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Dungeon Finder Needed Badly


BlueSkittles's Avatar


BlueSkittles
02.04.2012 , 02:38 PM | #741
So I was just playing a Warzone and having fun chatting with another player defending a turret in Alderaan. Near the end of the Warzone he asked me what planet I was on and at first I was confused, like he was asking me what server I was on. And at first I thought "Duh, same server as you" but then of course I realized he meant what planet on this same server (yes I am slow sometimes).

Then I realized, if Bioware added in cross-server friending and grouping, the "community" would reach across all servers. Others have stated this same fact before, and pro-LFD people have mentioned Blizzard has added in RealID and now soon BattleTags to do cross-server friending/grouping. But this was the first time I've actually had a situation in-game where I might have friended someone to run more Warzones later on. And instead of me whining that if cross-server is implemented I would lose this ability. How about we stay positive, say please add cross-server but also please add cross-server friending and grouping.

Yes I understand that it takes lots of extra dev time to implement such a feature. But instead of going one tiny step at a time, Bioware, please take a quantum leap. If you made a post about this and said it would take longer, I would personally be ok with that, because I know the benefits of such a system.

tl;dr If Bioware adds in cross-server friending and grouping, the "community" could spread its wings.

SushaBrancaleone's Avatar


SushaBrancaleone
02.04.2012 , 03:08 PM | #742
Quote: Originally Posted by BlueSkittles View Post
So I was just playing a Warzone and having fun chatting with another player defending a turret in Alderaan. Near the end of the Warzone he asked me what planet I was on and at first I was confused, like he was asking me what server I was on. And at first I thought "Duh, same server as you" but then of course I realized he meant what planet on this same server (yes I am slow sometimes).

Then I realized, if Bioware added in cross-server friending and grouping, the "community" would reach across all servers. Others have stated this same fact before, and pro-LFD people have mentioned Blizzard has added in RealID and now soon BattleTags to do cross-server friending/grouping. But this was the first time I've actually had a situation in-game where I might have friended someone to run more Warzones later on. And instead of me whining that if cross-server is implemented I would lose this ability. How about we stay positive, say please add cross-server but also please add cross-server friending and grouping.

Yes I understand that it takes lots of extra dev time to implement such a feature. But instead of going one tiny step at a time, Bioware, please take a quantum leap. If you made a post about this and said it would take longer, I would personally be ok with that, because I know the benefits of such a system.

tl;dr If Bioware adds in cross-server friending and grouping, the "community" could spread its wings.
good points. However, one of the issues the crosserver adresses is that of servers with low population. I agree with you that id rather wait for a crosserver lfg tool instead of getting a server lfg, but I "live" on a decently populated server. The issue is ofc resolvable by providing server merges. These do NOT require complicated programing and has been done before by other companies with no drawbacks to the comunities.

And just to say I speak from experience. When i was playing WoW, i 'lived' on a server called Daggerspine. At some point the server 'broke' (crashed oftern and needed to be rebooted more often than other servers) so they told us the server would close and that we would be offered a brand new server to move to (a free transfer) called Kazzak. We were then told that, another server, Deathwing, would be offered the same the same deal. Im not sure if Deathwing was underpopulated of broken too.. regardles, Initially we were all upset and raging on our server forum, "we have a huge population on daggerspine, we will have huge waiting ques to enter game if u merge comunites bla bla and more bla..." A year later every1 was happy and few even remembered (or atleast mentioned) that we were 2 disting comunities before the merge. Kazzak hosted APEX and other decent EUropean gilds unitl they mass migrated elsewhere after they made Nax easy mode...

the point? Server merges have absolutely NO negative effects and helps keeping players which would otherwise quit due to living on ghost servers...

Besides one last point. A game like wow can afford to NOT have a corsserver LFG tool cos it has 11 (fine 10.3 million..) players... WoW is (or was) a 24/7/365 expereince.. If u wanted to raid on Xmas eve at 00:30 am you would find others playing too...

with 4 million players at the best, devided in US and EU comunities, so lets just say 2 million on each side for simples... well 2 million devided by how many servers? 20ish?

do i have to elaborate on that?

SomeDudeIsanub's Avatar


SomeDudeIsanub
02.04.2012 , 03:15 PM | #743
Quote: Originally Posted by BlueSkittles View Post
So I was just playing a Warzone and having fun chatting with another player defending a turret in Alderaan. Near the end of the Warzone he asked me what planet I was on and at first I was confused, like he was asking me what server I was on. And at first I thought "Duh, same server as you" but then of course I realized he meant what planet on this same server (yes I am slow sometimes).

Then I realized, if Bioware added in cross-server friending and grouping, the "community" would reach across all servers. Others have stated this same fact before, and pro-LFD people have mentioned Blizzard has added in RealID and now soon BattleTags to do cross-server friending/grouping. But this was the first time I've actually had a situation in-game where I might have friended someone to run more Warzones later on. And instead of me whining that if cross-server is implemented I would lose this ability. How about we stay positive, say please add cross-server but also please add cross-server friending and grouping.

