Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Dear BioWare, I am... bored.

STAR WARS: The Old Republic > English > General Discussion
Dear BioWare, I am... bored.

DkSharktooth's Avatar


DkSharktooth
02.08.2012 , 09:34 AM | #31
Quote: Originally Posted by Asparhruk View Post
You are a grown up man (obviously from your post), and you can't realize, that the days of theme-park based WoW-ish MMOS are over?
WoW sucked the life off the genre in this form, on top of that BW made a crappy copy of WoW, when ppl were looking for something else than a WoW with Star Wars skin?
Can't you get it?
It's done. This game CAN NOT be fixed, the way you want, because you want a structural change. I doubt they can do that in less than a year time. All they can do at this point is release more of the same - FP/OPS, which is a dead end, cause ppl don't want more of the same, they don't want quantity and to repeat the same they ran away from WoW for, they want quality and the structure of SWTOR have nothing more to offer, sadly.
They can add new class based scenario/story - which is then taking us to the next point - why would i pay monthly for a single player game in a, only by words, MMO. And why would i play a semi decent single player game when i can play so many REALLY good and made to be single player games, that are out there.
I, for myself, as soon as i hit 50 realized it's not what i hoped for, it's just the same old plane WoW-ish boring grind and even the PvP, which could have kept me in for a while, is a big fail with the same old mistakes of both WoW and Warhammer mixed...horrible.
The first to make the really next gen MMO with new breaking features will be a success, BW failed, they are going down and they are going down fast, because they used a wrong model, wrong design and failed at too many points.
With total 500 mil invested and over 5 years and so many examples, a studio like BW should have realized the simple truth - the only game that was and can be successful with the WoW model is...WoW.
This is my exact same attitude at the moment, but slightly more positive. I do believe that in order to be a WOW-killer, you 1st have to create WOW, then add to it or modify it. BW is almost there. If the game does not loose it's investors (mostly the subscribers) then we will see good things within a 1 years time I hope.

Jett-Rinn's Avatar


Jett-Rinn
02.08.2012 , 09:35 AM | #32
You know I do feel bad for folks who are not getting the same feel of fun out of TOR that I am; but there is a disconnect....many of these people are sure that if their design was implemented then everything would be double rainbows.

And that isn't true

You would just have another group of people who are now pissed at the changes screaming on the forums.

The hardest thing to accept for many gamers MMO players especially is that a game may not be for them. It doesn't make it bad or failboat it means it just isn't for them.

The worst thing any MMO can do is drastically change the mechanics of the game after launch; NGE taught us all that. The best thing a person can do if the game isn't singing for them is to move on; voting with your wallet sends a bigger statement than any forum rant ever could; if you will notice the people who make huge "this game sucks and I quit" goodbye post rarely get those email surveys that ask: "why don't you like us?" Because ranting on the forum basically marks you as a troll it's those who don't say a word and quit that gets the developers attention.

It's hard to face that the game you have waited for wasn't designed with you in mind but the genre is growing and we will get more and more types of games that focus on different types of players....I don't see that as a bad thing.
No one hates Star Wars as much as "Star Wars fans"

Gulthaw's Avatar


Gulthaw
02.08.2012 , 09:36 AM | #33
Quote: Originally Posted by chrisftw View Post
we need 100 more flashpoints by tomorrow bioware

get on it!!
You haven't understood a thing...

Honestly after seeing where the game goes I'm bored and I still haven't seen it all, but is too linear.

The Sentinel arc gets (imho) boring after the "act finale" at 35, now I'm leveling different alts to see that act finale but I'm doing the same over and over again.
The only "juice" for me now comes with the companions, but is a conversation what, every 1000-1500 points? ><

More content != More Flashpoints
Vi Veri Veniversum Vivus Vici - Quis custodiet ipsos custodis
http://www.evil-wizards.org/swtor-wi...Jon%27naa_Keen (not finished yet)

DarthLightSide's Avatar


DarthLightSide
02.08.2012 , 09:37 AM | #34
100% Agree with OP

I to have been waiting.....literally years and years for a good mmo to come out. It took me just a few weeks of gametime to see what WoW was and I never went back. Shadowbane and UO were two favorites of mine back in the day....and the recent Darkfall was a nice change (I prefer non-instanced Lootable PVP By the way) but I couldn't stand the UI and all around mechanics of the game...but the concept was awesome.

I also aggree with the OP statement concerning crafting...it's currently useless, so what's the point of it even being in the game. Acquiring the best gear in TOR is currently also just another form or grinding.

and when you run out of things to do...rolling alt's isn't the answer in this game ( I have 5, levels 35-50).

Rolling an alt in this game (currently) is comparable to if you were running a marathon race and about 15 miles into it someone picked you up in a car, drove you back to the starting line, then said...ok, now go...and have fun with that.....it kinda kills your motivation and takes the fun out of it.

