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NOW = 1.7 Million Active Subscribers | 3 Months from now = Guess What

STAR WARS: The Old Republic > English > General Discussion
NOW = 1.7 Million Active Subscribers | 3 Months from now = Guess What

Daedricshots's Avatar


Daedricshots
02.03.2012 , 11:12 PM | #11
Quote: Originally Posted by Volksworgen View Post
I just discovered the website Guild Wars 2 Guru and went through all the information the guys collected from Guild Wars 2 so far. In terms of features and how cool those features are, I think GW2 tops SW: TOR in every way. This game has potential, but damn GW2 will be launching with **** load of features when compared to what this game launched with. Kind of scary when compared to this game, feature wise. Bioware need to step it up. That's just what I think.
When you look at the big picture its not really hard to top swtor. Not trashing the game i really enjoy it but the flaws are starting to become very apparent.

Pvp was designed by the same people that did warhammer. Now lets take a look at where warhammer is now. If you dont know what i mean just look down because its DEAD. WHY would you hire a team to design your pvp from a game that basically flopped? Who knows!

This game has TONS of potential but its gona be a long wait before it becomes what people really want it to be. A company's first mmo is either great or fail.

GW2 has a strong foundation to work with because they're in the business of making MMO's. I think it will suprass swtor in some areas but hard to say right now. Im honestly just getting worn out with swtor's pvp since thats the only reason i play this game. Mythic is bad, real bad and it should be against the law to have them design pvp for any developer in the future.

Thorun's Avatar


Thorun
02.03.2012 , 11:20 PM | #12
well, AFTER Aus, NZ, and Asia....

2 million.

This is my complete and uneducated guess.

EASY fanbois...im an EA stock holder i want this game to succeed.

StrikeOfLight's Avatar


StrikeOfLight
02.03.2012 , 11:22 PM | #13
Quote: Originally Posted by Thorun View Post
well, AFTER Aus, NZ, and Asia....

2 million.

This is my complete and uneducated guess.

EASY fanbois...im an EA stock holder i want this game to succeed.
Sell your stock if you want to keep your house in a few months.
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Drewser's Avatar


Drewser
02.03.2012 , 11:33 PM | #14
Quote: Originally Posted by StrikeOfLight View Post
Sell your stock if you want to keep your house in a few months.
The last you should be giving is stock advice when you don't even understand the report released this week as evidenced by your earlier post in this thread.

The 1.7m subscribers is current, not as of 12/31.

Jett-Rinn's Avatar


Jett-Rinn
02.03.2012 , 11:37 PM | #15
Quote: Originally Posted by StrikeOfLight View Post
Sell your stock if you want to keep your house in a few months.
Is that non-constructive rhetoric really necessary?

Anyway I'm thinking around 2.5 million in three months...and the main reason I'm thinking this is one of the devs was talking earlier on his Google + site about the hassles of adding new blades to servers during uptime.....that usually doesn't happen unless they are anticipating or experiencing growth.

The thing is end game hounds will leave...this simply isn't a stand around in a city showing off while waiting for your dungeon to pop kinda game and I doubt it ever will be; but the game is attracting a giant casual base.....in six months we will see a very different demographic and I think continued growth until about autumn when it should level out to I say around 3 to 3.5 million which isn't earth shattering but it's respectable.

Hardcore players will look at TOR shake their heads and not be able to fathom why people are still playing...but play they will. TOR will end up with a very loyal very tenacious fan base, it will get the same "It's not a real MMO" slams that Guild Wars endured and will enjoy the same type of popularity and all the doomsaying in the world won't change that.
No one hates Star Wars as much as "Star Wars fans"

micshaz's Avatar


micshaz
02.03.2012 , 11:40 PM | #16
Significantly less no matter how good the comming updates are

MMO hoppers made up a huge portion of the launch playerbase along with a bunch of already unhappy SWG veterans that likely won't stick around for this game
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VenthiosLestaran's Avatar


VenthiosLestaran
02.03.2012 , 11:43 PM | #17
Quote: Originally Posted by Jett-Rinn View Post
Is that non-constructive rhetoric really necessary?