Yes I understand that it takes lots of extra dev time to implement such a feature. But instead of going one tiny step at a time, Bioware, please take a quantum leap. If you made a post about this and said it would take longer, I would personally be ok with that, because I know the benefits of such a system.

tl;dr If Bioware adds in cross-server friending and grouping, the "community" could spread its wings.
This happened to me too a while ago.

/endorse
In Peace: Vigilance. In War: Awesomeness. In the Kitchen: Deliciousness.

BlueSkittles's Avatar


BlueSkittles
02.04.2012 , 03:15 PM | #744
Quote: Originally Posted by SushaBrancaleone View Post
good points. However, one of the issues the crosserver adresses is that of servers with low population. I agree with you that id rather wait for a crosserver lfg tool instead of getting a server lfg, but I "live" on a decently populated server. The issue is ofc resolvable by providing server merges. These do NOT require complicated programing and has been done before by other companies with no drawbacks to the comunities.

*snip*

do i have to elaborate on that?
That is a great story from WoW and I had no idea any of the servers had "broke" and needed to be closed down. And WoW certainly survived that.

With SWTOR, others have said this, but closing/merging servers at this point might be sending the wrong message to SWTOR players and even EA stockholders. Like the game is in trouble and/or dying. So I'm not sure Bioware would do something like that at this point. Though it is an option.

SushaBrancaleone's Avatar


SushaBrancaleone
02.04.2012 , 03:37 PM | #745
would you want your doctor to tell you he made an error and tried to fix it or that he didnt tell you and let you die?

which is the best solution??

BlueSkittles's Avatar


BlueSkittles
02.04.2012 , 03:40 PM | #746
Quote: Originally Posted by SushaBrancaleone View Post
would you want your doctor to tell you he made an error and tried to fix it or that he didnt tell you and let you die?

which is the best solution??
Good point. The problem is Bioware is the doctor and they have made the error on themselves, so they're probably less likely to fix it themselves without overwhelming proof.

SushaBrancaleone's Avatar


SushaBrancaleone
02.04.2012 , 03:56 PM | #747
Quote: Originally Posted by BlueSkittles View Post
Good point. The problem is Bioware is the doctor and they have made the error on themselves, so they're probably less likely to fix it themselves without overwhelming proof.
well if we didnt care or didn't want them to succeed we wouldnt bother writing all these walls of texts day after day, week in week out?

I know forums usually/ or eventually get read by devs, particularly when people rant about something long enough.

lets hope they listen to us ><

AratorDarkstar's Avatar


AratorDarkstar
02.04.2012 , 04:14 PM | #748
Well, I gave it another shot and I just can't stand the stupidity and incompetence of the people that decided not to have a LFG system.

I tried for 1 hour today me LFG or LFM an nothing. If I wanted to play an alt I would have not chosen a main.

It is a good game, not great (was great before getting to 50) because at 50 the story ends and you either do repetitive quests in Ilum (oh yeah really looking forward to doing the same thing day in day out) or you spend, sorry waste, your time in fleet trying to form a group.

TBH I rather open a bottle of wine wand watch a movie or just count the hairs around my belly button.

I know BW and EA don't give a flying rat's butt for one person not paying any more. Just hope more follow and those who decided on the LFG get fired for being absolute morons and the other realize now that the morons have left lets hurry and make it better for the end game.

Just a rant of frustration for what could have been a great game/entertainment (remember, we pay for entertainment. We choose hoe to spend our time)

SomeDudeIsanub's Avatar


SomeDudeIsanub
02.04.2012 , 05:05 PM | #749
Just spent the last 2 hours in Fleet spamming for a group for a flashpoint. We need a Dungeon Finder.
In Peace: Vigilance. In War: Awesomeness. In the Kitchen: Deliciousness.

dadamowsky's Avatar


dadamowsky
02.04.2012 , 06:06 PM | #750
Yes, finder is an idea that has to be introduced. Implementing more... ekhem, usability... should never be questioned, it is as obvious as "what is the color of this orange". We may of course differ in our opinion about Pantone to be used, but not about the general feel of this particular fruit . Not the question "if" but rather "how".

However, long waiting ques for flashpoints/heroics are currently caused ALSO by the, how to say this, incompetent players? Launch your /who tab and compare: how many people spam "LFG" on general, and how many actually set their LFG comments. As far as I observe, for 120+ Reps in fleet, dozens spams in /1 channel, there are... 1 or 2 LFG comments set? Yes, this system is not the best we could get, but since it exists in such form, we should at least use it before rage the forums with "BW y u no made auto-finder??"

Funny fact - it's far easier to find a group to flashpoints when you personally whisper to the specific players, than spamming /1. From my, completely unscientific, observation it is 3 times faster. I've got my theory about that, it's somewhat linked with marketing's bigest problem nowadays. 1. people tend more and more to ignore ads and spam due to beeing overloaded with information in the every corner of their life (self-preservation function of our brains). 2. people tend to react more often when you adress them directly, because they subconsciously feel obliged to repond at all. Those two reasons have some professional therms, but sorry memoria fragilis est and I can't recall them.

TL;DR: before autofinder is introduced, take the initiative: use /who (and LFG comments) tab, and whisper to your potential group members.
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