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Dear BioWare, I am... bored.

STAR WARS: The Old Republic > English > General Discussion
Dear BioWare, I am... bored.

Snibb's Avatar


Snibb
02.08.2012 , 12:13 PM | #121
Quote: Originally Posted by Andryah View Post
OP, boredom is a self-inflicted state of mind.

Different people enjoy different things, in differing amounts, and in different ways.

To complain that something does not meet your needs and by implication that it makes you bored is a victim mindset.

Other then socially fixed elements like earning an income and taxes, you choose what you do or do not do in life and therefore you control your enjoyment.

It is not Biowares fault you are bored. They are not forcing you to play this game. It is not a job, and they are not imposing taxes on you.

Find something you actually enjoy and that does not make you bored. Don't blame Bioware because their product does not meet your personal needs.
So you're option for people is to just quit, since no one is forcing you to play? Many have. It is in your best interest that not too many follow your advice, however. If subs get too low, the game goes poof and no one plays. Anyone remember Earth and Beyond?
Let the shoosting begin!

solidkjames's Avatar


solidkjames
02.08.2012 , 12:14 PM | #122
Quote: Originally Posted by Emeda View Post
How many of those games did people finish all the content in the first week or two?

IF so many people can clear all the content in less than a month that is saying that it is way to easy or there was not enough content to begin with.
Or releasing a game during the holidays means people are going to play 2 months worth of playtime in a matter of days. The content in this game is lacking in certain areas but for a game at launch this game has more content than any MMO that has launched in the last 10 years. The gear grind at the end isn't as severe so naturally people are getting bored, how long til they release new content that allows advancement is the key to sustaining peoples attention. If WoW killed your spirit to play MMO's because of its ruination of the genre then the only thing to help you out is to take a break from MMO's.
May the common SENSE be with you, ALWAYS!

DarthMeerkat's Avatar


DarthMeerkat
02.08.2012 , 12:15 PM | #123
Quote: Originally Posted by Snibb View Post
For some people, the linearity won't be a problem, I agree. I'm an altoholic however. Many of my guildies are as well. You could see how this would be a problem for people that like to play and learn multiple classes? Altoholics aren't just some small sliver of the gaming community either.

To the others, I was defending WoW's ability to choose where you go, but definitely not the content of quests... (everyone knows that the content was horrible, no one was saying otherwise) For me to have to state that explicitly just shows me that you aren't trying to understand what I'm saying before trying to find a way to argue with it.
I understand what you're saying and I agree to a point. But to me a grind is a grind no matter how its presented and I feel that SWTOR does a better job of making it feel like less of a grind.

In WoW I never stood in a zone longer then a few levels, and while this bothers me in SWTOR (As all the planets are basically one solid color of climate.) its negated by the storyline.

You are confusing settings for choice, you kill 10 raptors in STV or you kill 10 Spirits in Decolance.
DDE

SirMoogie's Avatar


SirMoogie
02.08.2012 , 12:17 PM | #124
Quote: Originally Posted by Asfrina View Post
This whole thing people are banding about pointing at people for rushing to level cap is silly, If you have even the slightest amount of experience in MMO's or any gaming skill at all this game should never take more than 4 days played time tops to reach max level which is no time at all. It's far too easy to level up.
Why does it matter what speed one reaches the max level, if there is content to do at that level? The OP is not about reaching 50 too fast, it is about a lack of content, which I think is rather contentious. Do not confuse "end game" with "reaching the level cap". End game is a state of repetition, the "hamster wheel" in the OP. Reaching the level cap need not entail repetition of content. I agree that there are paths to 50 that may make the game appear short if that is your only goal. However, I disagree that there is a lack of content to explore and several stories to enjoy.

DarthMeerkat's Avatar


DarthMeerkat
02.08.2012 , 12:18 PM | #125
Quote: Originally Posted by Calsidian View Post
Exactly! Bioware made an absolutely flawless gaming experience and if you don't like it, the problem is obviously with you. .
If you don't like it for the lack of content wouldn't the best course of action be to unsub for a few months then return when they add more things?

Does posting in on General instead of the suggestion box help anything?
DDE

CrackboneFTW's Avatar


CrackboneFTW
02.08.2012 , 12:21 PM | #126
Quote: Originally Posted by Razyr View Post
TL,DR: I am a huge fan of Star Wars & BioWare, and have given the game a solid chance. It needs more content. Please fix.

[Reserved for responses to thread]


chrisftw: I'm not looking for more Flashpoint grind, although some people may enjoy it.
A rare coherent post about what's wrong with TOR. I applaud you for the effort and execution.

I too am a "grown up" gamer, and my experiences both past and present mirror yours.

There's nothing necessarily "wrong" with SWTOR, there's just nothing that's wonderfully done and worth repeating. At it's core it is a very lackluster MMO at present with very few options, especially at end game.

