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It's not even healthy anymore

STAR WARS: The Old Republic > English > PvP
It's not even healthy anymore

Saltydogg's Avatar


Saltydogg
02.08.2012 , 01:58 PM | #301
Quote: Originally Posted by ArmiaKrajowa View Post
and to the cc=EZ mode comment, obviously not, otherwise you guys wouldn't be crying like my newborn about it. stuns and managing them are a major strategy to both ranged and melee classes. giving a person 30 seconds of immunity after they get hit by one takes out more than half the tactics of pvp
LOL takes out half your tactics because you cant chain cc someone. Learn to play, maybe kite around a bit, line of sight people instead of standing there hitting 3 buttons focusing the target that has been locked in place
Saltydogg the real mmo dog

Saltydogg's Avatar


Saltydogg
02.08.2012 , 02:04 PM | #302
Quote: Originally Posted by DarthBloodloss View Post
wow that was a pretty long post....

-----

To the people getting CC'd 4 times in a row.....you should probably stop trying to go 1 vs 4, and attack as part of a group.
LOL you got nothing from that post because you dont want to see the present system changed. They did this in warhammer and they let it go from almost a full year. During that time almost 85% of the population left the game. Game breaking is just that, when you see people complaining about it over and over and nothing gets done you just wont see those people anymore. If its not fixed just like hammer you will see the population just bleed out. EA will then pull the plug on this game too.
Saltydogg the real mmo dog

Grafikk's Avatar


Grafikk
02.08.2012 , 02:05 PM | #303
All stuns of any form should last no longer than 3 seconds in pvp
[█████████████████████}|█Ξ[◉]||WAYUN||[◉]Ξ█|{█████████████████████]

Flowerslayer's Avatar


Flowerslayer
02.08.2012 , 02:06 PM | #304
Quote: Originally Posted by Creedon View Post
Then i guess u need to just move on.... I mean really, if you arent happy, why bother..
I love baseball, but Im unhappy with my coach. Might as well quit, I mean why bother?

sithgrizley's Avatar


sithgrizley
02.08.2012 , 02:07 PM | #305
Quote: Originally Posted by -Id- View Post
Very untrue. Resolve is broken, I've been stunlocked while having a white resolve bar. Though to its credit it does work sometimes, just not most of the time. CC isn't the problem its the bugged out resolve system.
This, I rarely notice the resolve bar working. When it's does it's beautiful because it's a killin' time. Most of the time it goes something like whirlwind, oh good I have a white bar, force speed, force pull, come here you naughty sorc, stunned. Hmm, that's odd... Lightning spam, dots, knockback, slows, dead.

Flowerslayer's Avatar


Flowerslayer
02.08.2012 , 02:08 PM | #306
Quote: Originally Posted by Darkhosis View Post
If you can find a way to do it without screwing over my PVE then fine.

The unfortunate fact is PVP and PVE can't be balanced simultaniously. CC is very important for PVE even in solo play due to multiple enemy groups.

They should roll out diminishing returns for you PVPers... You know homogenize everything down for you guys and give you the total blandness you seem to crave.

It's always the other guy or game's fault right?
In the last patch they changed several abilities from being both pvp and pve to only being possible to use in one or the other. That is one possible solution to the constant stunlock cc-fest.

And to the above, yes resolve is broken. No guarantee itll work.

DarthBloodloss's Avatar


DarthBloodloss
02.08.2012 , 02:11 PM | #307
Quote: Originally Posted by Saltydogg View Post
LOL you got nothing from that post because you dont want to see the present system changed
No I can just tell who's no good at PvP. I get chain stunned alot and its no big deal. Its usually my fault that I put myself in that position.

Just last nite during voidstar, we were attacking and 3 lives in a row I got chain stunned and rofflestomped. I started to get a little upset about the whole thing.

Then a few mins later I clicked the data term and we won. I noticed I went 47-3, those were my only 3 deaths and I suddenly didn't mind anymore. I realized that every once in a while, its gonna happen to me.
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

Cratzky's Avatar


Cratzky
02.08.2012 , 02:12 PM | #308
Quote: Originally Posted by Deathrupter View Post
I seriously can't stand the CC's in this game. I've been observing this for a while now. People are just abusing CC's in PVP. I can't even play an aggressive play style without feeling like a tree half of the time. Literally run and stop and run and stop... Where's the fun ?You have any idea how this defies many laws of psychology?

