarnations of AV in wow would be better too, but they were much like the OP described Ettermoors

TheRFC's Avatar


TheRFC
02.09.2012 , 01:04 PM | #134
The problem is, the issues in SWTOR's PvP aren't things that patches can fix. They're not JUST little tweaks here and there.

This feels like a Beta. To make this game comparable to other MMOs it would need so, so much content pouring in.

3 WZs at release was naively low looking at the current variety of others. I know others didn't start with this but they have it NOW. You release a game now and want to be competitive you have to beat the CURRENT competition.

Ilum just needs to go ... but what would replace it? And how long would THAT take?

I think this game has already died, tbh. So many have hit L50 already, the gear was easy to get and is now thrown at you, the World PVP needs remaking entirely, factional imbalances that aren't going to go away and seem to be increasing, etc.

In essence, it's just a solo/ occassional Co-Op game posing as an MMO and boasting 'competitive' elements.

Also, we have another month for 1(!!) more WZ ... ? And then how long until that gets boring?

How long until people want more gear because they've hit 50 on a couple of alts and geared them already?

Jaiyne's Avatar


Jaiyne
02.09.2012 , 01:08 PM | #135
Quote: Originally Posted by thanealpha View Post
QFT.

Luc R12 Champion of Landroval

.
LUCCCCCCCCCCCCCCCCCCCCCC!!!

xoxo
Jaiyne
*Saeya*Shiva**Jaiyne*India*Syarae*

on some dead servers atm

Tadus's Avatar


Tadus
02.09.2012 , 01:10 PM | #136
Ilum needs work. I think there is great potential , but stating that it's amazing is delusional.

As the OP pointed out, there needs to be something else to do during the majority of the day. Something to lure out the underpopulated side, and something to keep people interested during off peak times.

The majority of my time on ilum is spent either outside the other team's base, or hiding behind the rocks hoping the other team comes out. The fight is currently too 1 dimensional. Added NPCs, more base defenses, a real impact on the battle, would make Ilum great.

Best idea ever, Valor 70s get a once every 24 pet that lasts 10 mins. Maybe somekind of mech?

Not being able to take the opposing base is lame. Let me try to take it, but make it incredibly hard.

Till then, Ilum is just a valor grind with random 5 min periods of enjoyment isolated by hours of boredom.
Tadus

EternalFinality's Avatar


EternalFinality
02.09.2012 , 01:25 PM | #137
Quote: Originally Posted by Greyfeld View Post
I'm sorry, but those of you who have a problem with this approach completely miss how good world pvp works.

Good world pvp develops when two opposing players fight over an objective they both want to complete. Many objectives are PvE-driven, and end up creating fantastic PvP opportunities.
Someone gets it. If only the Bioware devs had a clue.

TheRFC's Avatar


TheRFC
02.09.2012 , 01:32 PM | #138
Quote: Originally Posted by Tadus View Post
Ilum needs work. I think there is great potential , but stating that it's amazing is delusional.

As the OP pointed out, there needs to be something else to do during the majority of the day. Something to lure out the underpopulated side, and something to keep people interested during off peak times.

The majority of my time on ilum is spent either outside the other team's base, or hiding behind the rocks hoping the other team comes out. The fight is currently too 1 dimensional. Added NPCs, more base defenses, a real impact on the battle, would make Ilum great.

Best idea ever, Valor 70s get a once every 24 pet that lasts 10 mins. Maybe somekind of mech?

Not being able to take the opposing base is lame. Let me try to take it, but make it incredibly hard.

Till then, Ilum is just a valor grind with random 5 min periods of enjoyment isolated by hours of boredom.

I just don't see any hope for this.

Not trying to be melodramatic but it's like they're missing half the game. They can barely patch Ilum correctly so I doubt they'd be able to give it any real meaning via objectives etc.

It'd be nice for the Devs to speak more with the fans they don't. In another month we have 1 new WZ to look forwards to ... annnnd? Nup ... that's it lol.

LanceHarms's Avatar


LanceHarms
02.09.2012 , 01:37 PM | #139
Quote: Originally Posted by EternalFinality View Post
Someone gets it. If only the Bioware devs had a clue.
Dare I say something like Wintergrasp?!

Not to play the WoW ****, but I believe the 7hrs : 2mins of Nascar action to actual pvp fighting on my server is driving everyone insane. If they're looking for a quick fix, make a timed "Ilum Battle" and put some extra splash on the rewards for this, something... Either that, or cut down the required armaments that are required. Farming against 20+ friends is awful.

BrotardNosef's Avatar


BrotardNosef
02.09.2012 , 01:40 PM | #140
I would argue these one sided stomps are not limited to Ilum. Even in warzones I find that one side tends to steamroll the other. Maybe a handful of times did I play an Alderaan match that was actually close, or did a voidstar map where both teams did/didn't get the core and it came down to speed of opening doors.