Anyway I'm thinking around 2.5 million in three months...and the main reason I'm thinking this is one of the devs was talking earlier on his Google + site about the hassles of adding new blades to servers during uptime.....that usually doesn't happen unless they are anticipating or experiencing growth.

The thing is end game hounds will leave...this simply isn't a stand around in a city showing off while waiting for your dungeon to pop kinda game and I doubt it ever will be; but the game is attracting a giant casual base.....in six months we will see a very different demographic and I think continued growth until about autumn when it should level out to I say around 3 to 3.5 million which isn't earth shattering but it's respectable.

Hardcore players will look at TOR shake their heads and not be able to fathom why people are still playing...but play they will. TOR will end up with a very loyal very tenacious fan base and all the doomsaying in the world won't change that.

Oh no, you're absolutely wrong. 3.5 Million is indeed Earth shattering. Beyond Earth Shattering. On it's way to "What?" status. 1.7 Million - is a Big deal. HUGE deal. WoW is a freakish anomaly as far as Subs go.

EQ1 Expected 40k - got 400k GIGANTIC DEAL.

EQ2 expected 500k - Got 750k. See above.

WoW = TWELVE MILLION TOTAL = "Lolwut how'd that happen."

The casual crowd fuels WoW, the Casual crowd will Fuel SWTOR. You guys are good.

Only issue is, this game cost oodles and oodles and tons and tons more than every other mmo.
"Above all else; we must have faith in our path." My wife ordered us both Collector's Edition's..

VenthiosLestaran's Avatar


VenthiosLestaran
02.03.2012 , 11:45 PM | #18
Quote: Originally Posted by Daedricshots View Post
GW2 has a strong foundation to work with because they're in the business of making MMO's. I think it will suprass swtor in some areas but hard to say right now. Im honestly just getting worn out with swtor's pvp since thats the only reason i play this game. Mythic is bad, real bad and it should be against the law to have them design pvp for any developer in the future.
No, they really aren't. GW1 wasn't an MMO by standard definitions, they never intended it to be. It was an idea for a game that was different than anything on the market and it worked.

Guild Wars 2 is their new idea, for a new game, that's different than anything on the market and happens to feature a persistent world, which classifies it as an MMO. They're pushing the bar as far as mechanics go, and as far as what people think of how you play an "MMO". It's super exciting to think that if it works, we could take another big step forward in the genre.
"Above all else; we must have faith in our path." My wife ordered us both Collector's Edition's..

Oghier's Avatar


Oghier
02.03.2012 , 11:48 PM | #19
They appear to have the marketing budget to continue attracting new players. The key will be retention, as is usual for MMO's. If their team is as big as advertised, they should be able to fix issues and produce new content at a fairly rapid clip.

The proof is in the patching. I'm relatively optimistic about this game's future.
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VenthiosLestaran's Avatar


VenthiosLestaran
02.03.2012 , 11:50 PM | #20
Quote: Originally Posted by Oghier View Post
They appear to have the marketing budget to continue attracting new players. The key will be retention, as is usual for MMO's. If their team is as big as advertised, they should be able to fix issues and produce new content at a fairly rapid clip.

The proof is in the patching. I'm relatively optimistic about this game's future.
We'd be remiss to say that a lot didn't depend on the next big Patch for a lot of players. 1.1 to now has been some pretty big fiasco's. If 1.2 can launch smoothly and really improve things I think you guys will see a lot of happy faces, and not so much angry faces. However, it it's a bomb like Ilum? Goodluck.

To quote a great man, if 1.2 doesn't go well:

"There will be blood in the water, and the Shark's will come."
"Above all else; we must have faith in our path." My wife ordered us both Collector's Edition's..