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Upcoming Patch Tomorrow, February 9th, 2012

STAR WARS: The Old Republic > English > General Discussion
Upcoming Patch Tomorrow, February 9th, 2012

Marcuspasnicus's Avatar


Marcuspasnicus
02.08.2012 , 10:37 PM | #21
Quote: Originally Posted by wesmarshall View Post
Because of this bug, thousands of people have had days of their play ruined. So, in your opinion, these people should just **** and keep playing illum for no valour for another five or six days because you'll be slightly inconvenienced for four hours in the middle of the night. Get real.
LOL at the hypocrisy of this post. Almost no one plays Ilum in the scope of total subs. Its a small part of the game. My group are all pvp'ers and still we only go to that crap planet to do dailies and leave.

The main question asked in this thread that most are missing the point of is, how does this issue require an emergency patch when theres bugs everywhere? Why no emergency patch to fix wz wins not counting? Or any of the other issues that plague the minority.

Chaede's Avatar


Chaede
02.08.2012 , 10:41 PM | #22
Quote: Originally Posted by wesmarshall View Post
Because of this bug, thousands of people have had days of their play ruined. So, in your opinion, these people should just **** and keep playing illum for no valour for another five or six days because you'll be slightly inconvenienced for four hours in the middle of the night. Get real.
Actually this is a false argument. It affects 1 aspect of the game for maybe a 10 to 100,000 players that actively daily engage in Illum. So a 5 or 6 days of not being able to play a small part of the game for a No. of players that really care about Illum, versus 4 hours of play for people that may have those hours as peak time (not everyone lives in the US, no you have no greater right to convenient play times to any other paying customer).

So oyur saying that it is better to inconvenience all the player base for 4 hours by removing play then upsetting a tiny % of player that my only play Illum in SWTOR from getting exactly the right amount of valor for every kill. Yeah that makes good sense.

This is a small bug, it affects a minority of player in a minor way. Illum is still playable, valor is still earnable for this minority player aspect. Instead you think it is better business wise to make it so no one even has the option of playing the game for 4 hours.

This is just dumb on something that could have waited for regular maintenance.

While there is no maintenance agreement per se, there is an expectation that the game will have only 1 regular maintenance a week except in case of emergency such as addressing critical stability issues. Its a reasonable expectation that unless there is an exploit or issue making the game unplayable for a group or people that it shouldn't be brought down.

TECHTRONICS's Avatar


TECHTRONICS
02.08.2012 , 10:43 PM | #23
Quote: Originally Posted by wesmarshall View Post
Obviously you are guilty of the very thing you are accusing me of. I'm sorry if you can't go a precious four hours without playing on your spaceman, and I am very aware of the bugs you are addressing, I play on a very budget PC and don't even have a video card. Let me put this another way.

Say that the patch last Tuesday, instead of disabling awards on Illum, disabled awards for high level PVE flashpoints and quest rewards. Would you just PVP instead for the next week and say "Oh well, I guess that PVE Isn't 100% of the game anyway." Or would you hope for a quick patch that would indeed result in a short amount of downtime (Four hours is not very long) so you could continue playing the content you enjoy? I don't understand why you feel you're being treated unfairly.
Ok you can provide constructive critism. I apologise for being rude. I now understand where you are coming from, you are at a point in the game that requires you to play on Ilum and for this I understand it is aggravating you as there is content you cannot get. But please also understand where alot of other players are coming from. you said in your previous post [thousands of people have had their play ruined], but wouldnt it ruin, yes even for 4 hours thousands more? not to say you are selfish and only thinking of a small percentage of people playing the game, but aren't you selfish for thinking of a small percentage of people playing the game? yes it is only for four hours and yes I can do other things much like everyone else, but with their constant interruptions. 4hrs here 4hrs there 8hrs here 8hrs there. it all adds up. I do have other games I can play, but this is not about that. this is about reducing downtime by consolidating issues and rolling them out. today it could be Ilum, tomorrow it could be Hoth who knows who cares. downtime is all that remains and downtime is all that people remember. keep the masses happy, reduce the downtime and prioritise issues.

Once again, I thank you for your opinion.

Chaede's Avatar


Chaede
02.08.2012 , 10:44 PM | #24
Quote: Originally Posted by Marcuspasnicus View Post
LOL at the hypocrisy of this post. Almost no one plays Ilum in the scope of total subs. Its a small part of the game. My group are all pvp'ers and still we only go to that crap planet to do dailies and leave.

The main question asked in this thread that most are missing the point of is, how does this issue require an emergency patch when theres bugs everywhere? Why no emergency patch to fix wz wins not counting? Or any of the other issues that plague the minority.
Pretty much this.

Although lets face it, we'll be pissed for a few hours we can't play during our preferred times and then get over it until the next time BW makes an equally dumb decision. Just means we will get frustrated with the game sooner and move on sooner when another MMO like Secret World or GW2 etc get released.

