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Pvp gear nerfs are you freaking kidding?!

STAR WARS: The Old Republic > English > PvP
Pvp gear nerfs are you freaking kidding?!

sleightly's Avatar


sleightly
02.02.2012 , 08:07 AM | #291
Cry on, carebears. The gap is being narrowed a bit. Terrifying, isn't it? l2p.
When your play time runs out, you will no longer be able to play.
Lucky Tortanic survivor. Went in with the ship but found a piece of driftwood with the cancel button on it.

Barrechor's Avatar


Barrechor
02.02.2012 , 08:08 AM | #292
Quote: Originally Posted by maradigamer View Post
Some of the so called 'whiners' are getting yelled at by their own teammates. That's my issue with it. Why can't I earn the gear before I hit 50 so I don't have to be a detriment to my own team?
Like I said, you could have 200 expertise upon entering the lv50 bracket. In fact you could have 200 expertise at level 45, most people CBA finding out how or CBA earning the WZ comms to do it however.

You could also have lv50 purple mods from Belsavis/Ilum dailies. You could save some cash and buy some of the very good lv50 purple crafted gear thats starting to appear on the GTN.

Like I said though, thats too much effort for a lot of people and the laziness of a lot of people on here is astonishing.
Barrechor - Lv50 BM Focus Guard / Katana - Lv40 Scrapper / <Tarro Blood> - East Coast

maradigamer's Avatar


maradigamer
02.02.2012 , 08:09 AM | #293
Quote: Originally Posted by Barrechor View Post
Like I said, you could have 200 expertise upon entering the lv50 bracket. In fact you could have 200 expertise at level 45, most people CBA finding out how or CBA earning the WZ comms to do it however.

You could also have lv50 purple mods from Belsavis/Ilum dailies. You could save some cash and buy some of the very good lv50 purple crafted gear thats starting to appear on the GTN.

Like I said though, thats too much effort for a lot of people and the laziness of a lot of people on here is astonishing.
So you're saying if I pvp all the way to 50 (which I'm going to do anyway), I'll be competitive when I enter my first match as a level 50? I don't believe you. There wouldn't be nearly as much complaining on this forum if that were true.

ComeAndSee's Avatar


ComeAndSee
02.02.2012 , 08:10 AM | #294
PvP gear doesn't do anything except benefits healers. Two people have 10% -damage and +damage. Guess what they cancel each other out so its pointless anyway.

HuntinSikness's Avatar


HuntinSikness
02.02.2012 , 08:10 AM | #295
I'm in the best Republic PvP guild on my server and we recruit fresh 50's all the time. The gear difference has absolutely nothing to do with game design. It has everything to do with 'casual' players who don't even bother to spend a few creds to upgrade their gear from the GTN. The players we recruit have either obtained their blue pvp set pieces or bought purple mods off the GTN, and they do just fine in warzones. Additionally it takes what maybe 2 weeks for a fresh 50 to gear up in at least half Champion gear? The point of PvP in an MMO is that you build your character and take care of your gear. If BW tries to equalize PvP across gear, then what's the point? I'll go play some FPS game if I want equality in matches.

If you want to make it so fresh 50s don't get hammered in matches, maybe put the blue gear on the in-warzone pvp vendors. Then at least the gear they should be wearing is right in their face. Or maybe lower the cost of the blue gear a tad.

If for some terrible reason BW decides to nerf the high-end pvp gear, we'll just mix in PvE gear. Then BW would have to nerf PvE gear which means PvE gets harder etc etc.

Or here's an idea : START RATED MATCHES ALREADY!!!
Guac <Republic's Elite> [Mandalore the Indomitable].

Erulie's Avatar


Erulie
02.02.2012 , 08:10 AM | #296
From my understanding, (and im not pretending i am never wrong about these things) when they say they want to close the gap, what they mean is to buy the gear outright you arent gonna have to get 38 tokens, but instead say, 7. I think thats a little more fair than the following system. They want to make the RNG less of an issue
HERE is why:

AS IT IS NOW:

with the best RNG, someone can get FULLY slotted out by 14 bags.
which equals 11,200 warzone commendations.

with the worst rng, someone like me say, can grind 10400 warzone commendations, and get just enough for one chestpiece. (38 tokens /3 =12.6 (rounded up to 13) 13x800) Literally that means Ive done enough warzones to get 10400 commendations and only gotten one piece of gear, when another person (my friend andrew say) has gotten 14!!!

Is it not understandable, looking at the numbers, why they would want to reduce the RNG?

*AND YES, I know that this doesnt factor in dailies or weeklies, not that theyre helpful when they dont count half the time anyway*

Teche's Avatar


Teche
02.02.2012 , 08:13 AM | #297
I’m sure this has been said before, but I’m not reading all these qq's to find if it has.

