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What does the 1-49 bracket teach us about PVP gear?

STAR WARS: The Old Republic > English > PvP
What does the 1-49 bracket teach us about PVP gear?

xxdragonragexx's Avatar


xxdragonragexx
02.05.2012 , 01:41 AM | #431
If people really just want to pvp in a warzone and not progress their character in a MMO, they will just stay at 49 and leave warzones before they end.
You get these benefits:

- Best gear which means either the playing field is fair or it favors you.
- More skill points - just like the above
- no more grinding for levels
- no more farming for gear
- Your character is basically at the top.

Guess what? A lot of people in World of warcraft quit their twinks when they can no longer progress like get achievements, titles, win/lose ratio and stuff when they have to leave the battlegrounds before the game ends. This basically proves one thing, MMO players want some type of reward even if it is minuscule like a title or win count or even just seeing their side win for playing a battleground. Without a reward, people will just quit.

Ganeshori's Avatar


Ganeshori
02.05.2012 , 01:50 AM | #432
44 pages in so im sure someone already posted it and I missed it. But why not set it up like GWII is going to be? They will have three types of pvp, Hot Join, world vs. world vs. world, and tournement pvp. Not sure on tourement pvp, but on W vs. W vs. W...your stats bump up...but you keep yer gear you have on your character. On Hot Join, which would be like our WZs...Your dude jumps to max...lvl 80, all stats are bumped up...and you get max gear for while yer in it.

And it will be popular and played alot...even tho gear has no major role other than evening out everyone. Without looking it up, I'm guessing that tournement pvp will work the same as Hot Join for level, gear, stat boosts.

Talizzar's Avatar


Talizzar
02.05.2012 , 01:51 AM | #433
Quote: Originally Posted by Daraco View Post
You know ALOT of people would just be happy with a Scoreboard so they can see how they compare to others, Which is why most people PvP in the first place, a Ranking system would be much more accepted and loved than a gear system.
What a scoreboard to show everyone how many people they ganked today? No thanks. Scoreboards are for those looking for EPEEN and nothing else. Do you really need to flex your E muscles. Do you really think it impresses anyone?

Scoreboards will take low level ganking to new heights.

ombraa's Avatar


ombraa
02.05.2012 , 01:53 AM | #434
Quote: Originally Posted by Justin-Nico View Post
Ultima Online PVP was by far the most fun I've ever had in an MMO.
Even though you could loot your bodies corpse, the main reason to PVP was notoriety and bragging rights.
Agree with you

Ojaix's Avatar


Ojaix
02.05.2012 , 06:43 AM | #435
Here is what it teaches us, most of you people complaining about needing a starter set of gear once you hit 50 is because in the 10-49 bracket you dominated and now you're to afraid to be dominated by people that have worked long and hard for what they have.

Finally got a sorcerer up to level 10 today and wasn't really shocked at this but the same level 40 seemed to be attracted to me and any other way lower than them like magnets!

I get it but if it is about being equal how about a starter set for level 10? I mean it is only fair that those of us with no chance should be equal right? Now I don't believe this for 1 second but to all of you crying and whining, grow a set and jump in there and take your lumps in the 50 bracket!
Squadron 11.11.11

NintendoJesus's Avatar


NintendoJesus
02.05.2012 , 06:50 AM | #436
Quote: Originally Posted by Torleen View Post
People are leaving the 50's bracket and re-rolling characters so that they can continue to PVP in the 1-49 Brackets.

Lets really think about what that means.

It means that people would rather do the PVE grind AGAIN then put up with being the equivalent of being grey mobs in WZs who's purpose seems to be to entertain no one but the people who are lucky enough to have more free time or unlucky enough to simply have no life who get to kill you over and over again.

It means that PVP is MORE exciting when your adrenaline is pumping because you are in a pitched battle with someone who does the same damage and takes the same damage you do and it really comes down to quick thinking, reflexes and strategy that you EARNED through practice rather then because you have a statistical advantage over your opponent. Where the timing of every shot counts. And obviously that is going to be more exciting then losing simply because your opponent hits far harder and takes far less damage.

