Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

FULL AUTO AND MORTAR VOLLEY: Blatantly Broken

STAR WARS: The Old Republic > English > Classes
FULL AUTO AND MORTAR VOLLEY: Blatantly Broken

Uzial's Avatar


Uzial
02.06.2012 , 12:12 PM | #411
Having played and leveled up both, The BH with the same build is superior in every fashion.

Why bioware would code the animations differently for the same abilities and add ability delay to the trooper stifles even the best of us. One can only assume they are Republic haters. Look how boring and ugly the Republics Jedis look compared to the Sith and they are surprised as to why we have severe population imbalances in the game.
Uzial |||||||||||||||||||||
Kinrath Spider PVP East
Knights of Shadow
http://www.KnightsofShadow.org

IIIDCManIII's Avatar


IIIDCManIII
02.06.2012 , 12:59 PM | #412
I usually lead with a Mortar and use Full Auto after I freeze someone. It is annoying that those are usually the only times I can use the abilities. It kind of stinks but I somewhat understand because of the channelling.

Somewherehiding's Avatar


Somewherehiding
02.06.2012 , 04:58 PM | #413
Bumpage, until fixed

Beiken's Avatar


Beiken
02.06.2012 , 07:19 PM | #414
OK there is issues here, but saying UNLOAD does not have Pushback is total ********, even with the talent for reducing pushback on the BH merc class you will not get off all 3ticks off unload if you suffer damage and instead only do 2ticks of damage as compared to getting off all 3 ticks while taking no damage "the talent is broken in itself since it doesnt do anything for Unload".

That said Mortar Volley needs to be reworked to mirror Death from Above in the way spells deals damage.

Mayol's Avatar


Mayol
02.07.2012 , 01:29 AM | #415
Great news, I hear it's on the list of things to do for 2013.

Kushtaka's Avatar


Kushtaka
02.07.2012 , 02:38 AM | #416
I have just recently began both my Commando and Mercenary, and I can easily say that the Mercenary seems better overall. My Commando is only level 31 and my Merc is 14, yet the differences seem undeniable. As a lvl 11-12 Merc, I was able to clear 200-250k damage in warzones with ease...

As I switched back and forth between my Trooper and BH, I had to admit that one of the glaring factors was AoE ON DEMAND with my BH; enemy players just could not run out fast enough when I activated DFA like they can with Mortar Volley. Granted, I already knew how to play the BH due to having already played my Trooper, but having instant ranged AoE was able to literally turn the tide of a fight, not due to any differences in the way the damage is coded, but in the way a BH can apply it so quickly/effectively.

Now I am obviously not an uber pro yet with either class, but I feel I have an "unjaded eye" so to speak as I do not have really alot more time vested in either class at this point, but this needs to be fixed. Trust me, I played Warhammer, and right now I see so many parallels between these 2 games in the way of parity among the so called mirror classes its not even funny. Bright Wizard vs Sorc anyone? (Burn baby burn?!)

TLDR: Bioware needs to fix this ASAP, if only to show their customers (us) that they care about this game and they are listening. If not, all these little things will add up to big losses, especially with GW2, D3 and Panda time inbound.

msrose's Avatar


msrose
02.07.2012 , 04:08 AM | #417
WHY do imps have faster abilities, better skill effects/animations? Sides are already fubar'ed in numbers. BH floats in air, hard to target them. Trooper stands for extra time trying to activate mortar volley.

/fix

delushin's Avatar


delushin
02.07.2012 , 04:26 AM | #418
All channelled ability's are **** atm ... they will be fixed.

Man if you guys were women there is no way I could handle going out with you.

Its not that long ago that this MASSIVE MMO was released ... news flash! Some things wont work as in intended one of those being channelled ability's work with your weakness rather then against it.

Even with the delay I have had no problems in PvE and PvP its simply comes down to this: Some players evolve until fixed, others cry and fail.

delushin's Avatar


delushin
02.07.2012 , 04:27 AM | #419
Quote: Originally Posted by msrose View Post
WHY do imps have faster abilities, better skill effects/animations? Sides are already fubar'ed in numbers. BH floats in air, hard to target them. Trooper stands like a retard for extra time trying to activate mortar volley.

/fix
FFS ... "hard to target them"

???

My stock strike still hits them in mid air man, what game are u playing?

msrose's Avatar


msrose
02.07.2012 , 04:28 AM | #420
Quote: Originally Posted by delushin View Post
FFS ... "hard to target them"

???

My stock strike still hits them in mid air man, what game are u playing?
They aren't on the ground like everyone else is...they are up in the air.
My post didn't say "They can't be hit while doing DFA!"
Not everyone uses tab, even though I do.
Havoc Squad Reporting for Duty!