Why not turn off the unique flag on the bags and turn on a flag that only lets you start buying them at say lvl 40 or 45. Then if someone wanted to grind some bags (more than 6) prior to hitting 50 they could. With the increased comm rate and the lowered item token in a bag rate, this would still allow new 50s to start with some gear, if they put some effort in. /shrug
Teche

Barrechor's Avatar


Barrechor
02.02.2012 , 08:17 AM | #298
Quote: Originally Posted by maradigamer View Post
So you're saying if I pvp all the way to 50 (which I'm going to do anyway), I'll be competitive when I enter my first match as a level 50? I don't believe you. There wouldn't be nearly as much complaining on this forum if that were true.
Thats exactly what I'm saying and its true, all of it. I'ts exactly what I did myself and I had no real problems topping DPS and kill charts in my first week as a level 50.

Heres some tips:

* Ilum and Belsavis dailies will give you 2 lv50 (lv50 not lv49) purple mods each day and roughly 150-200k.

* Level 46 pvp vendor weapons contain an Expertise mod, granting 25 expertise. You can make use of 8 of these mods on a full orange armor set. Thats 200 Expertise upon entering level 50.

* The GTN now offers more level 50 Purple gear. This gear is as good as Centurion or Tionese gear and some is almost on a par with Champion/Columi gear in terms of stats. The prices of these items is falling rapidly aswell, meaning you can usually grab some pieces for 50-100k each.

There are solutions, people are just too lazy to find out what they are or are too lazy to actually carry it out.
Barrechor - Lv50 BM Focus Guard / Katana - Lv40 Scrapper / <Tarro Blood> - East Coast

maradigamer's Avatar


maradigamer
02.02.2012 , 08:21 AM | #299
Quote: Originally Posted by Barrechor View Post
Thats exactly what I'm saying and its true, all of it. I'ts exactly what I did myself and I had no real problems topping DPS and kill charts in my first week as a level 50.

Heres some tips:

* Ilum and Belsavis dailies will give you 2 lv50 (lv50 not lv49) purple mods each day and roughly 150-200k.

* Level 46 pvp vendor weapons contain an Expertise mod, granting 25 expertise. You can make use of 8 of these mods on a full orange armor set. Thats 200 Expertise upon entering level 50.

* The GTN now offers more level 50 Purple gear. This gear is as good as Centurion or Tionese gear and some is almost on a par with Champion/Columi gear in terms of stats. The prices of these items is falling rapidly aswell, meaning you can usually grab some pieces for 50-100k each.

There are solutions, people are just too lazy to find out what they are or are too lazy to actually carry it out.

We'll see when I hit 50. But as for anything off the GTN, unless the prices are more reasonable at higher levels, it's going to be a credit grind from hell. A level 15 enhancement on my server, Empire side, is 10,000 credits. Really? Level 15?

Of course, I could level four characters together, alternating, and have access to most gear by taking different crafting professions, but I'd rather not. Still, if those ridiculous prices scale, that's what I will do, rather than pay market playing gougers.

Faat's Avatar


Faat
02.02.2012 , 08:23 AM | #300
Quote: Originally Posted by nitaant View Post
While players who have spent more time and therefore acquired better equipment should have a visible boost over the others, it should not be game-breakingly bad.

A new player without raid experience or PvP experience at 50, and there 'is new', should have some chance to see some fun and some kills and some wins against the other team, regardless of their gear. Otherwise it just turns into an Esport, where newbies lose and veterans win, until, by some slow, tedious process the newbie manages to make it to being a veteran through toil and turmoil that is not inherent in the game but has to do with a number of the community having reached a certain point earlier and by more advantage than just having the higher ground, holding it there for an indefinite period of time until a few dedicated people from the lower tier of the community manage to seep their way in.


If gear is heavily imbalanced in favor of the geared, I agree that it should be nerfed. I don't know because I haven't hit 50 yet, but from what I hear, it needs more equalizing.
This is right on the money. In the end, for actual PvP (not slaughterfest, not completely dominating opponents JUST BECAUSE of gear) to happen, you have to have both sides pretty equally balanced. I'm for a slight advantage for those who have more time /played, but not like 15% more dmg / 15% less dmg taken (that's basically a gap of 30%, wich is HUGE). 5-10% would be more acceptable for a fresh 50.

Those defending a 30% dmg gap like that are obnoxiously ridiculous. It's like organizing a race and you show up with a Ferrari, because you're rich and have loads of money, and your opponents have a Toyota. GJ wtfpwning these scrubtards, L2drive nubs.

Good skilled players and team strategy would be the deciding factor to more fights than just gear.