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Alot people forget that this game is new...

STAR WARS: The Old Republic > English > General Discussion
Alot people forget that this game is new...

EranMichaelLevi's Avatar


EranMichaelLevi
02.08.2012 , 06:54 PM | #51
This game didn't come into being in a void, there is a long legacy of MMOs out on the market by now. 200 million dollars were spent on this game's development, it was many months in beta testing. It is aspiring to outdo its competition and the expectations were sky high. And yet this game still suffers from the lack of many elementary features and some serious design mistakes.

To list several:

1. pvp: too much crowd control. all levels are slapped together in the warzones.
2. graphics: high resolution textures were disabled since beta, everything looks blurred.
3. missing features: guild features (banks, halls, levels), chat bubbles, customizable UI, LFG System!

It also seems like there is some lvl 50 content missing for lasting appeal - but this is the only feature (additional content) that can be excused under the fact that this is a newly launched MMORPG.

cujojax's Avatar


cujojax
02.08.2012 , 06:55 PM | #52
once again....
you cannot compare the two launches, technology advances, this is 2012 not 2004. The dev team knows each and every feature wow has, and probably has a good read on what works and what doesn't. There is obviously a reason why some 7 million people still subscribe.

swtor isn't ground breaking in any way outside of story, they played it safe and followed a proven formula. However, they had 5 years of development, million and millions of dollars, how do you not see the the features in your biggest competitor and have them implemented and improved upon is beyond me...ppl dont want a wow clone but some of these things are pretty basic.

Calsidian's Avatar


Calsidian
02.08.2012 , 06:58 PM | #53
Quote: Originally Posted by TheHeadCapper View Post
It depends on the person, Wow certianly isn't competition to SWTOR for me, i have no interest in WoW. The game has been boring for years.
I'm debating the falacy of the argument, not which game is best. I'm just saying this argument is nonsense. If you're going to defend why a feature is not in a game, do so based on whether or not it's needed in the game, not on whether it existed in WoW when it launched. WoW isn't the only game out there now that has said features, by the way.
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Additc's Avatar


Additc
02.08.2012 , 07:00 PM | #54
Quote: Originally Posted by Calsidian View Post
.... Yeah. WoW also didn't have any competition out there that did have all those things. That's kind of where your entire argument breaks down.

It's a different ballgame now.
No its the same exact ballgame. WoW was measured against EQ at the time and its 5 or 6 expansions that added all sorts of content that people clamoured for.

Faytte's Avatar


Faytte
02.08.2012 , 07:03 PM | #55
Quote: Originally Posted by TotalKitty View Post
Amen!
Rift had an LFG tool and all the modern amenities within 2 months of release. Even at launch, it had everything proper you would need from start to finish. It didnt have giant bugs like the disaster that is Illum, and it had things for you to do.

New games have to match modern expectations. Pointing at WoW release at 2004 as a comparison is like saying a new car should compare to a model T when comparing their faults.

BW had 4 x the budget of WoW, a larger team and modern technology. They also had all the inovations of WoW and other MMO's to draw upon.

Regardless, they only choose to focus on voice overs.

Fail.

TheHeadCapper's Avatar


TheHeadCapper
02.08.2012 , 07:04 PM | #56
Quote: Originally Posted by Faytte View Post
Regardless, they only choose to focus on voice overs.

Fail.
That's a intelligent observation based on fact. Oops quoted the wrong post.......
The formula 'two plus two equals five' is not without its attractions

JJJShmidt's Avatar


JJJShmidt
02.08.2012 , 07:05 PM | #57
this whole comparing Swtor to launch wow is getting old, stop trying to make excuses for a Dev team that was not willing to step it up a notch and actually try something innovative.

then wonder where are all the subs going?

too much hype for a game that was lackluster at best. Voiceover is cool but it only lasts while you are questing, once you are done with that then you start to see the huge flaws in the game.

Dezzi's Avatar


Dezzi
02.08.2012 , 07:06 PM | #58
This game is new only because they released it. The game did not have to be released on December 20th. BioWare--or EA--chose that arbitrary date likely to fuel sales (as it's a business, you have to assume that decisions are made on the basis of how much money will be brought in).

The "game is new" excuse won't work. It's tired, it's old, and it's time to put it down like Old Yeller.
Ebon Hawk (RP)
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TotalKitty's Avatar


TotalKitty
02.08.2012 , 07:06 PM | #59
Quote: Originally Posted by Faytte View Post
Rift had an LFG tool and all the modern amenities within 2 months of release. Even at launch, it had everything proper you would need from start to finish. It didnt have giant bugs like the disaster that is Illum, and it had things for you to do.

New games have to match modern expectations. Pointing at WoW release at 2004 as a comparison is like saying a new car should compare to a model T when comparing their faults.

BW had 4 x the budget of WoW, a larger team and modern technology. They also had all the inovations of WoW and other MMO's to draw upon.

Regardless, they only choose to focus on voice overs.

Fail.
Once again we agree, Fay.

RobNightfall's Avatar


RobNightfall
02.08.2012 , 07:10 PM | #60
Quote: Originally Posted by PeacefulViolence View Post
Excuses, This is a 2012 game, it needs to launch with the standard features otherwise why play it? Tera is launching with an LFG tool and a combat log and everything, i'm probably going to switch over to that game because it is going to have everything i want in an MMO right out of the gate.
I agree with the idea that this a post making excuses, although Tera doesn't interest me much. I'm currently keeping an eye on GW2 and Archage myself.
Edited because the devs appear to have fixed at least 80% of the crap that was pissing me off.