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Space Combat Needs a Serious Difficulty Boost

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Space Combat Needs a Serious Difficulty Boost

Goretzu's Avatar


Goretzu
02.07.2012 , 03:28 AM | #41
Quote: Originally Posted by Daeromas View Post
I believe there are asteroids in that one so I wouldn't go afk, either way i'll re-purchase the low level upgrades and run it tomorrow.
Yeah, it's an asteroid field one. It's the only one I've had trouble with when I was hitting it with supposedly the "right" gear level.

Be nice to see what I did wrong.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Evesore's Avatar


Evesore
02.07.2012 , 03:32 AM | #42
I was SOOOO MASSIVLY disapointed with the final space mission (ascendency barrier). It is roll your face on the keyboard easy.

I think the last time I played it I was trying to multi-task and ran into an asteroid like 7 times - didn't even come close to dieng.

use the mouse to target what you want to shoot
keep your ship constantly moving with w,a,s,d
barrel roll every 3-4 seconds

when the map gives you a rest switch to shield regen mode

YAWN YAWN YAWN

PLZ give EPIC CHALLENGE space mission, I want this so bad

Daeromas's Avatar


Daeromas
02.07.2012 , 03:34 AM | #43
Quote: Originally Posted by Goretzu View Post
Yeah, it's an asteroid field one. It's the only one I've had trouble with when I was hitting it with supposedly the "right" gear level.

Be nice to see what I did wrong.
Yea and it's an escort too if I remember correctly. I remember having some difficulty with that, but I must say that almost every space mission with alot of explosions was because I was getting SERIOUS fps drops and slowdown, after a patch a few weeks ago, forget which one, 0 slowdown and everything was cake.

Remember hating when ppl would orbital strike cause of that fps drop lol, again not anymore haha.

Zoiks's Avatar


Zoiks
02.07.2012 , 03:34 AM | #44
Quote: Originally Posted by RedWolfeXR View Post
When you get to the 46+ missions it gets a LOT harder.

As in you can barely manage it purple mods. Up to 44 missions its pretty simple as long as you have at least modestly upgraded your ship.

Once the opposing ships start having shields the difficulty climbs rapidly. It takes a good burst blasters or 2 missiles to kill one ship.

I still haven't been able to finish several missions even with high level upgrades.

---

Before that its not very hard. Even with level 2 mods you can do almost all the missions before 46.
There are a few important things that make space combat much easier, besides leveling and better gear:
  • Always use the offensive/defensive toggle, 1 for offensive, 2 for defensive. If you haven't bought this ship upgrade yet, BUY IT! It's available at level 25 from the fleet comm. vendor. While defensive, roll back and forth across the screen and do not fire lasers, you'll do minimal damage and they prevent shield regen, missiles are fine though.
  • Learn the map. Learn to recognize when you'll need to avoid an asteroid, where and when the most dangerous enemies will be, when it's best to use cooldown abilities, and when objectives are easiest to complete.
  • Prioritize, primary objective targets first, survival second, then bonus objectives, and last, earning extra xp.

Once you get used to doing the above all maps are doable even somewhat undergeared.

Daeromas's Avatar


Daeromas
02.07.2012 , 03:39 AM | #45
K so I just downloaded a program called CamStudio to record my screen so I can show people i'm not lying. Just tested it out, seems a little choppy, if anyone knows of a really good one let me know. Thanks.

Daeromas's Avatar


Daeromas
02.07.2012 , 03:40 AM | #46
Quote: Originally Posted by Evesore View Post
I was SOOOO MASSIVLY disapointed with the final space mission (ascendency barrier). It is roll your face on the keyboard easy.

I think the last time I played it I was trying to multi-task and ran into an asteroid like 7 times - didn't even come close to dieng.

use the mouse to target what you want to shoot
keep your ship constantly moving with w,a,s,d
barrel roll every 3-4 seconds

when the map gives you a rest switch to shield regen mode

YAWN YAWN YAWN

PLZ give EPIC CHALLENGE space mission, I want this so bad
Agreed.

MustrumRidcully's Avatar


MustrumRidcully
02.07.2012 , 03:49 AM | #47
I found some "temporarily difficult" - until I just get the appropriate gear for my level.

It's effectively not an endgame mission, but the starbase assault mission - it seems way too easy, really. You can blow up the primary mission objectives so fast that you have 2 minutes where you have no objective (not even the bonus one)!

I hav enoticed that some missions seem to get new bonus objectives when you reach a higher level. That could be an interesting way to add difficulty, IMO - give us bonus objectives that are difficult to pull off. Something that requires a lot of timing, for example, with a short window of opportunity. (I think the minefield one has that - at least I seem to miss one of the heavy fighters very often).

Of course, i owuld prefer an X-Wing/Tie-Fighter type space combat system about the existing one. But I can accept getting additional missions for now. It's a neat diversion. (Kinda opposite how it was in STO for me. While space combat there is awesome, ground combat was never my thing. I still dislike it even after a major revamp. TOR may have a weak space combat system - but at least it's a neat diversion and something one can do for quick skill points occassionally.)

Daeromas's Avatar


Daeromas
02.07.2012 , 04:22 AM | #48
Quote: Originally Posted by MustrumRidcully View Post
<snip>(I think the minefield one has that - at least I seem to miss one of the heavy fighters very often).
<snip>

That last heavy fighter you can get at the end, when you are to destroy that minelayer ship or whatever it's called. It'll be flying around there somewhere. It's easy to find cause it's be the one that's not completely easy to kill, and when you put some shots in it it'll be smoking, making it very easy to pick out.

I just want difficulty modes is all. It would be very easy to implement imo cause it would basically be just upping the firepower and shields of the enemy fighters and objectives. The rewards could just be the same, just upped, more credits, legacy exp, and fleet comms.

Again, I enjoy them, but it's just so easy.

VelnikSP's Avatar


VelnikSP
02.07.2012 , 04:28 AM | #49
Quote: Originally Posted by Daeromas View Post
I may be in the minority here, but I enjoy the space combat system. But it is rediculously far too easy. Maybe add hard and nightmare modes of the missions? IDK, but when you can literally go afk with 2 minutes left atleast something is wrong (barring a mission critical objective at the end or asteroid fields)

And yes, multiplayer and many other additions to it would be great, but 1st I think the easiest would be to up the difficulty to where it's atleast a little challenging.

Anyone else agree?
No. I think it's fine the way it is. some of us are not twitchy.

Lockyda's Avatar


Lockyda
02.07.2012 , 04:34 AM | #50
I always thought that I good option for hardmode on space combat would be to take off the autotarget...

Shoot something down from 10 miles away now =P "who needs targeting sensors"