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Jarg & Sorno 16 Man Nightmare... what the hell ?

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Jarg & Sorno 16 Man Nightmare... what the hell ?

Mazzrad's Avatar

02.06.2012 , 01:55 AM | #1
So we tried Jarg & Sorno on 16m Nightmare yesterday and when they talk about their "Plan D" and get into that Phase, they start to randomly one shot people, everytime they say "Your Turn" and "My turn" they say it so fast, that there is absolutely no way to avoid being one shotted. I kindly ask the guilds, that have downed this encounter, if there is any advice you can give.

We burn both bosses down the same, Melees are on Sorno and ranged are on Jarg. Thanks !


AtomicSquid's Avatar

02.06.2012 , 02:30 AM | #2
You can cleanse off the tracer missile ("Your turn") before the rail shot hits ("My turn"). It's very fast though, and the debuff is hard to see on the raid frames. The person targeted should use defensive cooldowns to survive. Yeah, it's a *****.

xenofire's Avatar

02.06.2012 , 05:20 AM | #3
We found it was better to ignore that ability.
Guildmaster of The Remnant on The Harbinger
#4 World | #2 US | EC16 HM