TOR needs about 6 - 12 months more in the oven before it starts to resemble something that's playable long term.

Personally, I'd like to find a new home, but I'm afraid that TOR might not be it. I've enjoyed my time here so far, but the fun is rapidly running its course. I hope that the patch in March provides enough interesting things to do to stay.

Lastly, I'd like to add that BW needs to do a better job in the communication department. I realize that community management is a tough job, but more communication from the actual developers would go a long way. I'd like to know what the long term vision for the game is. Is it worth staying? If what's coming is just a repeat of what is here already, I'm afraid that's not going to be enough to keep many here.

I hope I'm wrong.

Sunstarr's Avatar


Sunstarr
02.08.2012 , 12:22 PM | #127
I just hit 40 and what is this?

Im looking forward to doing all the stories. Im sure that will take a good chunk of time to do, as I have been playing since Dec. 26 2011.

By the time Ive done that, I am confident that expansions or updates to the game itself will have been put into place. Far cry from being "bored" at 50 for a short while, over being bored at 60 for 2 years.

My plans for 50? A little PVP, a lot more exploration for things, catching up on missed quests, or quests I overlooked, the planetary bonus quests, seeing the sights and roleplaying, making the game a little more social on my end in doing so, helping others.

Asfrina's Avatar


Asfrina
02.08.2012 , 12:23 PM | #128
Quote: Originally Posted by SirMoogie View Post
Why does it matter what speed one reaches the max level, if there is content to do at that level? The OP is not about reaching 50 too fast, it is about a lack of content, which I think is rather contentious. Do not confuse "end game" with "reaching the level cap". End game is a state of repetition, the "hamster wheel" in the OP. Reaching the level cap need not entail repetition of content. I agree that there are paths to 50 that may make the game appear short if that is your only goal. However, I disagree that there is a lack of content to explore and several stories to enjoy.
There is a severe shortage of content questing wise during the levelling experience, There is 1 levelling path through questing and that does not differ at all. As was pointed to earlier in that other game the had far more variety from class to class giving a greater freedom in questing while levelling up.

Yes most of said quests where the same as here in that they where fetch or kill quests but they where in differing zones so much so you could level multiple characters and never see the same questing experience. That isn't a possibility here unless you diverge from the typical questing levelling experience go pvp to max level instead.
Christmas to a child is the first terrible proof that to travel hopefully is better than to arrive.

Burzy's Avatar


Burzy
02.08.2012 , 12:23 PM | #129
Quote: Originally Posted by Asparhruk View Post
You are a grown up man (obviously from your post), and you can't realize, that the days of theme-park based WoW-ish MMOS are over?
WoW sucked the life off the genre in this form, on top of that BW made a crappy copy of WoW, when ppl were looking for something else than a WoW with Star Wars skin?
Can't you get it?
It's done. This game CAN NOT be fixed, the way you want, because you want a structural change. I doubt they can do that in less than a year time. All they can do at this point is release more of the same - FP/OPS, which is a dead end, cause ppl don't want more of the same, they don't want quantity and to repeat the same they ran away from WoW for, they want quality and the structure of SWTOR have nothing more to offer, sadly.
They can add new class based scenario/story - which is then taking us to the next point - why would i pay monthly for a single player game in a, only by words, MMO. And why would i play a semi decent single player game when i can play so many REALLY good and made to be single player games, that are out there.
I, for myself, as soon as i hit 50 realized it's not what i hoped for, it's just the same old plane WoW-ish boring grind and even the PvP, which could have kept me in for a while, is a big fail with the same old mistakes of both WoW and Warhammer mixed...horrible.
The first to make the really next gen MMO with new breaking features will be a success, BW failed, they are going down and they are going down fast, because they used a wrong model, wrong design and failed at too many points.
With total 500 mil invested and over 5 years and so many examples, a studio like BW should have realized the simple truth - the only game that was and can be successful with the WoW model is...WoW.


This guy has it spot on. People were hoping this game was going to deliver something different ( i know i was ). I hit 50 about 2 weeks ago, the game is a poor man's version of WoW. You can put across the argument " its a new mmo give it time " but i think we can all predict the future of this game.

I personally think they have made a massive flop, initial sales might be high but they are going to bleed subscribers. The MMO genre is very stale and I can safely say the only new MMO that's going to change the genre will probably be Blizzards new one.

Lunazen's Avatar


Lunazen
02.08.2012 , 12:24 PM | #130
Quote: Originally Posted by Razyr View Post
To: The SWTOR Development Team...

You are an outstanding game company. You have the resources you need for a variety of content at your disposal. You have the largest science fiction / fantasy IP in the history of human media to work with. Please give us different things to do. Let us have houses, or decorate ships, or make crafting worthwhile or... anything other than that same, sad grind.
(emphasis mine)

It's become my MMO mantra: it's better a player spend downtime within the game than outside of it.

Excellent post OP
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