The "ID", google it.
I watched your videos on youtube.... u lack serious skills in PvP... first i thought ***? when i saw this thread, then i watched the videos, now i understand why u made this thread.... the game is fine PvP-wise, its you that needs to improve.

I know this might sound harsh on you, but its the truth , you just need to get better. play some other classes and learn from them.

Good luck
Guild leader of <Nothing Personal>
Server: Tomb of Freedon Nadd EU PvP.

AnemicBoy's Avatar


AnemicBoy
02.08.2012 , 02:18 PM | #309
I think CC is mostly fine as it is. You just need to learn which abilities are stuns and which aren't. As an Operative healer I beat a Concealment Operative in 1vs1 because he didn't understand CC properly. He kept using his break on my Flash Grenade (which breaks on damage), once he did that, I hit him with the stun. Not only could I heal back up, I could throw extra DPS out. If he had held off on the first one, I would heal up, but the moment he took damage he would be able to come after me. I wouldn't have gotten the extra DPS needed to drop him before he dropped me. He also blew his stuns early and I broke them. I still got rooted up and slowed a bit, but it didn't matter. Those few things put me in resolve and I was able to heal while rooted to offset some DPS. Once his stun came back around I was in resolve and it was wasted. There is no reason I should have won that fight other than the player not understanding when to use CC, which CC to use, and when to use his CC break.

It took me a bit of time to learn to recognize the different CCs and which I should and shouldn't break on, but once I did, it became a much better experience and now I find it a lot of fun in terms of strategy. Knowing when to use which CC, when to break, trying to mix up my opponent and trick them into using their break early, it's a lot of fun.

There are a few annoyances that they could easily fix though. It would be good if all ability CDs reset on death. This would prevent you from being in a situation where you died shortly after using your break and now you have to run back in and you just get stun locked and killed. This would also help balance out matches some. I'm out of the match and away from my team for a while, so the winning team gets advantage there. But when I come back I've got all my skills available, while the other team may still be on CD from others. This gives my team a better chance to put up a fight after a big defeat and would help to cut back on the very one sided PvP matches that seem to occur most the time.

With the number of Pulls and Charges in the game, knockback should have more impact on resolve. Cutting a down slightly on the number of displacement effects a player deals with will greatly reduce the feeling of overwhelming CC. Despite knowing the system well, I still get annoyed when I get bounced around five times in a row and can't do anything.

Abilities like Force Choke should be effected by resolve. In PvE some enemies will take damage from choke/grip and still remain moving/attacking. In PvP it locks you down regardless of resolve being filled or not. As a result, a smart team will have force users abusing Choke/Grip on players that hit Resolve in order to keep them locked up. Pull/Charge is one thing, I'm still mobile. But allow Choke/Grip to lock me down when Resolve is full doesn't make much sense.

Saltydogg's Avatar


Saltydogg
02.08.2012 , 02:25 PM | #310
Quote: Originally Posted by DarthBloodloss View Post
No I can just tell who's no good at PvP. I get chain stunned alot and its no big deal. Its usually my fault that I put myself in that position.

Just last nite during voidstar, we were attacking and 3 lives in a row I got chain stunned and rofflestomped. I started to get a little upset about the whole thing.

Then a few mins later I clicked the data term and we won. I noticed I went 47-3, those were my only 3 deaths and I suddenly didn't mind anymore. I realized that every once in a while, its gonna happen to me.
how can you tell that i am no good at pvp through my comments? I had a very high rated loc in WOW. I could easily take on 2 people and win. I was one of the best WP on my server in warhammer. I could keep my 6 man group running with just me healing not to mention senarios where I was the only healer keeping up 12 people (granted that was against other pug teams). Not to mention my friend played a knight and we would dominate 4 to 5 people. This game I can kill people one on one with little effort due to the way the cc system works. If you have a two on one you have no chance to even move no less get some dps off. How can you consider that fun or even skillful when all you need is a snare stun then root that doesnt break on damage. Also dont even get me started on force choke. How they thought that would be fine boggles my mind.
Saltydogg the real mmo dog