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Dungeon Finder Needed Badly


SushaBrancaleone's Avatar


SushaBrancaleone
02.04.2012 , 07:57 AM | #731
Quote: Originally Posted by MalignX View Post
Agreed Sir. To me it seems that there should be a 3rd mode that the Random Finder won't queue you for. That would make it simple, if you want mode 1 or 2, Random Finder to the rescue. Get a bunch of runs under your belt, then you've got some gear and made some friends, and boom you and three people you know get time together and run mode 3. Mode 3 has better gear, isn't easily accessed, and provides challenge. I feel like this could solve the majority of the gripes that I have heard. I really feel like a X-server friends mechanic would be rockin.

Edit: Seriously, what is the major difference between normal and hard mode? All I've really noticed is some rage timers and additional powers on bosses. How hard could it be to make a 3rd, harder, mode? Stuff whatever awesome gear/schematics/yadda into 3rd mode that they want.
The issue of "misbahaving" or being a total "***" is easily resolvable as i posted on page 60 or something. I refer to the system windows and steam is using. Players have cross game username that can be rated by other players. Too many negative reports will jeopardize your ability to group with other people. THis will not only damage the player in that game but also in other games of the same distributor as the username is the same for all games.

Now this issue is adressed by Steam for games which fall in the RPG RTS, sim and more.
WHY O WHY can a MMORPG (which is based on social interaction much more than any ther sort of game) punish players that are being unrespectful to other players. Isnt after all comunity a way of learning how to respect others and differences. WHy should Bioware be afraid of instructing antisocial children (we will just call them this.. sorry cliche..) who are being anti social in the game? The game IS based on social interaction (the best loot requires 16 people, so it does require for you to atleast get in a giuld and interact with those people). I mean... U can be temporarily or permanetly banned for insulting some1 but then if you "steal" some1 elses loot its fine.. how is it so? really?

to the point. Ninja looters (cos this after all is the heart of Biowares argument against a crosserver lfg) are easily rid of... How, crosserver, crosslegacy reputation. Legacy really solves the issue as fat as it is widened to "per account" not "per server". How/why? well if you have 1 "reputation" per account, whatver you do and all negative considerations on you from the comunity will follow you around from avatar to avatar and server to server.
Basically if an account recieves 100 reprts from atleast 5 servers and it is visible to all other players, eventually this person will have a VERY hard time finding groups and the sort..
THis requires for a specific function. report NInja, (has to be separate from report spam etc) so that players use it only and specifically for that.


A certain amount of negative reviews can also gief a negative buff. for example a 1 week buff that makes you lose priority in LFG to the 1st X people who enter the que after you.

Im sure any hot headed Rager would consider twice before stealing loot and such after 1 week of no FPs or atleast very few.


To avoid abuse of the function is also rather simple: above said buff (or whatever punishment) must have certain requirements. EG. 20 reports (from different accounts) <avoids 1 players reporting another from diffrent avatars and servers> must be from atleast 5 different server <avoids comunities or guilds from harassing one player>.


A social game that gives incentives for socializing (better gear from larger group content) should also discourage antisocial behaviour, like ninja looting.


BIOWARE NEEDS to understand a non crosserver LFG system is absolutely no good. I mean at that point just make /1 (general chat) work throughout the server and not only in location. that way people on the same server will have more ease at finding groups. The issue is not finding other players to FP with not because they arn't interested or are just not listening/reading. Its the lack of population mostly....

I am begining to be bewildered from Bioware's complete lack of interest in what other developers have done... im not talking only about blizz but as mentioned above steam etc.
why is what others have learnt not of interest from Bioware? do they want to learn on their own skin? DId they consider i might not be available for them to learn on my skin?

It is ABSOLOUTELY pivotal that bioware understand the request here being advanced by the comunity. a LFG tool MUST MUST MUST be corsserver or just dont bother....

Ethern's Avatar


Ethern
02.04.2012 , 08:08 AM | #732
Quote: Originally Posted by SushaBrancaleone View Post
The issue of "misbahaving" or being a total "***" is easily resolvable as i posted on page 60 or something.
<snip>
That's what many anti LFD fail to understand. We can have a X server tool, but it does not have to be a carbon copy of other MMOs' tools. There are easy fixes to prevent all the so called griefing they fear so much.
At this stage, it's only paranoia who keeps the anti LFD tendency alive - as well as many other interesting innovations. Childish and Ridiculous.

