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How to help your healer

STAR WARS: The Old Republic > English > PvP
How to help your healer

Draequin's Avatar


Draequin
02.07.2012 , 06:03 PM | #21
"And for f's sake don't throw me the huttball. Throw it to my tank."

A-friggin-men
SQUADRON238

CrunchyGremlin's Avatar


CrunchyGremlin
02.07.2012 , 06:05 PM | #22
Quote: Originally Posted by Volcheq View Post
Ok here is the deal it's as equally hard for the tanks and healers to get their game on in PUG WZ.

Now good Tanks and Healers should automatically clock one another and asses the whole group within those first few seconds before the proverbial hits the fan.

During this time Tank and Healer don't need to speak to each other as they know whats going down, however I would recommend making yourself know to your fellow breth·ren.

For the DPS classes take this time to get familiarised with the healers and other classes. You might see you only have one healer in which case you need to peel from them where possible. You could always ask your OPS Leader to mark the healer to help identify him/her.

Then this is where the art comes into it.

Healing is not whack a mole! And is very situational, plus you get a lot of line of sight issues... the list goes on. I Tank and Heal but there are far better healers out there than me and when I see the work they do for what little thanks they get..... I salute you!

So communication at the start of your WZ is always the best strategy. Come up with a defence & attack plan then change it on the fly if it's not working.

Healers do have a lot work to do it's skill,art. with sudden onsets of epiphanies, my wife is an awesome healer and now she's got me into it and I can empathise now.
The marking of people appears to be broken although i havent checked it since last patch.
it was working once per log on at one point but now doesn't work at all.

thats way i say use sparkle dust or something to get people to see you.
maybe we can work out some basic calls.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

belialle's Avatar


belialle
02.07.2012 , 06:31 PM | #23
Quote: Originally Posted by Aroidan View Post
Umm no, your priority is to keep the GROUP alive, not just yourself. This means that you always should prioritize whoever has the lowest health first. The tank guarding you is likely getting hit by their ranged dps and is also taking the damage that the melee dps is doing to you while trying to interrupt your heals etc. If the person guarding you goes down you go down. The situation awareness is much more in depth then what you have described.
My point is that it's impossible to keep the GROUP alive if YOU are dead. Please remember that I didn't say that you should only heal yourself.....I did say that you should usually prioritize yourself first for heals because when you go down, your team goes down. As with anything, it's not completely black and white, but I think any reasonably intelligent person ought to be able to figure out that much for themselves, so it goes without saying.

I figured it was obvious that you should target someone who's about to die before you target yourself if you're not in danger of dying imminently.

Choppaman's Avatar


Choppaman
02.07.2012 , 06:36 PM | #24
Quote: Originally Posted by jjmartin View Post
I'm new to MMO's, but I've played maybe 200 WZs with a DPS spec, and recently switched to healing. Here's what I've learned as a healer:


1. Tank-Healer combinations are very powerful. Use Guard.


When you (The Tank) takes damage if gets reduced. When I take damage it goes straight to my face. It's more efficient for you to take the damage and then me heal it.

If you are a tank, find a healer and put them on Guard. Talk to them before the WZ starts and coordinate with your healer. A weird part of the UI is that I can't tell who is Guarding me, so let's talk.

I will follow you like a puppy keeping you alive and un-interrupted.

Healers without tanks are not nearly as efficient.


2. All I want to do is keep you alive.

Honestly, it's hard for me to keep up with objectives on the map, it's hard for me to deal much damage. I spend about 90% of my time looking at your health bar. I need you to stay goal oriented, I'll try to get you there.

And for f's sake don't throw me the huttball. Throw it to my tank.


3. I work best in groups.

I can generally keep 3 or 4 of you alive at any time. If I'm alone I die. I need to follow a couple of you around. Coincidentally, generally attacks go better in groups, so group up. I'll get your back.


4. Give me some props.

I earn way less medals than I'd do if I was DPS. That's cool, and I don't mind not getting MVP votes or anything like that. But once in a while say 'thanks for the heals'. It seems simple, but that really keeps me going. I'll be sure to thank you for the Tanking.
I usually don't have the luxury of a tank following me around, and I do really well with healing in some groups and I have a miserable time in others.

This is due to the fact that some DPS on my team just will NOT get enemy DPS off of me, then I start having to heal myself, my teammates die while I can usually get away, but whatever we were trying to accomplish has then been lost.

I mean, is it really that hard to watch out for the person healing you and get the 3 melee DPS off of the healer?

Choppaman's Avatar


Choppaman
02.07.2012 , 06:40 PM | #25
Quote: Originally Posted by Elaithe View Post
Dear healers, when I'm slowing the guys on you and generally keeping them off you...PLEASE KITE THEM, don't stand there and take damage when you don't have too, remember it's my health bar too!
Kiting is useless in this game for a number of reasons.

