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Karagga's Palace - G4-BC


Sykper's Avatar


Sykper
02.08.2012 , 09:13 PM | #51
Quote: Originally Posted by Sujimichi View Post
You instantly assume there's something wrong with the encounter because it's not handing out free loot. That's what's wrong with you.
You are deviating from what he is talking about, this encounter is clearly overtuned for normal difficulty compared to the hard-mode version of the encounter.

There are some encounters where DPS requirements are set high to match the fight, this is NOT one of them, the mechanics on normal mode differ from hard-mode, ergo should be tuned differently. However it seems Bioware saw fit to make an arbitrary estimate on what the boss's normal mode health should at and were off by a significant margin.

To put it in words you might find more fitting, G4-BC's normal mode health is bugged to a higher health pool than intended, and as such should be fixed as soon as possible. Just like the lightning balls in nightmare Soa difficulty that was recently patched for what some people consider an 'nerf to the encounter' but in reality, was pure 'luck' to have the balls managed correctly.

This is NOT an assumption, this fight is no-go in normal.
Powertech, why use a second pistol when you have an Arm that shoots everything you ever need?

Merraith's Avatar


Merraith
02.08.2012 , 09:35 PM | #52
Quote: Originally Posted by Poochymama View Post
Prove me wrong then. So far you've done nothing but slew insults and act as if you know what's going on when the math clearly shows that you don't.
As opposed to basing your numbers off youtube videos? Not even your own guild's learning attempts? I have to ask this question because I've never even seen the enrage on normal...is it the same amount of time as it is on HM/NM? If not, did you take that into account?

To the other guy, having more Rakata gear has very little to do with the uptime of the damage buff. That's all about your strategy for solving the puzzle and handling what goes on up top. I can tell you we do it differently than whatever videos you've seen on youtube. We ain't that smart, but we have our Unyielding title. Normal was always easier than either HM/NM for us...and they're all easy.

loperit's Avatar


loperit
02.08.2012 , 10:19 PM | #53
I havent read all the posts but i can tell this Normal is indeed overtuned or infact bugged.

First the boss has double the amount hp that he does in HM and a fair load more then NMM
Secondly on the bosses death he some how has half the health he had when he was alive.

So yes the boss is over tuned due to the sheer amount of health he has.

Defeatable? yes

My suggestions
At the start before he is engageable apply all armour debuffs ect
Have your 2 ranged dps doing the button along with one healer
Have them stand on the diving boards during the dps fire phase
Use 2 tank in pref dps gear whilst using a shield gen, if not possible have 1 tank ful dps gear and blow cd when they have to pick the boss and purposely cause the boss to use is grip to reduce the chance of stacks
Taunt constantly when stacks are droped
Swap the boss between only right and middle fire zones
keep dpsing hard until the boss reaches around 4 armour stacks
Keep your puzzle to the minum and at an efficient rate slow pressing and mistakes can lead to one less fire phase

Sorry about wall text and spelling mucho tired
You underestimate my power!

Nessirin's Avatar


Nessirin
02.08.2012 , 10:39 PM | #54
Quote: Originally Posted by Poochymama View Post
There really is a simple solution to this.

Just run it on hard mode, believe me it's WAY easier on hard mode. Even better, you'll get superior loot (and no auto assign).

Seriously, it's the best advice you'll ever get. Switch to hard mode, if you can get the normal mode version to 30% you won't even hit enrage on the hard mode(using right,left,right...) or at the very worst hit the enrage or 1 or 2%.

Something is definitely wrong here, but until it get's fixed, just do the hard/nightmare version. HM is doable if you can get normal to 30%, and NM is doable if you can get normal to 10% before it enrages.
If you can't get him down in normal and can get him down in hardmode, something is wrong with your puzzle solvers. We kill him at least 30% faster on normal because every single debuff is a fire debuff. Of course if you're going left right left... you'd take a while on normal. That's just silly.

Hell going left right left on hardmode is silly. Its much easier to go right mid right mid if your clickers have half a brain.

Merraith's Avatar


Merraith
02.08.2012 , 10:54 PM | #55
Quote: Originally Posted by Poochymama View Post
Killing the Fabricator on Normal requires ~5890 raid dps
Killing the Fabricator on Hard requires ~4170 raid dps (40% less than normal mode).
Wow, and to think I just skipped your wall of text as soon as I read that you were only basing your numbers off a youtube video. Maybe I'm feeling sorry for you so...

Check your numbers again bro. Guessing you typed in 6890 instead of 5890.

More pro tips for your calculations as well...I hope you're taking into account that the raid isn't doing normal damage the entire time the damage buff isn't up. Further...any dps you're using solving the puzzle aren't doing full damage when they're solving, OR when they're clearing/moving mines each time. All of this just means that the debuff phase is an even bigger % of your total damage on the fight...raid makeup may even play a role in how much.

Again, perhaps with YOUR strategy that you found on youtube, Normal is harder for you. We do not use 2 people to solve the puzzle. On any difficulty. If you're killing it with no issues no reason to change what you're doing regardless. But it doesn't mean every guild learning it is going to go straight to youtube to look for a video to learn the fight.

