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Announcing The Old Republic Guild Summit

STAR WARS: The Old Republic > English > General Discussion
Announcing The Old Republic Guild Summit
First BioWare Post First BioWare Post

Kelzyne's Avatar


Kelzyne
02.02.2012 , 02:50 AM | #311
Thats cool that yall are doin guild stuff outside the game, but how about more guild stuff inside the game?..........dont think just because BIOWARE and EA are so called juggernaut game companies (no pun intended) that the empire cant fall (again, no pun intended) because all's im gonna say to that is Sony (SOE) is much bigger and they fell much harder from lesser ignorance. it will be interesting to see what happens really..... the whole we are listening speil will only get you so far..... in the end.... Star Wars fans really know when you are listening and when you are using mind tricks.... your mind tricks wont work on us.

time to buckle down their jimmy pooh! and GABE!!!!!! FIX ILUM AND PVP!!
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Kentachi's Avatar


Kentachi
02.02.2012 , 02:57 AM | #312
Can you please have one in europe also? I find it frustrating to not be able to participate in this simply because I need to pay my arse off to get there.
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Ryutora's Avatar


Ryutora
02.02.2012 , 03:19 AM | #313
Quote: Originally Posted by Ludicrouse View Post
I truly can't believe that people are ignorant of the fact what it would cost, $2000+ for me, to fly out to Texas.

Let me take a wild guess, you have either a well paying job, live in America or are just trolling. Which is it?
That is why true star wars fans will pay the money to go or will support the idea and fake fans/trollers will bash it and complain about the money. Dont put in a application and you wont have to spend the money lol. you dont have to go if you do not want to or have the means too.

GJ! BW!!

Zidstar's Avatar


Zidstar
02.02.2012 , 03:32 AM | #314
hurry up and release 1.2 already

Ganelon's Avatar


Ganelon
02.02.2012 , 03:43 AM | #315
Quote: Originally Posted by DTuloJr View Post
  1. They've spent somewhere between $80 and $300+ million dollars on development of this game across the lifetime of everything associated with every company working on it and advertising it.
  2. They took SIX YEARS from concept to go-live.
  3. The game was in some form of closed beta for OVER ONE YEAR, beginning circa October 2010.
  4. Just about every single major design problem or major feature that is MISSING was identified pretty much in the first 4 months of closed beta. And repeatedly burned into the forums.
  5. Not a single major design change was made, and not a single major feature was added, in the entire time that the game was in closed beta.
None of us are being too harsh. Harshness is deserved, because BioWare Austin ignored people that they should have been listening to, and instead, listened to those who gushed heaps of disengenuous praise that excused mediocrity and who attacked anyone who even remotely uttered a possible hint of criticism.

Perhaps they're finally willing to listen. Hopefully before it's ultimately too late. Perhaps they're not willing to listen. Perhaps it's merely a large publicity stunt. I'm willing to keep an open and hopeful mind. Because after all the money they've spent on the game... they're likely the last, best hope we will have for a very, very long time, for a proper Star Wars property MMO.

No one in their right mind will try to do it, ever again.
Couldn't agree more with what you said. Something like this guild summit, in a smaller scale obviously, should have been done years ago, a long time before the testing even began.

They've known for a long time who their target audience was and what kind of game they were trying to make. What they should have done is get feedback from representatives from guilds playing other games that matched their design goals. Players at the forefront of progression in other games. Those were the people that could tell them what we want, what works and what doesn't, and what we wanted to see in SW:TOR that wasn't being provided in other games.

As with many other things, if this wasn't done and I strongly suspect it wasn't, this is just another example of a great opportunity wasted Bioware, and another occasion where they failed to learn from the past.

DTuloJr's Avatar


DTuloJr
02.02.2012 , 04:16 AM | #316
Quote: Originally Posted by Ganelon View Post
Couldn't agree more with what you said. Something like this guild summit, in a smaller scale obviously, should have been done years ago, a long time before the testing even began.
Thank you. Considering it took them six years to go live, that was a long time that they could have had such an event. I do believe that some similar events, in context, did occur, at various conventions that were attended by BWA staff. Not all were fan-based, there were many game industry professional events that BWA staff attended that such Q & A sessions may have taken place in.

Quote: Originally Posted by Ganelon View Post
They've known for a long time who their target audience was and what kind of game they were trying to make. What they should have done is get feedback from representatives from guilds playing other games that matched their design goals. Players at the forefront of progression in other games. Those were the people that could tell them what we want, what works and what doesn't, and what we wanted to see in SW:TOR that wasn't being provided in other games.
Fanboys freak when this is pointed out, but the fact is, that BWA designed SWTOR while keeping in mind the feature set and fanbase of WoW's vanilla release. BW, BWA, EA, LA, and LFL reps have *all* compared SWTOR to WoW, quite openly. And then they failed to take advantage of the next seven years of what amounts to free market research on the feature sets we wanted in the game.

Quote: Originally Posted by Ganelon View Post
As with many other things, if this wasn't done and I strongly suspect it wasn't, this is just another example of a great opportunity wasted Bioware, and another occasion where they failed to learn from the past.
To be fair, this is what EA is known for. This was predictable. It didn't help that BWA is a custom built studio that's never published a single game, before.
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Kheldras's Avatar


Kheldras
02.02.2012 , 04:49 AM | #317
Quote: Originally Posted by jztrotter View Post
Exactly.

BioWare can coat it with whatever topping they like, but it dosen't change the fact that its;

1) A huge money sink for anyone not invited.
2) Unneccessary on all fronts, since they have the means to awnser anything that needs to be addressed here.
3) a huge and unneccessary PR stunt.

My thoughts.. oh and im Euro. USA is a bit too far away to come on my own expenses, esp if its invite only... Frankly.. WHY you do this?
...and thats the way the flatcake crumbles.

Jadarra's Avatar


Jadarra
02.02.2012 , 05:48 AM | #318
I think it's a great idea and look forward to hearing how it went!

Contrary to some of the opinions here, it makes sense for them to hold it AFTER the game is live. Our guild has been gaming together almost 10 years, and this guild for this game was up and running almost two years prior to launch. I have pages of 'members' who SWORE they were going to play, but have gone MIA, prior even to the open betas. The best way to receive valuable feedback from a segment of your consumer base is to identify and interact with your consumer base who is actually consuming your item. Yes, yes, I know you are the most avid star wars fan ever and had forums built the day they announced the game. So did many others. There is no way to accurately gauge your true player base and meet with them to discuss anything, until there IS a true player base.

It also makes sense to choose 'representatives', and the best representatives for the masses are the guild leaders. If you disagree, explain how you would choose 'representatives' from millions of people? Who can provide not only 'individual' feedback, but 'collective' feedback from more than one viewpoint? If you're saying a lottery system accomplishes this, I fail to see the logic. Individuals would provide feedback from one viewpoint, theirs. Guild leaders have collective viewpoints, have heard various complaints and ideas from more than one person and can provide much more in terms of quality than an individual member.

The only part of this that makes me say, 'that sucks' is the lack of compensation. BW should cover the costs.
Karys
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limenutpen's Avatar


limenutpen
02.02.2012 , 06:02 AM | #319
Is good but I hope a European summit will take place in a later stage, somewhere around Europe.

By the servers looks like Europe is 40% of the numbers of this game. So Bioware, EA should start to check us as well.

ammberae's Avatar


ammberae
02.02.2012 , 06:13 AM | #320
I'm very excited about this. Although I won't be attending, and I'm pretty sure my guild won't be represented it is very encouraging to hear that Bioware is taking the time and making the effort to meet players and hear from them.