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Texture resolution.....


fatoldguy's Avatar


fatoldguy
12.15.2011 , 03:13 AM | #31
Quote: Originally Posted by slaughtz View Post
in my opinion, the gfx are slightly better than beta - and AA is on its way very shortly.

id just like to point out that this game is AN MMO and NOT BATTLEFIELD 3

what other MMO's do you see where the you are running around with next gen gfx?! for an MMO, id say this game looks pretty damn fantastic..


get. over. it. already. and. enjoy. the. game. . . sigh.

Fanboy alert.
.
RIP Orange pixel

50 Sage, 50 Sentinel, 50 Commando, 50 Juggernaut, 50 Shadow.

Mephane's Avatar


Mephane
12.15.2011 , 03:14 AM | #32
Quote: Originally Posted by AeonWeapon View Post
You must be new to MMOs. As an online game, MMOs are always years behind the current peak of graphics quality, so less information is being transferred over internet connections, and so people with lower-end computers can still play. Using the best graphics would cause too much internet lag in an online game.
The only thing that is not wrong in this paragraph is people with lower-end computers still being able to play. Other than that... let's just say that graphical detail has nothing to do with network performance, internet lag or server load.
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Thormart's Avatar


Thormart
12.15.2011 , 03:17 AM | #33
Quote: Originally Posted by fatoldguy View Post
No, they looked dated, especially in the cut scenes in single player, the characters in Doom 3 looked as good and that game is how old?
we must have played different games I guess.
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Qui-Zan's Avatar


Qui-Zan
12.15.2011 , 03:26 AM | #34
Quote: Originally Posted by AeonWeapon View Post
You must be new to MMOs. As an online game, MMOs are always years behind the current peak of graphics quality, so less information is being transferred over internet connections, and so people with lower-end computers can still play. Using the best graphics would cause too much internet lag in an online game.
Ok here we go.

I played:

SWG 6 years
WOW 1 year
RIFT 1 year
AION 1 year
AOC 2 years
EQ2 2 years
COH 2 years
WAR 2 month
Ryzom 1 year
DCUO 1 year
SWGemu quality tester
and more....

Sooo yes i have played my share of mmo's

look at rift and AION and AOC.......they can't be real then ??.... what about the upcoming Archeage that uses Cryengine 2...

There are so many things wrong with your comment i don’t know where to start.

EDIT: even SWG had better closeup textures at some places....

Better graphics are posible with no problems, the ....it's an MMO...is old.

No we dont want SKyrim graphics...thats not the point..if you read OP you will see i like the stile and...some...of the textures....but some of them looks like they were made in microsoft paint.... !!

TRBaron's Avatar


TRBaron
12.15.2011 , 03:39 AM | #35
Quote: Originally Posted by AeonWeapon View Post
It's an MMO, an online game, it's just not going to have the best graphics for that reason. If you want great graphics you have to play offline games. It's just the way it's always been with MMOs.
no, its only been that way since WoW went after the simpleton market and made a game any idiot could play and run it on an abacus.

before then MMOs were pushing limits as much as any other game.

UO had decent graphics for its day, as did EQ1 and WWIIonline.
infact WWIIonline did it all on one open world server with no loading or zoning or instances with a full ballistic physics model which has still not been improved upon by any game since.

games used to be designed with the future in mind, but since WoW and Xboxs because the benchmark games have been made so they'll run on commodore 64s.

Qui-Zan's Avatar


Qui-Zan
12.15.2011 , 04:01 AM | #36
Next gen MMO (2012) : Archeage graphics

Not saying i want this stile...even the quality, but texture quality is MIIIIILES apart !!

engindeniz's Avatar


engindeniz
12.15.2011 , 04:08 AM | #37
Quote: Originally Posted by slaughtz View Post
in my opinion, the gfx are slightly better than beta - and AA is on its way very shortly.

id just like to point out that this game is AN MMO and NOT BATTLEFIELD 3

what other MMO's do you see where the you are running around with next gen gfx?! for an MMO, id say this game looks pretty damn fantastic..


get. over. it. already. and. enjoy. the. game. . . sigh.

well, honestly as long as we have that kind of player base in any mmo, we will never get what we want, in this case, photo-realistic and nice graphics in a mmo. But hope never ends, one day, we will

Cryonic_Preacher's Avatar


Cryonic_Preacher
12.15.2011 , 04:13 AM | #38
Quote: Originally Posted by AeonWeapon View Post
It's an MMO, an online game, it's just not going to have the best graphics for that reason. If you want great graphics you have to play offline games. It's just the way it's always been with MMOs.
Then you never played other MMO's , look at LOTRO much older but with DX11 effects and optional HiRes Textures

engindeniz's Avatar


engindeniz
12.15.2011 , 04:18 AM | #39
Quote: Originally Posted by Qui-Zan View Post
Ok here we go.

I played:

SWG 6 years
WOW 1 year
RIFT 1 year
AION 1 year
AOC 2 years
EQ2 2 years
COH 2 years
WAR 2 month
Ryzom 1 year
DCUO 1 year
SWGemu quality tester
and more....

Sooo yes i have played my share of mmo's

look at rift and AION and AOC.......they can't be real then ??.... what about the upcoming Archeage that uses Cryengine 2...

There are so many things wrong with your comment i don’t know where to start.

EDIT: even SWG had better closeup textures at some places....

Better graphics are posible with no problems, the ....it's an MMO...is old.

No we dont want SKyrim graphics...thats not the point..if you read OP you will see i like the stile and...some...of the textures....but some of them looks like they were made in microsoft paint.... !!
bump for this, totally agree

PlayLoud's Avatar


PlayLoud
12.15.2011 , 04:23 AM | #40
Posted this in my own thread, but I don't think we are seeing the texture resolution that we should. I took screenshots for proof.

Quote: Originally Posted by PlayLoud
Ok. I was playing around with the in-game texture quality settings, and didn't really notice any difference. I mean none.

So, I started looking at the client_settings.ini

In this file, there is a setting; TextureQuality = ?

The number range seems to be "0 = High", "1 = Medium" "2 = Low" (edit: ok, they apparently have more than 0-2. There are many different levels of detail. However, while "in-game", I am stuck at the medium setting, per the examples below.)

This allows me to change the texture quality in the character select screen.

TextureQuality = 2 (low)
TextureQuality = 1 (medium)
TextureQuality = 0 (high)

Easiest way to see the difference, is to look at the patch on my arm.

However, regardless of how my character looks at the character select screen, my in-game character appears to be stuck on the medium settings. This is regardless of which .ini file option I use, or the in-game setting I use.

In-game (regardless of setting)

Clearly, the textures appear to be stuck on medium in-game (with some color distortions at that).

Can anybody else confirm these details?
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