Kakachan's Avatar


Kakachan
02.08.2012 , 11:08 PM | #56
solve puzzle fast, at nm 1 healer can solve puzzle alone (sage, he can run fast also), nuke with everything you got when he is vulnerable, I suggest you to dont use middle, it is easier to solve puzzle to right and left, also best to just give 1 ranged dps to each button make them communicate via voice chat, solve it fast then nuke. At nm it is so easy, at hm or nmm just use right one to nuke boss down, after solving left one dont waste time start to solve to right one again and make him vulnerable, because at hm and nmm it doesnt get much damage when you burn him at left side

corwim's Avatar


corwim
02.09.2012 , 12:12 AM | #57
Quote: Originally Posted by Merraith View Post
Occasionally people actually want constructive help, sometimes they just want to whine without knowing what they're talking about. I just didn't want people walking into normal believing some of these guys. I'm not going to lay out our strat for everyone to copy, you can read all the responses to see how wrong they are in the first place. I guess I'll just have to live with you not believing me about one shotting normal mode fights hahaha.
Wow... Im in full rakata and we 1 shot this boss too... but it is harder since it got buffed on normal.. no one doesnt believe that you cant 1 shot this boss... its easy when your geared... take a pug raid thru with 8 ppl in 1/2 50 blues and 1/2 tioness or equal gear, and you will see the difficulty much easier... glad im not your raid leader, we dont allow flaming trolls in our guild..

Merraith's Avatar


Merraith
02.09.2012 , 12:31 AM | #58
Quote: Originally Posted by corwim View Post
Wow... Im in full rakata and we 1 shot this boss too... but it is harder since it got buffed on normal.. no one doesnt believe that you cant 1 shot this boss... its easy when your geared... take a pug raid thru with 8 ppl in 1/2 50 blues and 1/2 tioness or equal gear, and you will see the difficulty much easier... glad im not your raid leader, we dont allow flaming trolls in our guild..
And the discussion was about faulty info claiming the fight was tougher on Normal than on HM/NM. I'm hoping everyone one shots it on any of the difficulty modes. Read the thread for context.

Poochymama's Avatar


Poochymama
02.09.2012 , 01:42 AM | #59
Quote: Originally Posted by Merraith View Post
Wow, and to think I just skipped your wall of text as soon as I read that you were only basing your numbers off a youtube video. Maybe I'm feeling sorry for you so...

Check your numbers again bro. Guessing you typed in 6890 instead of 5890.

More pro tips for your calculations as well...I hope you're taking into account that the raid isn't doing normal damage the entire time the damage buff isn't up. Further...any dps you're using solving the puzzle aren't doing full damage when they're solving, OR when they're clearing/moving mines each time. All of this just means that the debuff phase is an even bigger % of your total damage on the fight...raid makeup may even play a role in how much.

Again, perhaps with YOUR strategy that you found on youtube, Normal is harder for you. We do not use 2 people to solve the puzzle. On any difficulty. If you're killing it with no issues no reason to change what you're doing regardless. But it doesn't mean every guild learning it is going to go straight to youtube to look for a video to learn the fight.
The number's are right (though the wording may be wrong). 5890/4170 = 1.41 (ie you need ~40% more dps for Normal mode).

As for your other points. I tried my best to account for the armor stacks on the boss, but since I didn't know exactly how much it reduced raid dps for each stack I just had to account for it with educated guesses. If anything it's probably in the Hard Mode's favor. If I knew the actual values it'd probably be a bigger gap between Normal/Hard. Your second and third points are somewhat irrelevant to what my numbers are showing. How much dps each of the solvers is doing doesn't matter. All that matters is total raid dps, and Normal mode requires quit a bit more raid dps for your average starting raid (20-30% up-time).

You also said that you've cleared this on NM mode. You may fall in to one of the groups for which this raid is actually easier on Normal for (though I doubt it). Also, if your having zero trouble with either mode it can be a bit more difficult to tell which one is actually harder. But, for anyone just starting Normal raids, the fight is almost certainty going to be easier on Hard Mode, and quite a bit easier it that.

When we first figured it out a few weeks ago it was a night and day difference. Hard mode felt like a complete cake walk in comparison. We spent 3+ hours wiping to enrage at 30% on Normal(we eventually just called it), only to 2-shot him on Hard the very next day(without enrage).

BTW none of the math I used in that post was based off youtube videos. I'm not sure where you got that idea. The only thing I got from youtube was a general sense of what most guilds were getting as far as % up-time on the molten debuff(virtually all of them are within the 20-30% range).

You've still yet to provide anything more than anecdotal evidence to support your claim, and even still there's farm more anecdotal evidence against this claim from various posters in this very thread. The vast majority of people here agree that this fight is easier on Hard than he is Normal, and the math actually backs up the majority in this case. I think there's something to be said there.

Like I've said before, I'm not afraid to admit when I'm wrong. If you have ANY evidence to support your claim and prove me wrong, please post it; it might give me a little more faith in Bioware that they actually have some idea of what they're doing. Until then, I can't really take you seriously(though you sound like you know what you're talking about). Don't let you're ego blind you.

@the OP

If your adamant about finishing Normal before hard mode % up-time on the molten debuff should be your top priority. Use 1 healer + 2 dps if you have to(the fight can easily be solo healed).

If your not opposed to trying the Hard Mode version, I think you be pleasantly surprised at just how much easier it is. Like I said earlier, we went from wiping at 30% to enrage on Normal to 2 shot with no enrage the very next day on Hard. We've since gone back and beaten Normal, but it was still harder than Hard was the previous week(with less gear).

Poochymama's Avatar


Poochymama
02.09.2012 , 01:44 AM | #60
Quote: Originally Posted by Merraith View Post
As opposed to basing your numbers off youtube videos? Not even your own guild's learning attempts? I have to ask this question because I've never even seen the enrage on normal...is it the same amount of time as it is on HM/NM? If not, did you take that into account?

To the other guy, having more Rakata gear has very little to do with the uptime of the damage buff. That's all about your strategy for solving the puzzle and handling what goes on up top. I can tell you we do it differently than whatever videos you've seen on youtube. We ain't that smart, but we have our Unyielding title. Normal was always easier than either HM/NM for us...and they're all easy.
We didn't learn from youtube videos lol. In fact a couple days ago was the first youtube videos of that boss fight I'd ever seen.