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50 active auctions on AH limit are you kidding me?

STAR WARS: The Old Republic > English > General Discussion
50 active auctions on AH limit are you kidding me?

TheRealAges's Avatar


TheRealAges
02.04.2012 , 08:23 PM | #241
If you want to trade in this game you need 4 or 5 bank mules per server. It's tedious and time consuming but it works. I rather they fix the horror show of auction interface first since there is no workaround available for that.

SNCommand's Avatar


SNCommand
02.04.2012 , 08:24 PM | #242
What the hell are you selling?
Quote: Originally Posted by Ben "Yahtzee" Croshaw
Personally I would slap Georges hands away from the editing desk, give him a colouring book and then remake the entire prequel trilogy so that Darth Vader uses the force to win breakdance competitions and chokes to death anyone who utters the word midichlorians.

ChrisJSY's Avatar


ChrisJSY
02.04.2012 , 08:30 PM | #243
It amuses me the majority of the thread think the problem is putting up too many auction yet they are the uninformed not realising how to increase cashflow with minimal effort.

ForcinYou's Avatar


ForcinYou
02.04.2012 , 08:41 PM | #244
I usually have about 35 things on the market, but it is all weapons/armor/mods that I either made or got out of item roll chests. I usually sell about half the stuff I post on there. I don't bother buying or selling crafting materials...I have alts to get them for me.

Nanfoodle's Avatar


Nanfoodle
02.04.2012 , 09:08 PM | #245
Quote: Originally Posted by Jedlosson View Post
Well, I never liked when people bought out all items that were cheap in AH and then sold it for twice the prize. For this, I am actually happy for the 50 limit.

If you do not do buy-resell exploit, then I have no idea what you are selling in such quantities.
As a cyber tech I make 5 types of gernades, mods for 3 types of stats, aim, str, wil. I make droid armour. I make armouring mod for 3 types of stats aim, str and wil. I have missions that reap augments for aim, str, wil, defence so on and so forth. Then you take that gear for each few levels and just putting up a set for each level set of each kind of item as I crafter I make on one char and thats about 150-200 AH slots I would need. Now take someone who loves to craft as their main source of fun and 150-200 is a modest number. You cant judge that its enough when crfters are saying its not.
Pain is a friend, lets you know your still alive. Man am I alive!

Therrak's Avatar


Therrak
02.04.2012 , 09:12 PM | #246
So this tired argument is still going?

I agree that a bigger cap on the number of auctions would be nice. That said, I won't support a larger cap until we can sort auctions by price per unit and queue up to buy multiple auctions at once like with the auctionator addon in WoW.

Tocaseven's Avatar


Tocaseven
02.04.2012 , 09:24 PM | #247
50 things to sell is a lot

Cyenwulf's Avatar


Cyenwulf
02.04.2012 , 09:24 PM | #248
Why is there a cap on the GTN at all?

And to all those saying it's fine; just because you don't use something in a particular way doesn't mean other people don't.

Nanfoodle's Avatar


Nanfoodle
02.04.2012 , 09:26 PM | #249
Quote: Originally Posted by Therrak View Post
So this tired argument is still going?

I agree that a bigger cap on the number of auctions would be nice. That said, I won't support a larger cap until we can sort auctions by price per unit and queue up to buy multiple auctions at once like with the auctionator addon in WoW.
Thats for the community to decide. You do that by buying an item at X price or waiting for it to be cheaper. Saying that, the more items you put on the AH by supply and demand it will automatically lower the overall cost of items on the AH. Its better for the buyer and the seller.
Pain is a friend, lets you know your still alive. Man am I alive!

Akella's Avatar


Akella
02.04.2012 , 09:28 PM | #250
Fifty works fine. Maybe if you stop selling 1 piece of green crafting material at a time you would have more room.
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Never argue with a fool, he will drag you down to his level and beat you with experience.