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What does the 1-49 bracket teach us about PVP gear?

STAR WARS: The Old Republic > English > PvP
What does the 1-49 bracket teach us about PVP gear?

me_unknown's Avatar


me_unknown
02.02.2012 , 08:50 AM | #351
i think there is a big misunderstanding.

i agree that gear shouldn't matter much in pvp.

BUT this game has to sides: pve and pvp. if you want that in pvp you are not forced of continues grinding for better gear you must separate pve and pvp gear. thus we have expertise.

now, currently when you hit 50 you are undergeared due to this difference. but this is only a ONE TIME difference. consider what would happen if this would got removed, if your pve gear would be a viable alternative:
future pve content would force every pvp player to go out a grind pve gear to stand a chance in pvp. the new pve gear that will get introduced will break pvp.

now this being said i can't deny that the current situation has its flaws in many ways. actually one is that the pvp gear is still too weak. future pve item could easily top the pvp gear. and the other main issue is that a fresh 50 is too much behind other already pvp geared players, which causes the frustration the op is talking about.

actually pvp gear should get more expertice and it should be able to gather good pvp gear BEFOR you hit 50. the latter though is already partially possible. you can get many viable stuff from vendors, dailies and gtn / crafted.

Calei's Avatar


Calei
02.02.2012 , 09:18 AM | #352
Quote: Originally Posted by me_unknown View Post
i think there is a big misunderstanding.

i agree that gear shouldn't matter much in pvp.

BUT this game has to sides: pve and pvp. if you want that in pvp you are not forced of continues grinding for better gear you must separate pve and pvp gear. thus we have expertise.

now, currently when you hit 50 you are undergeared due to this difference. but this is only a ONE TIME difference. consider what would happen if this would got removed, if your pve gear would be a viable alternative:
future pve content would force every pvp player to go out a grind pve gear to stand a chance in pvp. the new pve gear that will get introduced will break pvp.

now this being said i can't deny that the current situation has its flaws in many ways. actually one is that the pvp gear is still too weak. future pve item could easily top the pvp gear. and the other main issue is that a fresh 50 is too much behind other already pvp geared players, which causes the frustration the op is talking about.

actually pvp gear should get more expertice and it should be able to gather good pvp gear BEFOR you hit 50. the latter though is already partially possible. you can get many viable stuff from vendors, dailies and gtn / crafted.
You don't need expertise.

You could make the PVP gear the exact same as PVE gear. Same models, same stats, same textures. The only challenge that arises for developers is which channel is faster to obtain the gear? This is difficult for them due to the way thier PVP reward system functions in relation to how thier PVE reward system functions.

I could write a long report on this but, the fact of the matter is the developers want you to play as long as possible in order for you to keep paying the subscription fee. Chasing gear upgrades is thier most innovative game design system that they can come up with. This design system will be around until most people realize that they're just running on a hamster wheel.

carbocat's Avatar


carbocat
02.02.2012 , 09:20 AM | #353
Quote: Originally Posted by Torleen View Post
People are leaving the 50's bracket and re-rolling characters so that they can continue to PVP in the 1-49 Brackets.

Lets really think about what that means.

It means that people would rather do the PVE grind AGAIN then put up with being the equivalent of being grey mobs in WZs who's purpose seems to be to entertain no one but the people who are lucky enough to have more free time or unlucky enough to simply have no life who get to kill you over and over again.

It means that PVP is MORE exciting when your adrenaline is pumping because you are in a pitched battle with someone who does the same damage and takes the same damage you do and it really comes down to quick thinking, reflexes and strategy that you EARNED through practice rather then because you have a statistical advantage over your opponent. Where the timing of every shot counts. And obviously that is going to be more exciting then losing simply because your opponent hits far harder and takes far less damage.

Gear based "PVP" is not a test of a player vs a player unless people really think that because someone was able to do more repetitive tasks over and over again because they don't have kids, or a job or a life (Or simply are willing to sacrifice those things they should be spending more time on) is somehow something that people can be tested for and be lauded as if they "accomplished" something.

The grind olympics? Is that something you want to be remembered for? You were better at wasting more time in your life then someone else so you "win"?

If we are going to have brackets, I think we should have a bracket where Expertise is shut off. ESPECIALLY if you are thinking E-sport. And ESPECIALLY if you are going to have a PVP rating system.

I have a feeling that bracket would be far more populated.
1-49 bracket? what have you smoked?

Anthiel's Avatar


Anthiel
02.02.2012 , 09:47 AM | #354
Quote: Originally Posted by Metalmac View Post
Well when people started playing all those games like Doom, UnReal, or thousands of others they all had the same gear.

PVP if fun without the gear. Otherwise your argument would be that no one ever buys or plays these other games?

The problem is the PVP players insist they need a assentive to PVP, this is a lie.

I do not need a assentive to PVE or PVP. It is a game.

Figure it out and do not accept lies based on no proof.
like all the proof in this post? if getting stuff didnt work in pvp then guess what the proffesional they pay alot more than alot of us make would have told them this years ago and we wouldnt be here right now but it does and he did tell them that and then here we are.

