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A Meeting of the Minds on LFG.


darreke's Avatar


darreke
02.07.2012 , 04:49 PM | #41
Quote:
I am not going to help a random PuG full of strangers run group content if I am not going to get an equal chance to win the fruits of my labor that I personally decide I need.
lmao, you are exactly the kind of person who is gonna run into troubles on a low population server without cross server ques.
Jupke Shagzwell
Freelance enterpreneur

Drainedsoul's Avatar


Drainedsoul
02.07.2012 , 04:50 PM | #42
Quote: Originally Posted by crica View Post
I play ToR and enjoy it
Then why are you hear trying to ruin the experience for everyone else?

Seriously, the number one thing that I love about TOR is the fact that it doesn't have that accursed cross-realm LFG tool.

I played WoW from vanilla through to Cata, and played both casually and hardcore in that time.

The game has never been as good as it was in vanilla/BC/early WotLK solely because of that LFG tool.

I made friends when there was no LFG tool because people had to form bonds and come together to get things done. I haven't met anyone new through the game since the LFG tool was introduced, just playing with the same people I met in vanilla/BC/early WotLK.

An MMO is not a game that's to be enjoyed just for the content. If that were the case it would not be an MMO since a game does not need to be "massively multiplayer" to facilitate mere enjoyment of the content.

I enjoyed the content of KOTOR, KOTOR 2, et cetera, and the only defining difference between those games and TOR was the fact that one is on-line and the other isn't. The addition of real people into the mix is what separates the KOTORs and TOR, otherwise TOR is just KOTOR 3.

If people are just there to be "warm bodies" -- i.e. to give you the added power you need to get a quest done -- there's no point to it being an MMO.

So what people who want cross-server LFG want is not cross-server LFG.

They're really crying out:

BioWare why did you make TOR instead of KOTOR 3????

Because KOTOR 3 is what you really wanted. No queue times, no "warm bodies", just HK-47 et al., giving you that boost you need to get through this area.

Azumio's Avatar


Azumio
02.07.2012 , 04:51 PM | #43
I'm all for Cross-Server LFG tool for Flashpoints/Operations/Heroics.

No one likes wasting 20+ minutes looking for 2+ people to run a Heroic with.

No one likes wasting even more time trying to get a group together for a Flashpoint.

It'll be similar to the crafting system. Right now, we can do what we want and also craft at the same time (Which imo is awesome. Having to sit there and watch your guy craft for 15+ minutes being unable to do anything else was the height of stupidity.)

Now, I'll be able to level / do my solo quests, all the while being able to get in a group for a Flashpoint, or a Heroic quest (Possibly on another planet).

Why people are against this boggles my mind. I really don't get it. What kinda community is:

LFG ****Heroic4 (Spammed every 5 minutes for 20 minutes and not ending up doing it)

or

LFG *Flashpoint* on Fleet, spamming every 2 minutes for an hour and not ending up doing it because no one joins.

Meanwhile, you have other people on other planets who would be up to doing those Flashpoints, or people on other servers (Low-Population especially) up to doing that Flashpoint/Heroic, going through the same struggle.

It makes the game smoother.

I hate Sharded Universes anyway. Especially in a game like Star Wars, that should feel really big with a lot of people. Their method of playerbase dividing was a poor one, imo.

Drainedsoul's Avatar


Drainedsoul
02.07.2012 , 04:52 PM | #44
Quote: Originally Posted by Azumio View Post
Now, I'll be able to level / do my solo quests, all the while being able to get in a group for a Flashpoint, or a Heroic quest (Possibly on another planet).
You don't need a cross-server LFG to do this.

People did this just fine with the LFG channel and LFG tool in WoW before LFD was introduced mid-to-late WotLK.

Jederix's Avatar


Jederix
02.07.2012 , 04:53 PM | #45
Quote: Originally Posted by Drainedsoul View Post
So basically you don't like MMOs.

I mean they have games like that -- games that don't really rely on a sense of community.

They're called shooters.

Except, even shooters have more voluntary participation than LFD-like tools do, since in a shooter you can keep going back to the same server over and over again (at least, in those shooters that have dedicated servers...).

Your whole "argument" boils down to the fact that you chose to play an MMO, which is a game differentiated from other games by the social/community aspect, but you don't want the social/community aspect.

That's like buying a bike and then complaining that it doesn't have an engine and that you have to pedal it yourself...

