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<Condemned> 16m NM Karagga's Palace Cleared

EFalconer's Avatar

01.20.2012 , 09:45 AM | #81
Keep in mind that the bosses added in 1.1 are of the same 'tier' as those in Eternity Vault - meaning that their health and damage output is similar to the bosses we've already seen. My guess is it would have been a greater challenge due to gear disparity if this were tier 2 content, rather than tier 1B.

As it stands, we were already fairly well geared from EV clears in the weeks prior to 1.1.

Pintaphilly's Avatar

01.20.2012 , 01:15 PM | #82
Quote: Originally Posted by eNcFireWraith View Post
Just because the content isn't the hardest thing we've ever killed in an MMO doesn't take away from the fact that we cleared it fast. If you don't care about how fast a guild clears content, then you aren't a competitive progression raider and this post clearly isn't directed at you.

Progression raiding is about quickly figuring out encounters and executing them. That fact doesn't change regardless of whether the encounter takes 1 day or 3 months.

It's like playing on a PvE server and going and griping on the PvP threads about how PvP in MMOs doesn't matter. None of them will care what you say.

If you don't like progression raiding, don't read the thread. It's pretty obvious from the title what the thread is, it's not like we tricked you into clicking it.

@OnePercentWipes, I'm surprised you agree with him considering your guild calls themselves a progression raiding guild and your website states you only care about nightmare content.
Quote: Originally Posted by swpoop View Post
I think every competitive raider out there was looking at 1.1 where "everyone" is equal. That is why we went after this and are proud of getting it down first.

And for someone who doesn't care about progression it sure seems you are investing a bit of emotion into this thread. If you and your guild just play, then why post in this thread? My guess at one point in your MMO career you did care, and now are frustrated you cannot devote time to going after content like this. Thus you troll on people who do, saying "this content is easy you should't be proud of accomplishing goals!"
It's clear you guys haven't read all my posts. So allow to post what I have said... again. My guild are all hardcore raiding veterans, it is invite only, we don't do apps. Our goal is to clear content, at a reasonable pace with a casual schedule. We only raid 3 nights a week, 3 hours each, and till this day, we haven't had one week were we actually do our full raiding schedule/

Note: "CLEAR CONTENT AT A REASONABLE PACE WITH A CASUAL SCHEDULE". We care for progression, we care for HARD content, challenging encounters that take weeks to kill. With such a casual raiding schedule, all this content shouldn't be possible to clear in less than 4 nights of raiding. But guess what? It was cleared, we cleared HM EV/Karaga, NM EV, and now we are 3/5 NM from just 1 night, were we raided only for 2 hours. Total raid nights since launch = 5. This is not hard content, we shouldn't even be that progressed into it if it was CHALLENGING! And yes we are talking about 16 mans.

We are not here for a race, we don't care how many nights we could've spent aside from our casual schedule to down a boss, hell at this point we don't raid till Tuesday again. RL does not allow us to go back to that hardcore schedule again. We are being REALISTIC.

But that doesn't mean we don't care for the overall progression of end-game content. We do care, we want this game to last because we LOVE IT. Our hardcore mentality still exists, but the schedule doesn't, that is the only difference. The lack of challenge will KILL END-GAME RAIDING. In one night, NM Karaga has already been cleared, don't even DARE tell me this was challenging for you guys, BECAUSE LOGIC SAYS IT WASN'T, aside from our own experience. Unless your new to MMOs, and never played WoW or Hammerknell Rift, then your credibility is at an all time low.

And if you have played WoW as a top guild, or cleared Hammerknell Rift, and still say this content was challenging... then I am sorry, but SHAME ON YOU, and you know EXACTLY why.

Until Bioware releases real challenging encounters, then let the race begin for the hardcore guilds, and many of us will start to become interested in it, and the guilds partaking on it. But don't make current content look as something that it isn't.

Instead of praising the easy content that we have, ASK FOR HARDER RAIDING! Else Bioware will never bother with hardcore content. This is exactly what I am worried about, and it is exactly what you guys are doing: praising easy content and pretending that content was so "CHALLENGING" as an attempt to raise your e-peen. Yeah... thanks for helping us out on the demand for hardcore content... NOT.

Word of advice: Listen to your guildies and other guilds that have already claimed that current content is EASY. They actually have a clue of what is going on.

swpoop's Avatar

01.20.2012 , 01:54 PM | #83
We have absolutely given Bioware feedback on wanting harder coentntent. Again this is there first round of content. I would expect greater challenges in the future.

IreScath's Avatar

01.20.2012 , 02:45 PM | #84
Quote: Originally Posted by Michieltjuh View Post
People that consider any of this content "tough" have clearly never raided in World of Warcraft.

After fights like C'thun, KT40, M'uru, Yogg+0 and LK25HC, you just don't consider things like this.. tough.
Im shocked you left out Vael. 2nd boss BWL.. Wow web stats shows it apparently *still* has the most kills than anny other boss.
Darth Raiden <Attack Move> - The Twin Spears (Empire)

Pintaphilly's Avatar

01.20.2012 , 04:23 PM | #85
Quote: Originally Posted by IreScath View Post
Im shocked you left out Vael. 2nd boss BWL.. Wow web stats shows it apparently *still* has the most kills than anny other boss.
And Kael'thas... Vashj... All of Sunwell.... Myrmidon Hard Mode... Freya Hard Mode... Putricide Hard Mode... Lady Sinestra Heroic .... Ragnaros Heroic.... Deathwhing Heroic... I'm not even done yet...

Anasazzi's Avatar

02.02.2012 , 04:33 PM | #86
EU - Kai-Kan Server - Guild Relapse

10/10 Nightmare 2x 8 man groups. We're starting on 16 man NM next week.

Karagga's Place last boss chest is buged, we looked everywhere it didn't spawn or it's somewhere inside some wall that is invisible etc.
Vi Veri Veniversum Vivus Vici