TItanten's Avatar


TItanten
02.02.2012 , 03:06 PM | #355
Quote: Originally Posted by me_unknown View Post
i think there is a big misunderstanding.

i agree that gear shouldn't matter much in pvp.

BUT this game has to sides: pve and pvp. if you want that in pvp you are not forced of continues grinding for better gear you must separate pve and pvp gear. thus we have expertise.

now, currently when you hit 50 you are undergeared due to this difference. but this is only a ONE TIME difference. consider what would happen if this would got removed, if your pve gear would be a viable alternative:
future pve content would force every pvp player to go out a grind pve gear to stand a chance in pvp. the new pve gear that will get introduced will break pvp.

now this being said i can't deny that the current situation has its flaws in many ways. actually one is that the pvp gear is still too weak. future pve item could easily top the pvp gear. and the other main issue is that a fresh 50 is too much behind other already pvp geared players, which causes the frustration the op is talking about.

actually pvp gear should get more expertice and it should be able to gather good pvp gear BEFOR you hit 50. the latter though is already partially possible. you can get many viable stuff from vendors, dailies and gtn / crafted.
Gear should not factor into PVP at all no matter where it's obtained.

Lividcalm's Avatar


Lividcalm
02.02.2012 , 03:24 PM | #356
Quote: Originally Posted by Aowar View Post
Oh I'm sorry, you thought this was an FPS game. See in MMO's there is this thing called progression. I know this is a foreign concept to you but it is what every MMO is based on.
Not really.

I have been playing MMO's since Underlight, an old RP game from MPlayer/Lyra Studios that most of you probably never even heard of. That game was not gear based at all.

In fact, not all MMO's are based on gear progression. Asherons Call was not based on gear progression. SWG was not based on gear progression. Guild Wars was not based on gear progression.

Just to name a few that some of you may have heard of.

It wasn't until WoW that gear progression became the "norm". Personally I think it's one of the concepts that has ruined PvP in MMO's.

Open world PvP in Asherons Call was exciting every night. No gear rewards.

Open world PvP in SWG was exciting every night. No gear rewards.

Open world PvP in WoW PRE-BG's was exciting every night. No gear rewards untli BG's came.

Now-a-days PvP in most MMO's is a grind. A mindless, annoying grind where your skill means little and the gear you have means everything.

Thats not PvP, its GvG.
Elryck - HAKD

Port Nowhere

NyQuilFast's Avatar


NyQuilFast
02.02.2012 , 04:01 PM | #357
Well currently 50 pvp looks EXACTLY like this comic. I actually liked PvP pre 50 after the bracket was put up... but @50 skill no longer matters in "PvP": the 20k HP 500 Expertise face roll the fresh 50's no matter the skill level..

Here's the example, i have 0 skill on Jugger.. but when I played one PvP round on my brother's Jugger that falls under the "20k HP 500 Expertise" class i was steam rolling people with anything less come armor wise.
After reading 1.2 patch notes:
At first i was like
Then i was like
Now i am like /facepalm

shazariahl's Avatar


shazariahl
02.02.2012 , 04:18 PM | #358
Quote: Originally Posted by Torleen View Post
Nope. I don't want gear to matter.

Player vs Player.

Not gear vs. gear.

Come on, if you are a PVPer you don't need the crutch. Don't hide behind your gear.
But if pvp gear doesn't matter, pve gear still will. We will have early wow again, where people do high end raids, get epic gear, then go pvp for the heck of it, and rofl stomp the actual pvpers because they have epic gear, and the pvpers who spent all their time pvping instead of raiding don't have any gear including pvp gear. Unless you want to somehow eliminate gear all together, like give everyone just base stats in WZs or something. But personally, I like getting rewarded for my pvp. I still have the thrill of victory, but I also get gear. Win win, IMO.

As for hiding behind the gear, if you are a pvper, won't you have the gear too? If everyone gets champion/bm gear, then its back to skill vs skill, which is what you said you want. If you are really a pvper, you'll get the gear.

Torleen's Avatar


Torleen
02.02.2012 , 04:45 PM | #359
Quote: Originally Posted by shazariahl View Post
But if pvp gear doesn't matter, pve gear still will. We will have early wow again, where people do high end raids, get epic gear, then go pvp for the heck of it, and rofl stomp the actual pvpers because they have epic gear, and the pvpers who spent all their time pvping instead of raiding don't have any gear including pvp gear. Unless you want to somehow eliminate gear all together, like give everyone just base stats in WZs or something. But personally, I like getting rewarded for my pvp. I still have the thrill of victory, but I also get gear. Win win, IMO.

As for hiding behind the gear, if you are a pvper, won't you have the gear too? If everyone gets champion/bm gear, then its back to skill vs skill, which is what you said you want. If you are really a pvper, you'll get the gear.
It's fine that PVP gear will be competitive with PVE gear. What we don't need is for it to be an auto win to whomever has it.
Want to hunt griefers/gankers?
Do you like to PVP, OR RP, OR both, or either?
Honor might just be the guild for you!

glenbruton's Avatar


glenbruton
02.02.2012 , 04:54 PM | #360
Quote: Originally Posted by Torleen View Post
It's fine that PVP gear will be competitive with PVE gear. What we don't need is for it to be an auto win to whomever has it.
this ^