...social interaction isn't some automated system throwing other people at you, it's you selecting people you like and excluding people you don't like.

But instead you want to treat other people as means to accomplish your ends within the game, rather than as the ends in themselves with the game as the means...

Seriously. WoW exists. Don't ruin this MMO also...
Spamming chat is not community forming, no matter how much you want it to be. Also, WoW's playerbase has been horrible for a lot longer than the LFD tool has been around.

Fact of the matter is, people generally suck. This seems to be infinitely more evident in an MMO.
Internet Forums. Where Grammar and Spelling go to die!

Drainedsoul's Avatar


Drainedsoul
02.07.2012 , 04:57 PM | #46
Quote: Originally Posted by Jederix View Post
Spamming chat is not community forming, no matter how much you want it to be. Also, WoW's playerbase has been horrible for a lot longer than the LFD tool has been around.
I never said that LFD magically made the community not-horrible, it merely meant that you had to group with the horrible elements more often.

Pre-LFD you could carefully vet your groups. You grouped with this guy and he sucked, your buddy grouped with that guy and he sucked, there was a forum post last week about this dude, I just armoried this guy and his spec is awry and he's under-geared, et cetera.

Whereas post-LFD you get put in a group with randoms you can't vet and thrown at content. You don't know them, you'll never see them again, there's no reason to even talk. In fact, in WoW, it's become the norm for people to talk in groups. A few friends and I get on and join LFD and can go hours without talking to the warm bodies that make up our group.

And, because there's no vetting or co-ordination, content has to be easier, which ruins the experience for people who like hard content.

And sure, spamming chat isn't "community forming", but there's a lot more to getting a group and doing your group activity than just spamming chat, there's talking while you're in the group, there's co-ordinating, I remember when getting on vent used to be the norm when doing a heroic (early BC). You sat there and talked to these people aloud. Imagine if you joined a heroic in WoW today and asked if people were using vent/Mumble/TS.

Azumio's Avatar


Azumio
02.07.2012 , 04:58 PM | #47
Quote: Originally Posted by Drainedsoul View Post
You don't need a cross-server LFG to do this.

People did this just fine with the LFG channel and LFG tool in WoW before LFD was introduced mid-to-late WotLK.
Could careless about Wow. Never played it.

What I do care about is SWTOR feeling small, isolated and dead.

Like I said, I can't stand the Sharded Universe thing. I'd much rather an Eve Online type, where 30000+ can be on the one server.

I bet you Mass Effect Online (Biowares next attempt at an MMORPG) is not divided to death.

Poor, poor choice.

Drainedsoul's Avatar


Drainedsoul
02.07.2012 , 05:00 PM | #48
Quote: Originally Posted by Azumio View Post
Could careless about Wow. Never played it.

What I do care about is SWTOR feeling small, isolated and dead.

Like I said, I can't stand the Sharded Universe thing. I'd much rather an Eve Online type, where 30000+ can be on the one server.

I bet you Mass Effect Online (Biowares next attempt at an MMORPG) is not divided to death.

Poor, poor choice.
I'd be fine with bigger/more populous servers.

The problem is when you take random people from random servers and put them in groups. That just defeats the point of grouping (the social aspect) while bringing all the annoying aspects of grouping (such as co-ordination) to the forefront.

crica's Avatar


crica
02.07.2012 , 05:01 PM | #49
Quote: Originally Posted by Drainedsoul View Post
Then why are you hear trying to ruin the experience for everyone else?
I do not see how me enjoying using an auto-grouping tool would ruin YOUR game experience.

Am I stopping you from enjoying manual grouping with other players who also enjoy manual grouping when I enjoy auto-grouping with other players who also enjoy auto-grouping?

Drainedsoul's Avatar


Drainedsoul
02.07.2012 , 05:04 PM | #50
Quote: Originally Posted by crica View Post
I do not see how me enjoying using an auto-grouping tool would ruin YOUR game experience.

Am I stopping you from enjoying the game when I enjoy auto-grouping with other players who also enjoy auto-grouping?
People flock to incentives. This is a simple economic/praxeologic fact.

You can buy private health care in Canada, but there's little-to-no incentive to do so, so even devout libertarians usually do not.

Similarly, there would be no incentive for people -- en masse -- to "opt out" of the cross-realm LFD system, so you'd be pigeon holed into either using it, or relying on a core of pre-established friends to make up your groups.

I know this, I tried it in WoW.