Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

What does the 1-49 bracket teach us about PVP gear?

STAR WARS: The Old Republic > English > PvP
What does the 1-49 bracket teach us about PVP gear?

Nethershadow's Avatar


Nethershadow
02.02.2012 , 05:18 PM | #361
Quote: Originally Posted by Greennunu View Post
Pretty sure balancing out your stats on gear is part of the skill thing. Right now most people just dump as much as they want into expertise and hope its the best stats for PvP, eventually with testing done people will find that for their class this is not always the case. Gear tailored to your spec and playstyle is part of the skill that is in MMO PvP.

Without a noticable progression with time investment they might as well remove the leveling all together and let everyone end game everything PvE included. PvP gearing is in response to raid gearing, it creates a progression for PvP so that a PvE hero can't come in with their gear (world or WZ) and demolish the PvPers. Removing the PvP gear doesn't level out the playing field, now instead of getting kicked all over the field by the PvPer who has spent his time PvPing you get demolished by the PvEer who just wants to get a few kicks in for the day. That is unless you go and PvE for their gear.
This is a arguement that soo many use and it has always had a very simple fix to it.

Stat cap.

There everyone is on par regardless of where they got gear.

Hishikiroda's Avatar


Hishikiroda
02.03.2012 , 08:27 PM | #362
I've been reading a lot, not all of the comments in regards to pvp concerns on a couple of these threads, and i find it all rather interesting. I personally have never been into pvp. I don't generally enjoy FPS or pvp type games at all, when i played WoW i simply dabbled but it was never my thing, Rift and GW i never even tried... With that said...

SWTOR PVP honestly has me hooked. Do i think it could be better even with limited knowledge? Sure, some of the ideas i've thought of have mirrored what a lot of people have posted that they would like changed, but i do still have fun. Currently i have been leveling doing almost nothing but PvP, and because of that my level has far exceeded my class quests (since i am someone who likes both PvE and now PvP as well).

One of the things i enjoy about the warzones right now is seeing how i rank up against people, seeing how well or how terribly i did that game. Each time is something different and each time i try and do better and learn a little bit. Will i be one of the greatest PvPers on the server? Probably not, but i think i will eventually get to the point where i am pretty dang good!

One thing that does have me worried is this disparity once i reach 50 however. I play on the republic side, and from what i can tell, it would appear that not a lot of people have the same kind of gear / stats that the empire have due to exploits, or time, or whatever the reason may be. I will still PvP my butt off so i can reach the rank i want, i'll still do random quests in PvE, i'll even raid a bit if i can.

TLR?

What's my end goal? Why would i want to endure being terrible at PvP for what could potentially be a rather long time? So that when eventually many people catch up, or when i catch up to the people who have the great gear, we can all be on nearly the same footing and finally have good, evenly matched games. I will continue to strive against adversity so that at some point i will be on the same playing field as those who were once above me.

And besides, getting all those extra titles is pretty nice... ... especially since a lot of the titles on planets in PvE are busted
"Nothing in life is to be feared. It is only to be understood."

Explorer: 67%, Socializer: 67%, Achiever: 60%, Killer: 7%

ColeWorld's Avatar


ColeWorld
02.03.2012 , 08:54 PM | #363
Posted this in an earlier topic.



Allow for a pvp queue called "bare bones" or whatever the heck you feel like calling it.


In that, all stats are equalized to a certain point for your class and spec of your choosing (So a Corruption healer would have less will power and more presence than a corruption one)


In this lobby there would be no such thing as expertise or gear advantage period. Just letting you see how well you match up against someone without any external factors. In a sense this would be SWTOR's "e-sport" quality. In this type however nothing would be able to be earned, medals can be obtained but they give you no reward whatsoever. Victory is your only reward.


Hopefully with a solution like this everyone will be happy.


Those who just want a challenge? Happy they get to go against others who want just a pure test. For a person like me i'm totally satisfied with just pvping for the sake of going against other people, I don't need a reward. I'm certain theres at least one person on the game thats the same way (Forever alone QQ)


For those who want to feel like their time is worth it and they earn something? Give them the regular warzone queue. They get to get their reward, while not getting whined at for winning "solely" because of "Gear Gap".


Those who want gear?
Aint nothin between us but air and opportunity, so what you gonna do with it?

Edex's Avatar


Edex
02.03.2012 , 08:59 PM | #364
Or they could just have decided to cap themselves after gaining all the expertise they need to noob stomp. How to do this? Strip the pvp weapons for a max of 25 expertise per enhancement, slap it on oranges, pub stomp making sure to leave before you gain that nasty experience that would make you 50.

Jooji's Avatar


Jooji
02.03.2012 , 09:01 PM | #365
The level 1-49 bracket is grossly imbalanced because it has no PvP gear. Have you ever gone up against a team with 4 mercs spamming tracer in the 1-49 bracket? It's insane. Also operatives post nerf are still insane in 1-49 warzones. While I don't think expertise should be the stat to balance classes, it kinda serves that purpose at 50.

Astridd's Avatar


Astridd
02.03.2012 , 09:06 PM | #366
The problem is elite premades in elite gear in their elite comlink. They should play in major league, not steamrolling every AutoPUGs they encounter. It's just not fun for both sides.

Jooji's Avatar


Jooji
02.03.2012 , 09:07 PM | #367
Quote: Originally Posted by Astridd View Post
The problem is elite premades in elite gear in their elite comlink. They should play in major league, not steamrolling every AutoPUGs they encounter. It's just not fun for both sides.
Elite premades would love to be able to play full 8v8. But that isn't in the game!

Edex's Avatar


Edex
02.03.2012 , 09:09 PM | #368
Quote: Originally Posted by Jooji View Post
Elite premades would love to be able to play full 8v8. But that isn't in the game!
Some play 10 vs 6, as warzones dont shutdown unless you exceed players by more than 2 :P Too many bugs and exploits atm to take any of this as even a half hearted attempt at pvp.

ColeWorld's Avatar


ColeWorld
02.03.2012 , 09:10 PM | #369
Quote: Originally Posted by Astridd View Post
The problem is elite premades in elite gear in their elite comlink. They should play in major league, not steamrolling every AutoPUGs they encounter. It's just not fun for both sides.
They aren't the problem. If the PUG group is smart enough they can conquer a premade every now and then.


Its not knowing your class that leads to success


Its knowing how your class interacts with others that will bring victory.
Aint nothin between us but air and opportunity, so what you gonna do with it?

Gurdbud's Avatar


Gurdbud
02.03.2012 , 09:11 PM | #370
Quote: Originally Posted by TItanten View Post
Having gear matter in pvp is honestly the dumbest thing about MMO pvp.

When you can win a fight before a shot is launched just because you outgear somone does not make a good game.

The problem is, how do you get people to pvp if gear doesn't matter and they don't have that carrot on a stick?
A score board maybe? Most people are competitive.