VorpalK's Avatar


VorpalK
02.08.2012 , 10:46 PM | #25
Quote: Originally Posted by ycat View Post
lmao.
Indeed. "agreement" there's no social contract on patch times OP. There's no "agreement".
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VorpalK's Avatar


VorpalK
02.08.2012 , 10:48 PM | #26
Quote: Originally Posted by Ansultares View Post
Keep at it BioWare; drive off everyone who is on the fence with your constant downtimes patching in more bugs or totally random and unnecessary changes.
This is your first MMO. It has to be.
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PvE players on PVE servers should NEVER be forced into PvP through the actions of greifers. http://www.swtor.com/community/showthread.php?t=159167

wesmarshall's Avatar


wesmarshall
02.08.2012 , 10:48 PM | #27
Quote: Originally Posted by TECHTRONICS View Post
Ok you can provide constructive critism. I apologise for being rude. I now understand where you are coming from, you are at a point in the game that requires you to play on Ilum and for this I understand it is aggravating you as there is content you cannot get. But please also understand where alot of other players are coming from. you said in your previous post [thousands of people have had their play ruined], but wouldnt it ruin, yes even for 4 hours thousands more? not to say you are selfish and only thinking of a small percentage of people playing the game, but aren't you selfish for thinking of a small percentage of people playing the game? yes it is only for four hours and yes I can do other things much like everyone else, but with their constant interruptions. 4hrs here 4hrs there 8hrs here 8hrs there. it all adds up. I do have other games I can play, but this is not about that. this is about reducing downtime by consolidating issues and rolling them out. today it could be Ilum, tomorrow it could be Hoth who knows who cares. downtime is all that remains and downtime is all that people remember. keep the masses happy, reduce the downtime and prioritise issues.

Once again, I thank you for your opinion.
Well, damnit, you just pissed all over my incivility earlier. Nah, I'm in the same boat you are, I can't play on illum either, but I don't feel a pressing need to play this game or any other 24/7 (hell it's hard for me to stay on this one more than an hour a day) so I guess maintence/downtime doesn't really effect me as much as it does you. What server you on? Let's roll some nubs together and lay some waste to a starter planet before it goes down. Whatcha say?
FATMAN
-The Spinkler Legacy-
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LogicalPremise's Avatar


LogicalPremise
02.08.2012 , 10:49 PM | #28
Quote: Originally Posted by TECHTRONICS View Post
in closing; if you are going to bring down a server for 1 patch that can wait. do it on the sched maintenance days. if it is urgent, do not bring down "all" servers for 4hrs, im sure an urgent patch requires urgent attention, but you could micro manage the servers a bit better and apply them 1 by 1. and if you are applying patches and you want to inform us, please do so with as much detail as possible, it is sometimes very difficult to trudge through countless forums to find a list of the upcomming bug fixes.

1) I do not believe there is any SLA terminology in the actual TOS for server maintenance. While I certainly understand and empathize with your frustration and disagreement with the focus of this limited scope patch-to-a-patch and it's execrable timing, no doubt some pithy wag will politely inform you of this, point you to a thread where others are stating the same thing and being happily ignored, and close your thread. In light of that my main constructive suggestion is to address the issue vial email, social media and to bring it to the attention of gaming news sites, that can apply a force multiplier to customer displeasure.

I am not saying you should not or cannot post it here...only that I personally feel it will be ignored like much else on these forums.

2) The direction of the patch is meant to pacify people like me who are unhappy with certain PVP issues that have promised to be resolved and have not been. I can agree that for a large portion of the playerbase, this is either a non-issue or a minor issue, but unfortunately the majority of the issues we have at this stage fall into that catagory. FPS lags affect some (but not all), UI flashing irritates some (but not all), microfreezes affected some (but not all). I can only assume that BW is having some sort of fantasy where having to patch patches shows they are being reactive, but to me it implies they are either breaking things with each patch (not very competent) or , worse, have portions of the code that are black boxed and not understood and that patches are interacting with this in a bizarre manner.

I said all that to suggest that something technically complicated, like attempting to piece meal the patch process, might actually make things worse, or introduce differeing "sub bugs" into each group of servers upgraded. If I couldn't even figure out how to fix a counter, I would also hesitate to piecemeal out the process.

Clearly, what is needed is a better understanding of

a) how many are adversely affected by the issue , and why , given the recent post on triage and patch importance, do they seem to be making fixes that only affect a relatively small portion of the player base and

b) why are we having to issue emergency fixes so often now

EU , West Coast, off-primetime and Oceanic players are being disrupted by this activity, certainly it wouldn't kill someone to at least explain WHY.
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TECHTRONICS's Avatar


TECHTRONICS
02.08.2012 , 10:55 PM | #29
Quote: Originally Posted by wesmarshall View Post
Well, damnit, you just pissed all over my incivility earlier. Nah, I'm in the same boat you are, I can't play on illum either, but I don't feel a pressing need to play this game or any other 24/7 (hell it's hard for me to stay on this one more than an hour a day) so I guess maintence/downtime doesn't really effect me as much as it does you. What server you on? Let's roll some nubs together and lay some waste to a starter planet before it goes down. Whatcha say?
In the spirit of alls fair in love and war. I will create a toon on .... [The Maw]
lets kill some time and enjoy life. then it's off to Terraria.

Powerhowse's Avatar


Powerhowse
02.08.2012 , 10:58 PM | #30
Sorry but to have Ilum pvp broken for an entire week is not an option, especially with the weekend coming up. Hotfixes come up quickly with not too much warning.


http://www.swtor.com/community/showthread.php?t=278285

73 pages of fun^

I couldn't image if bioware waited an entire week to address the issue.