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Upcoming Sith Inquistor Changes

STAR WARS: The Old Republic > English > PvP
Upcoming Sith Inquistor Changes

Orangerascal's Avatar


Orangerascal
02.02.2012 , 06:53 AM | #161
My name is lace and I approve of these changes

Seriously though, nothing good comes of these threads.
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd

biowareftw's Avatar


biowareftw
02.02.2012 , 06:58 AM | #162
Makes perfect sense if you ask me...

Community will see less "inquisitors" in warzones.

How do you get less inquisitors? Nerf the one that noone is complaining so the average QQ'r (who can't tell a melee from a ranged) will say, ah...the game is now more balanced.

Brilliant Bioware. Brilliant.

I think guardians need more buffs as well. They aren't hitting hard enough after the Biochem nerf.

http://www.youtube.com/watch?v=BwLo3st0rqg
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

TemplarOfMayhem's Avatar


TemplarOfMayhem
02.02.2012 , 07:04 AM | #163
Yeah guys, let me tell you, Assassins are a *********** terrible class and can't deal any damage. Lol.. ._.

http://www.youtube.com/watch?v=et9I7...ure=plpp_video

LordSete's Avatar


LordSete
02.02.2012 , 07:13 AM | #164
Killing the hybrid specs is a wonderful idea!
Now its so much easier to build a shadow/assassin spec: its just choose a tree and close your eyes!

I hate when devs dumb down the game...

Grifin's Avatar


Grifin
02.02.2012 , 07:27 AM | #165
Ok i didnt read all XX pages.
But something what i read was enough.

Killing hybrid spec ? Yes pls. Or play hybrid how you can. but why you should have advantage compare to other hybrids ?

When Guardian/Jugg wants go from shien to Soresu for example, you will lost all focus u had. Do you see Guardians/Juggs whine ?

Whole pvp balancing is about to Balance game ! SO why you should have an advantage ?
Ridiculous Op classes getting nerfed after lunch, becouse in betatest, there wasnt any testing. Just so many little kids who wanted to play. Not test. Otherwise game would be better balanced and polished.

Now stop cry after every change of your classes. Your not alone who got change and forget on One win button strategy.. Learn2play with changes.

To be Honest i hope every class will be "hard" to play as Jk ... Guardians/ Sentinels and their mirrors are atm most balanced classes and classes with msot abilities.

i Hardly can spam tracers missiles as Bh etc.. i need to use all of my skills.. Thats how game should look and should be ...

LordSete's Avatar


LordSete
02.02.2012 , 07:38 AM | #166
Quote: Originally Posted by Grifin View Post
Ok i didnt read all XX pages.
But something what i read was enough.

Killing hybrid spec ? Yes pls. Or play hybrid how you can. but why you should have advantage compare to other hybrids ?

When Guardian/Jugg wants go from shien to Soresu for example, you will lost all focus u had. Do you see Guardians/Juggs whine ?

Whole pvp balancing is about to Balance game ! SO why you should have an advantage ?
Ridiculous Op classes getting nerfed after lunch, becouse in betatest, there wasnt any testing. Just so many little kids who wanted to play. Not test. Otherwise game would be better balanced and polished.

Now stop cry after every change of your classes. Your not alone who got change and forget on One win button strategy.. Learn to 2.

To be Honest i hope every class will be "hard" to play as Jk ... Guardians/ Sentinels and their mirrors are atm most balanced classes and classes with msot abilities.

i Hardly can spam tracers missiles as Bh etc.. i need to use all of my skills.. Thats how game should look and should be ...
Amazing how you completely contradict yourself and at the same time totally miss the point:

1- If other hybrids classes spec are less powerful than assassin, the answer is not to kill hybrids but BALANCE THEM.

2- Your L2P excuse is exactly the reason why Hybrids should be playable, because if there r no hybrids its just pick a tree and close your eyes. Its dumbing down the game. No hybrids no changing roles in the middle of a game... its noobifying the game.. Exactly what apparently you dont want.

3- If you think playing shadow/assassin is using 1 button/spamming tracer missiles, then obviously you dont know what you r talking about.

