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What does the 1-49 bracket teach us about PVP gear?

STAR WARS: The Old Republic > English > PvP
What does the 1-49 bracket teach us about PVP gear?

Krondorf's Avatar


Krondorf
02.07.2012 , 04:36 AM | #701
Quote: Originally Posted by Torleen View Post
Well he admitted he would just try to find some other exploit. Yet he seems to be silly enough to tell us that we are the ones who feel entitled. It's so ridiculous to see some of these people try to make it look like they are "hardcore" for needing training wheels.
Yeah I know what you mean.

Dont forget, he is the "internet soldier" ... the one and only.

I dont want to waste my time conversing with him anymore.
I just dont have time for immature, rude and clueless adolescents.

Anyways great post you have here Torleen.
Appreciate the time and effort you've put in this. And we share a common interest in PvP where skills comes first. Unlike wannabe pvpers.

Riddul's Avatar


Riddul
02.07.2012 , 04:49 AM | #702
The biggest problem with pvp gear at 50 is Expertise and how it functions.

If two fresh 50s duel, they are roughly on par with each other in terms of gear.

If two Battlemasters duel, they are roughly on par wiith each other in terms of gear.

If a Battlemaster and a fresh 50 duel, the Battlemaster is not only ~35 item levels ahead of the fresh 50, he also gains an absurd percentage modifier in the form of Expertise. Currently, Expertise appears on PvP gear almost solely as a function of ilevel, and isn't actually budgeted, but it has more than twice the impact as any other secondary stat in terms of disparities in damage done/taken, and it further increases healing efficiency, which is very relevant a lot of the time.

So if a fresh 50 is fighting at 100%, against an equally skilled person in full Battlemaster, the Battlemaster isn't fighting at 130%, but at 130% x 1.5 or so. It's similar to a level 30 taking on a level 40 outside of a Warzone. Say what you want about WoW, but they tinkered with Resilience so much because it's a hard thing to balance, and BW took all that tinkering, looked at it, and said "Nah, let's just have it be like 3x better. That seems good."

Gigabolt's Avatar


Gigabolt
02.07.2012 , 04:50 AM | #703
How hard is it to get 'comparable' gear when you hit 50? is it really that hard? if so i could agree that they make 'decent' gear (that would give a fighting chance) more readily available

Xerain's Avatar


Xerain
02.07.2012 , 04:55 AM | #704
Quote: Originally Posted by Torleen View Post
Nope. I don't want gear to matter.

Player vs Player.

Not gear vs. gear.

Come on, if you are a PVPer you don't need the crutch. Don't hide behind your gear.
well here's an idea. get the gear so you're on the same level then it is player vs player. the difference between BM and Champ gear isn't that big at all to complain so go and do like the rest of us and get your gear and it will still be player vs player.


A reward for a time investment isn't a crutch.

Make pve fights easier so i can do nightmare modes when i first ding 50.

GyroGate's Avatar


GyroGate
02.07.2012 , 04:56 AM | #705
Trust me, if there where no gear to blame - most people would start blaming other things, like class imbalance, adrenals / stims, latency etc etc etc.

Bad players will always be bad, no matter how easy the devs make it for them.
Kai-Kan Europe
Grimes - Vanguard Extraordinaire

Ewgal's Avatar


Ewgal
02.07.2012 , 04:58 AM | #706
The 1-49 bracket teaches us that talents are real important to PvP.

It also teaches us that many players AFK, quit, have tantrums, have no clue how to complete war zone objectives, heal, or bother to play their class in a PvP style.

There are then morons who come on these forums or complain to Bioware customer support that they want this for Lvl 50 PvP.
May the farce be with you

doomguardian's Avatar


doomguardian
02.07.2012 , 05:02 AM | #707
Quote: Originally Posted by Fryseboks View Post
Character progression in an MMO? WHAT IS THIS MADNESS?
no THIS IS SPARTA!!!!!

Rbleezy's Avatar


Rbleezy
02.07.2012 , 05:02 AM | #708
Give up no one cares that you dont have free time you want something, you put in the time. Typical people always wanting to be equal to someone who has spent more time effort for the things they have. This goes for real life not just a MMO which your ************ about dont play pvp if you dont like it. If you do grind the gear like everyone else did.

Ramrodiger's Avatar


Ramrodiger
02.07.2012 , 05:11 AM | #709
I'd be all for them turning gear into a minor PvP boon versus a major one. The battlegrounds are fun enough to keep people playing them. Especially huttball. Skill vs gear is what were looking for. Am I right?

Tyranoc's Avatar


Tyranoc
02.07.2012 , 06:51 AM | #710
Quote: Originally Posted by Abiza View Post
This thread is actually useless for an entirely different reason. BW is about to introduce entry level PVP gear to fresh 50's in the next patch. Gear gap be damned.
I have mentioned this many times. But the crying toddlers dont listen. They want BM gear now. Its not fair that others have it after being 50 for weeks and they just hitting 50 dont have it!