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It's not even healthy anymore

STAR WARS: The Old Republic > English > PvP
It's not even healthy anymore

ImURmaster's Avatar


ImURmaster
02.08.2012 , 12:06 PM | #271
The pinnacle of just how ridiculous the CC is in this game is try healing in a WZ. I actually lol at the amount of time I spend white-barred. I had a 1v2 on my sage (heal spec) verses an sin and sorc. In 40 seconds I was white-barred 3 times. Two classes with enough CC to fill the resolve bar 3 times in 40 seconds is stupid and they aren't alone in that club.

Vember's Avatar


Vember
02.08.2012 , 12:08 PM | #272
Quote: Originally Posted by Caelrie View Post
If your resolve bar has gone white, you're immune to CC (but not snares or roots) until it runs out 8-12 seconds later. If it hasn't gone white, you can still be CCed.
No, you're not immune to "CC". With a full resolve bar, you're immune to stuns and knockbacks, that's it. With a full resolve bar, you can still be rooted, slowed and, most importantly, paralyzed/incapacitated (allowing you to burn, your opponent to escape, or more people to come kill you while you're helpless, despite having full resolve), and while under these effects, your resolve bar will rapidly deplete in a matter of two to three seconds. There's far too much CC in this game and resolve is a broken system.

DestyOwn's Avatar


DestyOwn
02.08.2012 , 12:08 PM | #273
The Most amazing thing is, sometimes when you use escape it resets your resolve.

HBninjaX's Avatar


HBninjaX
02.08.2012 , 12:08 PM | #274
being CC'd and killed isn't fun. fun combat is made up of attacks and counters.

you don't see 2 boxers go in the ring, and one pulls out a stun gun and then proceeds to wail on the other guy until he passes out. get a clue!

Kai-Eurah-Tird's Avatar


Kai-Eurah-Tird
02.08.2012 , 12:12 PM | #275
Quote: Originally Posted by HBninjaX View Post
being CC'd and killed isn't fun. fun combat is made up of attacks and counters.

you don't see 2 boxers go in the ring, and one pulls out a stun gun and then proceeds to wail on the other guy until he passes out. get a clue!
If you watch UFC that's all they're doing, CCing each other - wrestling the guy to the ground and hold him in position.

If you want attacks and counter CC is counter. . . you come towards me attack, and I stop you. That's CC.

YanksfanJP's Avatar


YanksfanJP
02.08.2012 , 12:12 PM | #276
Quote: Originally Posted by Saltydogg View Post
And here is the typical fanboi response. No this is how it should work not how I wished it worked. This will be one of the many reasons why you will see this game fail. Just like warhammer because they waited until the end to fix the cc problems in the game
I'll let you in on a secret. Whenever you start off a post be calling someone a "fanboi" it doesn't matter what the rest of your post says. Your post could provide the cure for cancer and it wouldn't matter because you've proved you have no argument just in that first phrase alone, since you have to resort to insults.

Desgarden's Avatar


Desgarden
02.08.2012 , 12:16 PM | #277
Resolve doesn't do a crap. If I eat 2 stuns then I am dead as a medium armour wearing class with no escape abilities (sniper) period. It is only good if a healer is around
Sith happens!

SLRPSJ's Avatar


SLRPSJ
02.08.2012 , 12:25 PM | #278
Quote: Originally Posted by HBninjaX View Post
being CC'd and killed isn't fun. fun combat is made up of attacks and counters.

you don't see 2 boxers go in the ring, and one pulls out a stun gun and then proceeds to wail on the other guy until he passes out. get a clue!
Wait where is this boxing mmo? I want to play it.

Also,

Www.youtube.com/watch?v=LH7oRb5Knjc

Looks to me like that guy got stunned then got the sh*t kicked out of him

Teksun's Avatar


Teksun
02.08.2012 , 12:31 PM | #279
I'll add my 2 cents even though I admittedly suck at PVP. The resolve system for me is that white bar I see count down as I wait for the gate to come down in Huttball. Every time I get cc'd and my freedom ability is not available, I die. It doesn't matter if there is one person fighting me or more.
Vexacious - 50 Assassin
Teksun - 50 Mercenary

Come to the Dark Side, We have cookies ~V

copasetic's Avatar


copasetic
02.08.2012 , 12:31 PM | #280
I didn't read this entire thread so I'm sure its been discussed but the biggest issue with Resolve right now, especially for melee classes, is the following:

Roots/Snares are not affected by Resolve.

This is extremely frustrating as a melee class considering being rooted/snared is practically the exact same thing as being stunned/CC'd.

While rooted/snared as a Juggernaut, I only have 3 ranged abilities: Force Scream, Vicious Throw, and Saber Throw. Force Scream and Vicious Throw both have very small ranges so the only thing I can do while rooted/snared is use Saber Throw if it's not on CD. Other than that, I'm forced to sit there while the Sorc/Sage spams Force Lightning on me further snaring me for when my root expires. Don't forget that while I'm sitting there in the root eating the Force Lightning that my Resolve bar is emptying and that by the time I reach the Sorc/Sage, he can just CC me again.

They either need to create a diminishing returns system for snares/roots while still keeping the Resolve system or simply add roots/snares to the Resolve system so when your bar is full, you cannot be snared/rooted. Both of these changes would force players to choose their CCs more wisely, especially against melee classes, instead of simply spamming them when their up.