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Poll: What do you think about the new changes made to global cooldown UI in 1.1.2?

STAR WARS: The Old Republic > English > General Discussion
Poll: What do you think about the new changes made to global cooldown UI in 1.1.2?
First BioWare Post First BioWare Post

View Poll Results: What do you think about the new changes made to the global cooldown UI in Patch 1.1.2
They're good! 1,075 31.10%
They're terrible! 1,972 57.04%
I don't care either way. 410 11.86%
Voters: 3457. You may not vote on this poll

InnateOne's Avatar


InnateOne
02.08.2012 , 01:30 PM | #311
This poll is too vague.... there's no room for actual feedback... just do you like it or not...

I think it was a step in the right direction but when it boiled down to it they were all still greyed out even though I could use the skills... the timing was way off and it was confusing... All in all I think you're trying to do too much when you should just follow the KISS method and keep it simple.

Benstoned's Avatar


Benstoned
02.08.2012 , 01:30 PM | #312
There is no way to tell what abilities are up / which one procced with the new global cooldown. B-R-O-K-E-N. Not a question if we like it or not.

Khryn's Avatar


Khryn
02.08.2012 , 01:30 PM | #313
Quote: Originally Posted by MaximusRex View Post
People are less likely to play the PTR and see things like the UI changes before they go live, because most of us don't want to start a new character we don't get to "keep" ....

Honestly, this is the first MMO I have played with a Public Test server where you don't either get pre-mades or a way to copy a character from live. Personally, from my prior experience with testing I prefer a copy of my live character because I am familiar with him, and his gear, and his performance in that gear, so things are more obviously wrong.


I think that instituting a free copy of our high level characters would go a long way towards alleviating problems like this.


My issue with the UI (and I'm sure it's been said over and over) is that I now can't tell at a glance what is on and off GCD or CD at all. Lots of flash and color, but it's completely meaningless and blinding. I need to know what's available and what's on cooldown at a glance, and although I like the action icon flashing, not ALL of them need to flash. Just the ones so I know it's off cooldown - Which was the issue with the last UI update... People couldn't tell when something was below 10seconds if it was on or off cooldown.
Khryn, Rex'sun, Xhiryn, and variations of such.
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Vemnox's Avatar


Vemnox
02.08.2012 , 01:30 PM | #314
How hard is this really? Black when it's down and lit when it's up. Turn off the glowing and crap.
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Dukrous's Avatar


Dukrous
02.08.2012 , 01:30 PM | #315
My issue is that my eye is drawn to abilities on cooldown to the point that it's all I see and it's hard to tell what is ready since its so much dimmer than the cooldown indicator.

Gidoru's Avatar


Gidoru
02.08.2012 , 01:31 PM | #316
I think the changes are ok, but what i dont understand is why the color for the global cooldown is the same as the color for an ability on cooldown, how hard would it be to make them different colors to differentiate them? Seem to me making them different colors would solve any problems. Leave the global with its current color and shade in abilities on cooldown in red or something.

Khryn's Avatar


Khryn
02.08.2012 , 01:31 PM | #317
Quote: Originally Posted by InnateOne View Post
This poll is too vague.... there's no room for actual feedback... just do you like it or not...


Re-read the first page. The poll may be vague but the intention was to have people put their ideas here so they could get a clear vision of what was wrong, what needs changed, and what people want. There is plenty of room for feedback in the message section.
Khryn, Rex'sun, Xhiryn, and variations of such.
Jung-Ma Refugee.
I'm a keyboard turnin' cowboy, baby.

Kroonerr's Avatar


Kroonerr
02.08.2012 , 01:32 PM | #318
I don't think it's fair that I voted "It's terrible!" when infact that doesn't sun up how I feel so I'll add this. I would prefer the flashing only on non-GCD cooldowns. For GCD CDs, it just blinks far too often.

Jalliah's Avatar


Jalliah
02.08.2012 , 01:32 PM | #319
Well I voted terrible even though I personally don't think it's terrible.


My concern is for the number of people that are reporting getting physically affected by it. Regardless of why, this was not an issue with other incarnations of the UI. Even if it's only a small percentage relative to the entire player base I think there are enough both in the forums and in game to warrant some quick changes to it.

This sort of thing should not be happening in the numbers that it is and especially since it was not an reported issue before the change occurred.

People can argue and debate other problems till the cows come home but these physical problems should not be a debate.

Umpire's Avatar


Umpire
02.08.2012 , 01:33 PM | #320
It's better than the previous tries but it's still not perfect.

Before, I couldn't see my cooldowns unless I was staring at them. Now I can totally see my cooldowns with my peripherals, but I really don't want a lazer light show every GCD
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