GFWarper's Avatar


GFWarper
02.02.2012 , 07:40 AM | #167
Quote: Originally Posted by Sabbathius View Post
Patch notes made me giggle. They took an already not too popular class nobody complained about
To be honest you are biased. Shadow is 3rd of pupularity class in my guild after commando/sage. And one of best things for it was its hybrid possibilities. Top 2 tiers of talents in 2 out of 3 trees are ok, but not that impressive, hybrids were nearly better.


Quote: Originally Posted by firesprite_ea View Post
So why break that?
The simple answer is: because they were too easy. In 23+/14+/0+ or 23/0/18 you as shadow/assassin was rarely needed saber strike at all. They use different ways to compensate ability costs, but both ways are quite effective.
Melee spec reduced Project (Shock) costs to 25 with 2 Double Strikes (Trashes) - no brainer choice actually, just 100% choice for x/14/x. And one of balance rules hints that talent is overpowered if it should be got 100%. I don't remember anyone NOT getting this talent if he/she gets up to 3rd tier. Obvious nerf is so obvious. Without it tank hybrids will run out of force about 25% faster.
DoT spec reduced Project(Shock) costs to 39. It's ok for devs. But also you had a good chance to use free and instant Mind Crush(Crushing Darkness) that deals overall damage comparable to Project(shock) even though it's not geared up by talents so much. So you use it frequently in 23/0/18, it saves a lot of force and you again go non-stop for a long period of time.

Burst is not nerfed actually. You can still fire up good damage in short time. But in a long fight you will have to use saber strike often now. This kind of design was hinted by other classes design. For example, most commandos tend to use basic attack to keep up with abilities cost. Otherwise they can burn their resource for burst, but stay at low resource for a longer period of time afterwards.

Quote: Originally Posted by -Hubris- View Post
I honestly don't see why this was needed as i think that assassins were pretty well balanced if you know how to play the class, this just complicates things and not balance anything.
For example, you could stack up Energize on SOA while he was immune to damage or get charge hitting someone under protection CDs, not even dealing damage. It's a nerf part, but it has some logics.
I don't know what will happen to sorc/sage buble though. Quite possible scenario - you will never get Energize before you remove this buble with damage. But that's unknown thing for now.

Quote: Originally Posted by BloodyOnslaught View Post
Now tell me why does Assassin needs to be nerfed when we have sorcerers/sage seers who can do 922k healing? Thats total of dmg i do in 4-5 WZ !!!
Only three reasons:
1) You team is dumb enough to keep this sage alive.
2) It has nothing to do with burst damage so it's not generally hurting assassin field - quickly finish people off.
3) Sage needs hybrid nerf too. I'm ok with sage heals and I'm even ok with DD sages. I'm not ok with the ease of DD+heal for the class. I was able to hit 75k damage/75k healing the first warzone I hit on 13 level. Needless to say it was impossible for another OP class -commando and most bubles were not counted in even though I thrown them on cooldown.

Quote: Originally Posted by Grifin View Post
When Guardian/Jugg wants go from shien to Soresu for example, you will lost all focus u had. Do you see Guardians/Juggs whine ?
Stance dancing is out of question, you know. Players tend to switch stances one a millenia (or kill) and increased cost for stance changes are ok.
What is disturbing is increased demand for particular stance in order to use talents in corresponding tree. For example, how do you like Shockwave only working in Shien form and Assault Abilities not generating rage in Soresu form at all?

P.S. I've spend a week in pure tank spec and you know what? It is good enough now as Slow Time (Wither) is fixed.

Asnine's Avatar


Asnine
02.02.2012 , 07:41 AM | #168
You can't say that burst isn't affected when you no longer have access to induction while in dark charge.

wintersnight's Avatar


wintersnight
02.02.2012 , 07:43 AM | #169
Quote: Originally Posted by Abanoth View Post
And the scoundrels/operatives did lol.
qfmft
Never Bring a Glow-Stick to a Blaster Fight

Winters

Panzerbase's Avatar


Panzerbase
02.02.2012 , 07:45 AM | #170
So in the end an entire class gets pigeon holed for operating in hybrid specs since their pure specs lacked the survivability needed in the first place. The end result is people who ran x/31/x or w/e 31 spec are being punished for inherent flaws within two of the trees, namely survivability. Of course hybrids are hurt at the same time, and I believe these are more so people who grew to enjoy these specs.

The game is a WoW clone now, the same decisions are being made at nearly every turn.
Damn you've been sliced in two.