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It's not even healthy anymore

STAR WARS: The Old Republic > English > PvP
It's not even healthy anymore

Saltydogg's Avatar


Saltydogg
02.08.2012 , 12:49 AM | #71
Quote: Originally Posted by Caelrie View Post
Not to mention, if 4 or 5 people are on you, you're dead anyway. Who cares if they're using CC? Would it feel better if they just killed you in 4 seconds?
LOL thats the point. You dont have to be the focus target to get cc'ed. If you have a four man team you can lock down one person by retargeting them. Also if I have 4 guys on me I expect to do something other than stand around with my thumb up my arse.
Saltydogg the real mmo dog

Caelrie's Avatar


Caelrie
02.08.2012 , 12:50 AM | #72
Quote: Originally Posted by Saltydogg View Post
LOL thats the point. You dont have to be the focus target to get cc'ed. If you have a four man team you can lock down one person by retargeting them. Also if I have 4 guys on me I expect to do something other than stand around with my thumb up my arse.
Then your expectations are too high. If 4 people are on you, you should be dead. If you can survive 4 people, you need a nerf.

iheartnyc's Avatar


iheartnyc
02.08.2012 , 12:51 AM | #73
Quote: Originally Posted by Deathrupter View Post
And this is why the resolve bar is useless all the way to it's core.

The % deducted doesn't mean squat if you are already brought down to 30% HP from the previous people attacking you. The resolve bar is only effect against 1 on 1. If I have 3 people on me, it's useless, but then again who survives a 1 vs 3. That being said, if you are making a great escape, which is what I usually do, being stunned every 3 seconds makes you wonder where the hell are these CC's coming from
Short-term stun effects which every player has? Just avoid getting into 1v3 or 1v4. Seriously. Positioning and AWARENESS of where your team is, is VERY important in any PvP game (RTS or FPS). If you get caught out of position alone in any PvP game, you're usually dead. Meaning, if 3 players can be spamming you with stuns, while you're trying to run away, and you don't have ANY teammates around you to support or heal you, you or your teammates clearly did something wrong.

Jabbb's Avatar


Jabbb
02.08.2012 , 12:52 AM | #74
CC can be toned down without affecting pve at all. Just make resolve drain slower. Or else make partial resolve partially reduce CC length. It's like a 20 minute fix, I'd rather CC be too ineffective than too effective.

Shadow_Spec's Avatar


Shadow_Spec
02.08.2012 , 12:52 AM | #75
Quote: Originally Posted by Saltydogg View Post
And here is the typical fanboi response. No this is how it should work not how I wished it worked. This will be one of the many reasons why you will see this game fail. Just like warhammer because they waited until the end to fix the cc problems in the game
So... Why didn't Bioware hire you?
The Republic Legacy

Spoiler

Hadanta's Avatar


Hadanta
02.08.2012 , 12:52 AM | #76
They should make it , when cc a target you cant deal dmg to the target. If you do dmg then it should break the cc just like in pve. Every time you get into a battle. You walk so slow to get to a range target. That your half health before you get to hit them once. SWG pvp system for CC was nice. Games like this and wow, have no clue about true pvp.

They have 100% failed in this game.

BangkokJedi's Avatar


BangkokJedi
02.08.2012 , 12:52 AM | #77
isnt chained cc somewhat expected in wz when youre constantly focused on?
I am NOT your father.

Sathid's Avatar


Sathid
02.08.2012 , 12:53 AM | #78
Quote: Originally Posted by iheartnyc View Post
I like to grammar police trolls. It's a hobby of mine. And get off your high horse. I could care less about your small business and just because people disagree with you does not make their opinions "BS."
High horse? lol no what it meant is im tired of typing and do not care for little mistakes here and there on an internet forum about a game,and you need another hobby something alittle more worthwhile.

Caelrie's Avatar


Caelrie
02.08.2012 , 12:54 AM | #79
Quote: Originally Posted by Jabbb View Post
CC can be toned down without affecting pve at all. Just make resolve drain slower. Or else make partial resolve partially reduce CC length. It's like a 20 minute fix, I'd rather CC be too ineffective than too effective.
Lemme guess.. you play a melee class.

BangkokJedi's Avatar


BangkokJedi
02.08.2012 , 12:54 AM | #80
if cc breaks on any damage then what about classes that do DoT damages... their cc's will be pretty much useless?
I am NOT your father.