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Shouldnt there be a big difference in new 50s and BM 50s?

STAR WARS: The Old Republic > English > PvP
Shouldnt there be a big difference in new 50s and BM 50s?

Seriasx's Avatar


Seriasx
02.06.2012 , 02:55 PM | #151
Quote: Originally Posted by Treplos View Post
Care to explain what skill progression means?
Class knowledge - Meaning you know more about which buttons to press than the one that hasnt been pressed yet.

Basic understand or better of all the other classes which includes their abilities / specs

Game knowledge, ae ranges, distant ranges, basically understanding whats happening around you as opposed to just looking at your buttons as you face one opponent while ignoring everything else.


Basically anything that gives you advantages outside of attuning gear.

I should also add that these things do exist n/m how many people ignore them or say otherwise.

GregMD's Avatar


GregMD
02.06.2012 , 03:00 PM | #152
Everyone should be completely equal in MMO pvp and gear shouldn't matter. The only rewards you should get should be cosmetic gear, titles, mounts, etc.

Of course no MMO would ever do this because it makes too much sense.

CrunchyGremlin's Avatar


CrunchyGremlin
02.06.2012 , 03:00 PM | #153
Content knowledge.
Map knowledge.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

Dronp's Avatar


Dronp
02.06.2012 , 03:03 PM | #154
I knew this was gonna be a cerebear mmo when I started playing but the gear whining on these forums is hilarious to say the least. Its a fkn MMO...in what universe do u expect to ding 50 and compete with geared battlemasters? Its called taking ur hits for a few weeks and getting geared to compete the same it is for every other mmo in existence. In fact gearing in this game is a joke...try the rank 14 grind from classic WoW if u want a real grind. Why dont we have bioware just mail everyone a full epic set when they ding 50 so they dont have to QQ about getting stomped in greens?

TheRFC's Avatar


TheRFC
02.06.2012 , 03:04 PM | #155
LOL @ this suggestion.

Grinding for gear is boring - tragically boring. I got my nerd on full tilt and hit level 50 in just under 8 days. I'm now around lvl55 valor and the char's about 2 weeks old, maybe a few days more. The grind is excrutiating. You know how many Huttball matches one level of Valor is? LOTS ... I want to perferate Baron Deathmark's jugular with a lightsabre ... (but I'm BH ).

Hitting level 50 was frustrating at first because you're almost naked without PvP gear. I'd go matches on end without even getting my 2.5K crit hit and my char's spec'd DPS. Previously, I'd been really comfortable in 1v1s and suddenly I was getting slapped around.

It wasn't particularly fun.

BUT...

I just put time into it, a lot. I don't even have full Champion gear and I've been getting games up there with 485K damage (PT not Merc ) and critting usually for between 3.5-4K w/ railshot. I hate the grind but the thought of continuous progression justifies it in a kind of sadomasochistic way ... it's still frustrating when I come across a guy (or girl) in full BM gear and my damage is significantly reduced but I don't think 'I wish he was nerfed...'

When people whine about equalising PvP gear it is like sitting an exam. Those who don't want to put in the hours/days revision don't get the same high marks that others do so they want all the questions made easier. I think people should be rewarded for putting time into this game, because otherwise the PvP element would be a ghost-town.

So you have the choice between originally getting beat down but then getting better and better in WZs until you're getting the most medals/ highest damage/healing/defense or whatever ... or just not playing WZs because everyone has quit after hitting 50 because 3 WZs is extremely little variety and gets super boring, super quickly and has no magnetism to keep the players there

Without trying to put too fine-a-point on it, in world PvP you wouldn't expect to be able to take on a level 30 if you're a level 25. Just because your level doesn't change when you are level 50 doesn't mean that there aren't 'mini' levels in a sense that differentiate you. If a guy has better armour than you then it means they've spent a lot longer than you. Equalise it and punish them, and in time yourselves.

Thanks, Bye

Elkard's Avatar


Elkard
02.06.2012 , 03:05 PM | #156
Quote: Originally Posted by CrunchyGremlin View Post
Wrong and right.
Gear progression is the only PvP content worth anything in this game.
PvP Content progression is what keeps people in PvP

Patton didnt keep fighting because it was the only way he could get better tanks.

He was much more interested in beating the enemy generals plans and taking their territory then in better tanks.
In fact he and his co generals complained bitterly to HQ when the equipment they had was inadequate for the job.
Which is why he developed better strategies to beat them. Okay, hyperbole, but the point is even geared people can get owned. Another reason I plan to get myself expertised before I go into a WZ. Nice save.

Dahoff's Avatar


Dahoff
02.06.2012 , 03:05 PM | #157
Quote: Originally Posted by GregMD View Post
Everyone should be completely equal in MMO pvp and gear shouldn't matter. The only rewards you should get should be cosmetic gear, titles, mounts, etc.

Of course no MMO would ever do this because it makes too much sense.
No MMO does this because there would be no reason to PVP then. People like to feel like they're progressing, PVP or PVE. Titles, cool looking stat-less gear isn't enough. People like to feel powerful and they are granted that by getting gear. MMO 101. I can see where the argument for Ranked should not be gear dependent, however non-Ranked should stay the way it is at least. People will quit PVPing in droves if they nerf or remove PVP stat-gear. I guarantee it.

CrunchyGremlin's Avatar


CrunchyGremlin
02.06.2012 , 03:06 PM | #158
Quote: Originally Posted by GregMD View Post
Everyone should be completely equal in MMO pvp and gear shouldn't matter. The only rewards you should get should be cosmetic gear, titles, mounts, etc.

Of course no MMO would ever do this because it makes too much sense.
The game should progress too because this in an RPG not just World of Tanks.
WOT is a hell of lot of fun do not get me wrong there.

There needs to be a world to progress in.
I take your territory you lose something.
I get a promotion which gives me access to higher level content. In PvP this would mean harder battles maybe requiring more people and more coordination.

In DAOC this was i think...
milegates.
Keep.
keeps.
DF
Relic.
Relics.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

Brutem's Avatar


Brutem
02.06.2012 , 03:11 PM | #159
Quote: Originally Posted by TheRFC View Post
If a guy has better armour than you then it means they've spent a lot longer than you. Equalise it and punish them, and in time yourselves.

Thanks, Bye
http://www.youtube.com/watch?v=dVzL3cyFHWU
http://www.youtube.com/watch?v=5L3hh3VWJWA
http://www.youtube.com/watch?v=RzqrA...eature=related
http://www.youtube.com/watch?v=GgTaWNP2HJ0
http://www.youtube.com/watch?v=2-ccAYJajoA
http://www.youtube.com/watch?v=LIhYXQupO5I

Alot of time, skill and effort put into these guys getting their gear, right?

Malice_Nihilim's Avatar


Malice_Nihilim
02.06.2012 , 03:13 PM | #160
Quote: Originally Posted by Suzina View Post
Disparity in gear is the reason why it's an MMO. Take away the rewards from things and this post would be renamed "No reason to warzone, it doesn't advance my character at all".
There are hundreds of ways to reward players without giving them significantly superior gear.
My Armor is Contempt, My Shield is Disgust, My Sword is Hatred
In the Emperor's Name, let None Survive!

~~~PLAGUE~~~