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Dear BioWare, I am... bored.

STAR WARS: The Old Republic > English > General Discussion
Dear BioWare, I am... bored.

VenthiosLestaran's Avatar


VenthiosLestaran
02.08.2012 , 11:34 AM | #91
Quote: Originally Posted by DarthMeerkat View Post
Played GW2 alpha and Tera is failing in Korea.

Both are about the same in linearity.
It's different, that's the point. Linearity can be defined in several ways. Following a path of progression is Linearity, however if you're not confined to corridors and are allowed to roam, the sense of it is diminished. Linearity is required in some ways, because it gives focus and direction.

Pure free roam is often "too much freedom" for MMO players. To be fair, I don't like absolute freedom in games either. Now, are you saying they're as linear as SWTOR, or as one another? Definition would be great.

Tera is having the same issue with Aion as MMO's here have with WoW. Hard to shake the beast.
"Above all else; we must have faith in our path." My wife ordered us both Collector's Edition's..

Caelc's Avatar


Caelc
02.08.2012 , 11:35 AM | #92
You guys do realize the game just came out right? All mmos have limited in content at the start and over time that content is added.

There is always a group that have nothing better to do in life then play mmos for 10 hours a day only to complain there is no content.

the one thing they do need to do is add straight up explorable planets with chests, secrets, crafting, dungeons and bosses etc where you can just land and go.

again like every mmo in the existance of mankind, content gets added over time. That is why normally I don't go into an mmo until after a year or so then it is more fleshed out.

the first year tends to be trial and error.

PulseXXX's Avatar


PulseXXX
02.08.2012 , 11:35 AM | #93
Quote: Originally Posted by Snibb View Post
To be specific, WoW had more leveling content and options.
Thats not specific. What exactly were the 'options' to level? I seem to remember 3 options, questing, mob grinding, and dungeon grinding.
All warfare is based on deception.

VenthiosLestaran's Avatar


VenthiosLestaran
02.08.2012 , 11:38 AM | #94
Quote: Originally Posted by PulseXXX View Post
Thats not specific. What exactly were the 'options' to level? I seem to remember 3 options, questing, mob grinding, and dungeon grinding.
He means different zones. You could change starting areas, choose between similar level areas as you progressed, had two different continents to choose from with equal level zones. Breaking up the monotony.
"Above all else; we must have faith in our path." My wife ordered us both Collector's Edition's..

SirMoogie's Avatar


SirMoogie
02.08.2012 , 11:39 AM | #95
Quote: Originally Posted by VenthiosLestaran View Post
It's different, that's the point. Linearity can be defined in several ways. Following a path of progression is Linearity, however if you're not confined to corridors and are allowed to roam, the sense of it is diminished. Linearity is required in some ways, because it gives focus and direction.

Pure free roam is often "too much freedom" for MMO players. To be fair, I don't like absolute freedom in games either. Now, are you saying they're as linear as SWTOR, or as one another? Definition would be great.

Tera is having the same issue with Aion as MMO's here have with WoW. Hard to shake the beast.
This is an excellent point., Defining what you're measuring goes for the "linearity" discussion as well as the "more content" discussion. However, to be fair, you should also offer your means of measuring "linearity" in a game.

DarthMeerkat's Avatar


DarthMeerkat
02.08.2012 , 11:40 AM | #96
Quote: Originally Posted by Snibb View Post
Depends on your perspective, and yes, I did play at launch. To be specific, WoW had more leveling content and options. Whether or not you feel this is an important aspect of the game, who knows? People didn't reach the end game this fast either, so there wasn't the demand for endgame content right out of the gates.
You give no context.

What do you mean by more options because all I remember doing was questing until BG came out.
DDE

PulseXXX's Avatar


PulseXXX
02.08.2012 , 11:41 AM | #97
Quote: Originally Posted by VenthiosLestaran View Post
A datacron is not an Easter egg. An Easter egg is a surprise in the game or television show giving nod back to something relevant. Such as Greepo and Hans Duo.

The Datacrons are stat boosting time sinks that offer about +40 to all total stats. Some people may not enjoy gathering these, or feel simply no desire to trek all over the in game worlds clogged with mobs along the needed routes to get anywhere.

Or wait on a Balloon that Vanishes 15 feet from the Datacron on Tat, that Datacron is a SYMBOL for what's wrong with this whole idea - stand in one spot for 15 minutes. Get on Balloon, wait 15 more minutes.

This is not Fun. This is Wasting Time. Bioware.
Oh I agree with the fact that hunting for datacrons is in no way fun. But rep grinding isn't fun either, neither is rolling noobs in a premade to grind valor. My point is that time sinks and carrots for exploring do exist in this game. If you are not looking for a timesink, the MMORPG genre is probably not for you.
All warfare is based on deception.

PulseXXX's Avatar


PulseXXX
02.08.2012 , 11:42 AM | #98
Quote: Originally Posted by VenthiosLestaran View Post
He means different zones. You could change starting areas, choose between similar level areas as you progressed, had two different continents to choose from with equal level zones. Breaking up the monotony.
Ahhh, so instead of killing 20 harpies in a mountainous area, you can kill 30 boars in a grassy area. So much freedom.
All warfare is based on deception.

Bobbyrab's Avatar


Bobbyrab
02.08.2012 , 11:43 AM | #99
Quote: Originally Posted by Aaluria View Post
All I read is 'Dear Bioware will you be my mommy and daddy and entertain me because I am so special I need you to hold my hand and find things to do for me because I can't treat this game as what it's intended for.....not a full time job.' Please have some patience we are not at the two month mark after release yet.
I would offer that the problem is not the AMOUNT of content, but WHAT the content is. There is a ton of content...but it's either similar to each faction and/or like WoW, which a lot of people are taking a break from...but not so much, as everything is modeled after WoW.

RycheMykola's Avatar


RycheMykola
02.08.2012 , 11:44 AM | #100
Quote: Originally Posted by pulsexxx View Post
ahhh, so instead of killing 20 harpies in a mountainous area, you can kill 30 boars in a grassy area. So much freedom.
rofl. Qfe