Touchbass's Avatar


Touchbass
02.04.2012 , 08:32 AM | #733
Quote: Originally Posted by Nepumuk View Post
Any news about how the design phase of the group finding tool is coming along? A strong iteration on grouping systems in an MMO should be a no brainer really. I'm glad you guys are so active on the topic.
Bioware isn't devulging anything yet until they get something working 100%, it could literally be until March. What we know is it isn't X-LFD (cross server) and it's a step up improvement on the current model. The best we can possibly hope for is that it's automated. There is a chance that it may just be an advanced visual aid, which if true will mean it will utimately fail in purpose.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

SlickDevlan's Avatar


SlickDevlan
02.04.2012 , 09:01 AM | #734
Quote: Originally Posted by Ethern View Post
That's what many anti LFD fail to understand. We can have a X server tool, but it does not have to be a carbon copy of other MMOs' tools. There are easy fixes to prevent all the so called griefing they fear so much.
At this stage, it's only paranoia who keeps the anti LFD tendency alive - as well as many other interesting innovations. Childish and Ridiculous.
Unless the separation between servers is removed and we can do anything with people on other servers, the anti-x server LFD people still have valid points. At least as valid as the general nonsense that passes for logic among those who want a x server LFD such as "its 2012!", "it doesn't affect you", and "it makes things less tedious". All of which may be true, but do not in any way shape or form mean that x server LFD is a good idea.

Touchbass's Avatar


Touchbass
02.04.2012 , 09:07 AM | #735
Quote: Originally Posted by SlickDevlan View Post
Unless the separation between servers is removed and we can do anything with people on other servers, the anti-x server LFD people still have valid points. At least as valid as the general nonsense that passes for logic among those who want a x server LFD such as "its 2012!", "it doesn't affect you", and "it makes things less tedious". All of which may be true, but do not in any way shape or form mean that x server LFD is a good idea.
Fair enough but X-LFD doesn't need to rely on logic alone since it has case studies with quantitative data that demonstrate it's a good idea. We just need to find some solutions to make the "burden" of it less impactful. We're working on some ideas
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Ethern's Avatar


Ethern
02.04.2012 , 09:42 AM | #736
Quote: Originally Posted by SlickDevlan View Post
Unless the separation between servers is removed and we can do anything with people on other servers, the anti-x server LFD people still have valid points.
Which ones are you referring to? The lack of accountability can easily be addressed, as well as the ninja looting. Is there something else I missed? If you have in mind the forced socialization, I can already respond you that for doing a mere flashpoint, socialization should not be mandatory.

rzrknight's Avatar


rzrknight
02.04.2012 , 01:24 PM | #737
the 1 reason i may would vote x the LFG system is the ninja army this game ALRDY has and keeps needing on everything.

Still the goos points are so many i probably would ask for one anyway.
The Lord said: "QQ enough and thou shall receive it."
The followers said: "I shall QQ my lord, i shall QQ."
And since then , not a single day passed without the QQs being heard.

Faythz's Avatar


Faythz
02.04.2012 , 01:30 PM | #738
I would like to see that they work on current system and improve it.

Asurai's Avatar


Asurai
02.04.2012 , 01:33 PM | #739
I for one hope LFD cross server comes soon; even intra server would still be better than what we have.Cross-Server is probably the greatest tool WoW brought to its game and anyone who played from classic WoW till LFD would agree that spending hours LFG in chat was not the idea of fun for alot of people.

SushaBrancaleone's Avatar


SushaBrancaleone
02.04.2012 , 02:35 PM | #740
Quote: Originally Posted by SlickDevlan View Post
Unless the separation between servers is removed and we can do anything with people on other servers, the anti-x server LFD people still have valid points. At least as valid as the general nonsense that passes for logic among those who want a x server LFD such as "its 2012!", "it doesn't affect you", and "it makes things less tedious". All of which may be true, but do not in any way shape or form mean that x server LFD is a good idea.
PLS STOP! DID YOU PLAY World of Worcaft, BEFORE and AFTER they implemented the corsserver LFG system? People who claim it ruinied comunities either started playing wow a year or 2 ago and has no experience on what the LFG did to the comunity.... or they never played it at all....

I was there when they introduced the LFG in TBC and when they made it crosserver in WOTLK and i also remember doing the first raids with random groups found with the LFG tool....

THe sense of "killing comunities" arrived because people who had been playing for 4 or 5 years had just got bored.. those left playing felt abbandoned and now erroniously blame the lfg tool. JUST TO make it CLEAR. croserver LFG came in 2008-2009. the REAL downfall of WoW subscription started in 2010. to be precise 2010 = 11.3 m. accounts. while 2011 10.3 m. . Consider Wow never really touched the 12 million accounts mark even at its peak times. THe years 2008-2009 can be considered the last "good" days of wow, good refering to popularity and is not correlated with the end. the LFG tool HELPED make WoW more popular and not the countrary...

IF you argue otherwise you are either
A) never played wow
B) barely played it in its laters stages
C) you have bad memory and are probably one of those guys who thinks he remembers enjoying 18hrs of ALterac Valley.. no sane person would want to go back to that... seriously...