Gear based "PVP" is not a test of a player vs a player unless people really think that because someone was able to do more repetitive tasks over and over again because they don't have kids, or a job or a life (Or simply are willing to sacrifice those things they should be spending more time on) is somehow something that people can be tested for and be lauded as if they "accomplished" something.

The grind olympics? Is that something you want to be remembered for? You were better at wasting more time in your life then someone else so you "win"?

If we are going to have brackets, I think we should have a bracket where Expertise is shut off. ESPECIALLY if you are thinking E-sport. And ESPECIALLY if you are going to have a PVP rating system.

I have a feeling that bracket would be far more populated.

I think we should turn levels off too. Cuz 40+ has an unfair advantage vs level 11s.

We should turn sprint off too, cuz level 14+ has an advantage over level 11s.

Personally for me, I don't want to level at all past 11. I want to be able to compete at level 11 as my class. It's not fair to me that other people have more time to spend questing than I do. Also, sending money to your alt so he may buy nice gear should be outlawed as well.

In fact, let's just make this game like rockem sockem robots and give everyone 2 buttons, punch and punch harder.

tl;dr Stupid argument is stupid.

Kohsar's Avatar


Kohsar
02.05.2012 , 06:53 AM | #437
Quote: Originally Posted by TItanten View Post
Having gear matter in pvp is honestly the dumbest thing about MMO pvp.

When you can win a fight before a shot is launched just because you outgear somone does not make a good game.

The problem is, how do you get people to pvp if gear doesn't matter and they don't have that carrot on a stick?
GW2.. Soon..
"I'm dying with every Knight…every death is a burning nail in my chest!"

Manigma's Avatar


Manigma
02.05.2012 , 06:56 AM | #438
The only solution I can think of, is that people wear pvp suits, they can only be worn in pvp and no other gear is allowed - you could gain valor, tokens etc to buy the same stat gear but different cosmetic options would unlock.

I feel this would address the expertise problem as well as stopping those in pve gear dominating - as well as giving pvpers some reason to gain valor ranks.

TimothyJForde's Avatar


TimothyJForde
02.05.2012 , 07:05 AM | #439
I support skill based PvP not gear based.
I don't have time to get battle master PvP gear right now so when I hit 50 I changed to an alt for PvP. So much more fun! Oh and yes I'm from a FPS/RTS background where we do have progression as well but it's called your own skill and experience.
I would like a TF2 system with gear that changes playing styles slightly and gives new looks but no advantage.
Not that I see it happening any time soon but I can dream.

Keldaur's Avatar


Keldaur
02.05.2012 , 07:14 AM | #440
Quote: Originally Posted by Torleen View Post
People are leaving the 50's bracket and re-rolling characters so that they can continue to PVP in the 1-49 Brackets.

Lets really think about what that means.

It means that people would rather do the PVE grind AGAIN then put up with being the equivalent of being grey mobs in WZs who's purpose seems to be to entertain no one but the people who are lucky enough to have more free time or unlucky enough to simply have no life who get to kill you over and over again.

It means that PVP is MORE exciting when your adrenaline is pumping because you are in a pitched battle with someone who does the same damage and takes the same damage you do and it really comes down to quick thinking, reflexes and strategy that you EARNED through practice rather then because you have a statistical advantage over your opponent. Where the timing of every shot counts. And obviously that is going to be more exciting then losing simply because your opponent hits far harder and takes far less damage.

Gear based "PVP" is not a test of a player vs a player unless people really think that because someone was able to do more repetitive tasks over and over again because they don't have kids, or a job or a life (Or simply are willing to sacrifice those things they should be spending more time on) is somehow something that people can be tested for and be lauded as if they "accomplished" something.

The grind olympics? Is that something you want to be remembered for? You were better at wasting more time in your life then someone else so you "win"?

If we are going to have brackets, I think we should have a bracket where Expertise is shut off. ESPECIALLY if you are thinking E-sport. And ESPECIALLY if you are going to have a PVP rating system.

I have a feeling that bracket would be far more populated.

I pvp on epics with my vanguard alter on the sub bracket.

I faceroll doing more than 300k per game.

Profit.