As a commando healer, I have one heal that can be casted on the move and kolto bomb is only good for the buff it gives. So if I choose to run, I am effectively CCing myself because it is likely that ranged and melee attackers will still be able to do some form of damage to me while I am on the run and unable to heal myself.

Or I will run into a bigger crowd of people.

The only exception to this is when I can safely run around a pillar or something while the other player is snared.

Saviorofcamelot's Avatar


Saviorofcamelot
02.07.2012 , 06:41 PM | #26
Quote: Originally Posted by Evuke View Post
dear healers, if a tank guards you HEAL them.

tbh i've given up guarding healers in wz's on my juggy because they don't heal me.

i'll guard the healer, the healer will start getting damaged, he will spam heals on himself when he's at 80% health (most healers seem to panic when they are taking damage and ignore everyone except themselves, or try and run off) meanwhile i am at 20% health from taking his damage and he's ignoring me completely.

i know it's hard to understand, but healing me is like healing yourself, and if you're a sorc put a bubble on me too, it's like a double bubble
1) Unless you tell them that you're guarding them there is no way to know exactly who it is that is gaurding you because the icon doesn't list a specific name.

2) I run with a tank that dies a lot because he guards me and I frequently don't heal him. I don't heal him and I don't heal myself either. I generally focus on healing DPS and then the tank and then myself.

My friend has probably died 2,000+ times because he is guarding me and he has never complained at all because he knows I am still doing my job and he is still earning lots of medals from guarding me.

Tanks get more medals from just using GUARD then healers do for healing.
Kamikazi - 40+ Scoundrel Healer - The Courageous
Kamikazi - 50 Sage Healer- Jedi Covenant

Astarica's Avatar


Astarica
02.07.2012 , 06:43 PM | #27
Unless you're a merc, or I know from past experience that you're absolutely amazing, you're not getting my Guard because whatever contribution you do is unlikely to be enough for me to risk my HPs.

If someone is on you I will kill them. It may not show upa s Protection but it definitely saves you.

If I throw the Huttball to you, it is usually for a good reason. Pick up the ball and start moving, even if you're a Merc who has no ability to run the ball until you see someone in front of you.

This isn't a game where healers are the center of the universe. A guarded healer that isn't a merc is an easy kill against strong DPS. Guarding someone just because he's a healer is a very reliable way to lose more games than you should.

Choppaman's Avatar


Choppaman
02.07.2012 , 06:45 PM | #28
Quote:
Originally Posted by Evuke
dear healers, if a tank guards you HEAL them.

tbh i've given up guarding healers in wz's on my juggy because they don't heal me.

i'll guard the healer, the healer will start getting damaged, he will spam heals on himself when he's at 80% health (most healers seem to panic when they are taking damage and ignore everyone except themselves, or try and run off) meanwhile i am at 20% health from taking his damage and he's ignoring me completely.

i know it's hard to understand, but healing me is like healing yourself, and if you're a sorc put a bubble on me too, it's like a double bubble
I heal tanks more than I do myself because after being guarded a few times, I realized that they are squishier than me with guard up. I think a lot of healers aren't used to being guarded, and the normal healer reaction is to start healing when they see the health bar start dropping.

I'm guessing they are trying to anticipate a huge damage spike incoming, which isn't all too uncommon for healers in WZs. They probably just aren't too used to being guarded. I've run hundreds of WZs and been guarded maybe 30 times. It took some getting used to the first few times.

jjmartin's Avatar


jjmartin
02.07.2012 , 09:36 PM | #29
I wanted to echo the thoughts on:

1. Turning extra bits of your name off. That seems simple, but it can be very confusing if it costs me an extra second to figure out who you are.

2. Try not to wander out of LOS. This happens way more than it should in the middle part of Alderaan.

Dzhokhar's Avatar


Dzhokhar
02.08.2012 , 09:25 AM | #30
Quote: Originally Posted by Choppaman View Post
Kiting is useless in this game for a number of reasons.

As a commando healer, I have one heal that can be casted on the move and kolto bomb is only good for the buff it gives. So if I choose to run, I am effectively CCing myself because it is likely that ranged and melee attackers will still be able to do some form of damage to me while I am on the run and unable to heal myself.

Or I will run into a bigger crowd of people.

The only exception to this is when I can safely run around a pillar or something while the other player is snared.
I have the same problem. I'm totally useless on the run. This actually brings us back to how to help your healer:
Try to stay in one general area if you're in combat. I can't follow you across the map and heal you at the same time if you're kiting someone (or being kited).