Anyways...my 2 cents
GAME of THRONES

queen: "I shall wear this like a badge of honor"
king: "Wear it in Silence..or I'll Honor you AGAIN!"

Fezzhan's Avatar


Fezzhan
02.08.2012 , 09:38 AM | #35
Im really worried about this... but is true...
I thought that after 5 years of wow il would have enjoied this game for the same amount of time..
The game is fun at the begin cuz is SW, and because in fact is well done (groupin with other ppl is the funniest moment of the game) and the story is interesting (i know many ppl doesnt like it but for me is ok).
The problem is... i already know anything about the game... i know how to play: the commands are the same as other games; the chars are the same: ive seen the sheet with WOW warrior and TOR trooper comparated.. the same powers with similar names...
Bioware lacked in courage...

McGristle's Avatar


McGristle
02.08.2012 , 09:40 AM | #36
Great post. I agree - to a point. As a fan of the original two games that this one is based on (KotOR & KotOR 2) I can see the similarities between them as clear as day. I've played through both of the original games probably half a dozen times each now and they change even less than this game does. The stories are good and that's what keeps me coming back for more.

The problem that this game runs into are the filler missions between the class stories. The original games were praised because they did NOT include this type of content. They are almost always very derivative and something that any gamer over 20 years old has been repeating for eons in countless other games. There's no avoiding them in the MMO genre. If you skip them all you will eventually run into an issue where you are too low level to damage the enemies in your class' story areas. But I have come up with a solution that works for me (and maybe you).

When blasting (or cutting) your way through a planet's story - leave a few quests behind. Don't do some of the Heroics. Skip the Bonus Series. Don't worry about completing that Bonus Objective. This makes all the difference in the world when you will be going back through these same areas as another class. They will have fresh missions to do that you have never seen before, dialogue you haven't heard, and descisions to make that you will struggle with.

This may be hard if you are at all like I am (completionist). Just keep in mind that you will be back to finish these missions some other time on another character. The XP you lose out on can easily be made up with Space Missions (fast) or Warzones (slow). In 10 minutes worth of Space Missions you will net 2 story missions worth of XP (and some credits as well as Fleet Commendations).
Founder of "The Dark Brotherhood" and "The Army of Light" on Hyperspace Cannon

Bigaus's Avatar


Bigaus
02.08.2012 , 09:41 AM | #37
Quote: Originally Posted by chrisftw View Post
this next path better include 26 more flashpoints and 5 more operations
lol what game has 26 top level dungeons???
"Answer: Select grenades, sonic screamers, cluster rockets, and plasma charges. Mines are also effective, since many Jedi will run to meet you in hand to hand combat. Silly Jedi."

Starlis's Avatar


Starlis
02.08.2012 , 09:41 AM | #38
Quote: Originally Posted by Darkhosis View Post
Isn't doing the same thing over and over expecting different results the definition of insanity?

Lot more to this game than just grinding one toon to a nub. Explore the different class quests. Even many sidequests have different options. Instead of releasing so n so kill him this time around.
I see what you're saying here but in reality, our quest choices don't matter in the long run, really.

Ok so doing this side quest on my alt, I kill the guy instead of letting him go. I will either gain or lose affection with a companion, gain light points instead of dark, and I'll still get the quest reward, most likely from the original quest giver even. Then what? Nothing's really fundamentally changed there. Redoing the side quests really isn't an viable option to keep boredom at bay for many people and that's why most people spacebar through them the 2nd time around.
The measure of a man is what he does with power. -Plato

MithurElb's Avatar


MithurElb
02.08.2012 , 09:44 AM | #39
Quote: Originally Posted by Razyr View Post
And to directly respond to xorcist, who asked how many mmo's I have been in at the start of, I would like to answer with the following:

Total MMO's played from day One: 12 (not counting each reboot of Ryzom or any mmo expansions)
Total MMO's beta tested: 6
Total expansions beta tested: 9 (including every WoW expansion)
Worst mmo launch experienced: Tabula Rasa (unless you were there, you wouldn't believe how bad it was. You'd think anything I said was made up it was so outlandish)

Also, I design Telecommunications systems for a living. I actually have a decent understanding of how complex systems interact and are interdependent upon one another. I realize a mmo is not an easy set of systems to deploy by any stretch of the imagination.

Just sayin'
At last I find here another player of Ryzom!

I played around 2004-2006. Pleased to find someone here.

Blotter's Avatar


Blotter
02.08.2012 , 09:44 AM | #40
Quote: Originally Posted by Razyr View Post
TL,DR: I am a huge fan of Star Wars & BioWare, and have given the game a solid chance. It needs more content. Please fix.

[Reserved for responses to thread]


chrisftw: I'm not looking for more Flashpoint grind, although some people may enjoy it.
Big content patch coming in March. March is in 21 days (it's a leap year). Patience young padawan, patience.
Captain Bubblevendor Targetdummy reporting for doody.