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LOL at Random Looting from Normal Mode EV

TCurrens's Avatar

02.02.2012 , 11:27 AM | #11
Just so it's clear to everyone who is posting on here with no clue what they are talking about...

The loot system automatically assigns to a "Round Robin" type. Instead of allowing players to roll on a majority of the loot, it automatically assigns it to a player in the operation group. He wasn't rolling on gear that wasn't for him. He was ASSIGNED the gear by the loot system (and he was therefore the only person who could grab the loot from the boss)

Sayoko's Avatar

02.02.2012 , 11:44 AM | #12
The lootsystem on normalmodes was designed for PuGs since the "normal" difficulty isnt really raid level by any means and meant to be doable without greater pains by said PuGs.

I do however think there should be an option to have a raidvote and if every member of the raid agrees in this vote can overrule the default system and turn on masterlooter even for normal modes.

In general even with masterlooter ure rather handycapped atm since if ML is one you will not get any crafting materials from the bosses, also there is then no option to have raidrolls to assign certain items.

For example you do a 16man OP, the boss drops 2 head tokens for BHs, but you have 5 BHs in your raid, without masterlooter all 5 would either roll on both tokens need and as luck goes one might get both which sucks. Or you would have to assign everyone to either roll on the first or on the second token only which would then screw the 3 guys who half to roll on one item while the other token only has 2 people needing it.
Since there is no /random 100 you have to have full trust in your ops leader to use his own means of rolling and assign loot accordingly.

TLR /random 100 please Bioware?

Cadrigger's Avatar

02.02.2012 , 11:52 AM | #13
Quote: Originally Posted by Giondi View Post
So agree to loot rules before you go into an Operation, it isn't that hard. You don't need the game to tell you to not roll on something, just don't roll on it if others need or deserve it more. If someone decides "Oh, there's no ML in Normal, I can roll on everything," tell him not to do that and if he keeps doing it, kick him from the group. Again, it isn't that hard.

Quote: Originally Posted by Qilz View Post
<insert insult here> - the game decides for you. Stay out of threads you know nothing about.

The only item he listed above he could have even tried to pass on was the mount.

MarshallRouter's Avatar

02.02.2012 , 12:29 PM | #14
I would have to agree that the normal loot system being reqeuired to be random is bad.
There should be options for pugs and the guild runs.

There should be a way to intelligently assign loot so that everyone gets what they want/need instead of have 3 companions in the raid get 4 pc columi before someone
gets a single piece in 3 weeks. Seriously.

To this end a simple random 100 options would be one thing that has been mentioned.
Giving normal mode the need greed option that is missing would be the other.

That still does not prevent some people who do not know their class and what gear is good for them or not from rolling it but it does give guild groups some measure of control
to smooth out the completly suboptimal/bad/inconsistant/quirky/unreasonalbe loot decisions that are made by a computer.

The OP and his situation is prob the norm rather than the exception. This re-enforces my point about how bad the normal loot system is and how the 2 items mentioned above would go along way toward correcting it.