Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

FULL AUTO AND MORTAR VOLLEY: Blatantly Broken

STAR WARS: The Old Republic > English > Classes
FULL AUTO AND MORTAR VOLLEY: Blatantly Broken

Savish's Avatar


Savish
02.04.2012 , 12:33 AM | #391
Most of BH's abilities work better you can clearly tell they got more attention then troopers, after switching republic to trooper it was extremely obvious, mortar volley is utter trash compared to Death from above in PVP.

Rabbitfoot's Avatar


Rabbitfoot
02.04.2012 , 02:03 AM | #392
Yea fix this please.

FuryNL's Avatar


FuryNL
02.04.2012 , 05:26 AM | #393
Quote: Originally Posted by Savish View Post
Most of BH's abilities work better you can clearly tell they got more attention then troopers, after switching republic to trooper it was extremely obvious, mortar volley is utter trash compared to Death from above in PVP.
This, and its annoying!

Zunayson's Avatar


Zunayson
02.04.2012 , 07:22 AM | #394
Quote: Originally Posted by Allfearsalsa View Post
-Two separate classes. Trying to say that abilities from different classes should be the exact same because they look/name similar is foolish. You have no idea of what balancing issues BW had in mind for how these abilities work. The class is more than just the sum of one/two abilities.

-Read what I said, there is a difference between "channeled" and "concentrated." Full Auto is a concentrated spell.

This isn't about Pulse Cannon having pushback and Full auto having pushback, it's about unload having no pushback and full auto having pushback, when any moron can tell those two abilities are mirrors. I have suffered pushback while unloading, however, only by strongs (And it was a melee, that might've had something to do with it (as well)). Additionally, Mortar Volley's damage doesn't begin halfway through. I've been interrupted the second I've tried to channel is (Cast it, more like it. a 1.5 second cast that can be interrupt'd, and as soon as you start it, it's on a cooldown).
Quote: Originally Posted by Uber_the_Goober View Post
Bioware couldn't balance a sheet of plywood if it were laying [sic] on the ground.
Quote: Originally Posted by Aragost View Post
Make sure you take 3/3 in the "knowing how to play" box

ForceCowboy's Avatar


ForceCowboy
02.04.2012 , 07:29 AM | #395
I got my Commando to lvl 33 through almost nothing but PVP and I have been extremely disappointed in this. The BH can cover a door in voidstar instantly, while I put the template down and let them get an extra two seconds to finish capping it.

It's ********, and another of half a dozen reasons why I won't be subbing for another month.

Tocaseven's Avatar


Tocaseven
02.04.2012 , 08:17 AM | #396
they took story telling to the extreme , they probably realise that now and will fire the imp side programmers.

Tanyala's Avatar


Tanyala
02.04.2012 , 09:47 AM | #397
I don't think there is a slightest doubt that anyone wouldn't see the difference between Death from Above and Mortar Strike.

I'm playing both Power Tech and Vanguard, the difference is HUGE.

With Dfa I caught my enemies all the time, no time to walk out the AoE - with mortar strike it's a different story -

I really don't know why they are not fixing this.

Novamar's Avatar


Novamar
02.04.2012 , 01:20 PM | #398
If FA would hit...
40% of the time it doesn't do anything, castbar for 3 sec, no damage.
The whole gunnery tree is around FA, and the skill is horribly bugged...

zudzud's Avatar


zudzud
02.04.2012 , 07:21 PM | #399
Quote: Originally Posted by MrLeee View Post
I just started my Trooper and my main is a BH.

I cannot believe how broken Mortar Volly is!! It takes me 3.5 secs before it casts THEN fires. When the bounty hunters ability is nothing like this!

To all of you who have posted here, make sure you /bug it (and the other abilities not working correctly).

Crazy how BioWare has not fixed this yet!!!
Yea, I recently switched from BH to trooper and I'm baffled how much smoother the BH is to play. It's not only Mortar Volly but Stockstrike is suffering from an annoying delay aswell as Full Auto. Might switch back since I can't get a fluid feeling playing the class.

Savish's Avatar


Savish
02.04.2012 , 07:35 PM | #400
Considering how much more complex some of the BH's animations are its really mind boggling how they work so much better then the troopers considering most of the animations are just firing your gun with different effects coming out, just make them all use the same animation I don't care at least they might work how they are suppose too.

FA, Pulse cannon and Mortar Volley animations look awful for vanguard anyways