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Nerf tracer missle now


Boheiman's Avatar


Boheiman
02.02.2012 , 03:20 AM | #401
Quote: Originally Posted by il-jumper View Post
Sorry but Tracer Missle/Grav Round is broken.

* Spammable without heat/ammo problem
lol. sure.

Ssfbistimg's Avatar


Ssfbistimg
02.02.2012 , 03:22 AM | #402
Quote: Originally Posted by Boheiman View Post
This game really needs an IQ test at the regist. Dude, that guy critted you 3 times in a row, if you crit someone with your main skill you'd the the same damage OH GOD.

And whats up with the people saying " I CANT USE MY INTERRUPTZ AS I'M CC'ED or SNARED OHMUSDHF" -.- -.- :: OH GOD I CANT EVEN HELP WITH THIS CAPS ATM. *more caps here* THAT SKILLS SUPPOSED TO KEEP YOU WHERE YOU'RE AND THEY'RE MOSTLY CD (dunno about other classes than bh)

And lols to that guy who says 3vs1 should be nerfed. *brofist*

edit: and i would like to say if you see a bh that spams you more than 3 TM in a row ( i use 2 max), that guy sucks. Kill it with fire.
he did not get 3 shot. he got 5 shot. Dude Popped A power Stim Used A Crit/Surge Relic then threw 3 Tracer Missles/Grav Rounds followed up by his 2 insta casts. The 4th shot hit at same time as 3rd Tracer Missles/Grav Rounds then 1 second later the other insta shot hit. and obviously they all crit for double damage due to the Crit/Surge Relic

Cegenaus's Avatar


Cegenaus
02.02.2012 , 03:24 AM | #403
Quote: Originally Posted by il-jumper View Post
Sorry but Tracer Missle/Grav Round is broken.

* It Hits for 3k EACH
* Its TECH Damage, thus not migated or deflected
* It reduces armor by 50%
* Spammable without heat/ammo problem
* Gives back Heat/Ammo on crit

Interupts last only 4 seconds. Merc/Commando Wear heavy armor so hard to kill, and sport heals too.

Lets not add they have a RANGE STUN.










Give me 1 skill that can compare to that. Why even bother rolling Gunslinger/Sniper.
lolwut? TM stacks 4% armor debuff 5 times. lets see, 4 x 5 = 20, 20%.

we have two ranged stuns, like every class...

you are worried about our heals? we heal for 1400-1800 per 2.5 secs. i cant out heal a single classes damage, if i stop to heal i am dead

next argument plz
Cegenaus/Xyrin/Ixor/Domz
Merc/Sorc/Mara/Jugg

Vortex Reborn/Das Ubel- Terentatek

LoL-K-Noob's Avatar


LoL-K-Noob
02.02.2012 , 03:25 AM | #404
Quote: Originally Posted by Ssfbistimg View Post
he did not get 3 shot. he got 5 shot. Dude Popped A power Stim Used A Crit/Surge Relic then threw 3 Tracer Missles/Grav Rounds followed up by his 2 insta casts. The 4th shot hit at same time as 3rd Tracer Missles/Grav Rounds then 1 second later the other insta shot hit.
The amount of shots are really irrelevant. Its still killing someone in 5 seconds. Something I only see with Mercenaries and when 5 people attack a guy at once.

Ssfbistimg's Avatar


Ssfbistimg
02.02.2012 , 03:27 AM | #405
Quote: Originally Posted by Cegenaus View Post
lolwut? TM stacks 4% armor debuff 5 times. lets see, 4 x 5 = 20, 20%.

we have an interrupt now? this is news to me

you are worried about our heals? we heal for 1400-1800 per 2.5 secs. i cant out heal a single classes damage, if i stop to heal i am dead

next argument plz
she is accounting for the 35% armor penetration we already have because of Armor Piercing Cell (Troopers) not sure about name for Bounty Hunters

Jonie's Avatar


Jonie
02.02.2012 , 03:28 AM | #406
Stacking an expertise adrenal and relic is really the only time I see my damage go through the roof and I'm quite confident that applies to all the classes. If you don't see those numbers you probably have no idea that the relic and adrenal are an on use item. Whenever I fight another merc who simply spams his TM I drop 2-3 TMs of my own and then just play an instant cast game with them (rail shot, explosive dart, Heat seeker missiles), interrupting with my rocket punch (talented knock back) running around him and playing los. Its quite funny seeing them fail and panic when their one shot glory is useless to a mirror class, especially when they think I'll do the same. I tried just spamming TM to see what all the fuss was about but I just couldn't, I kept getting interrupted, numerous los issues and it felt like I'm not at all reaching any potential. I utilize almost ALL of my skills as the way it should be. TM spammers are idiots and the ones that can't counter them are even bigger idiots. If you play the best of your ability and still lose to them its probably because of a gear gap not because they are "over powered" etc. Either way if they nerf TM I couldn't care less as I still have a gameplay that doesn't fully depend on it. I have a spec that can also support and toss heals whenever I need it or I see a team mate in need, that outlook in play style should be promoted but then again we live in a culture of selfishness so actually contributing to a team effort is simply to much to ask for.

Ticklepink's Avatar


Ticklepink
02.02.2012 , 03:28 AM | #407
Seriously TM can only be cast while standing still (unless you use the next skill cast is insta) talent.
Casting TM 3 times is six seconds standing in one place not being noticed..literally being ignored.
BHs can't hide..we can't stealth..we can't run away we can't super jump past fire or super run past obstacles. The second we fire a missile we might as well wear a HUGE neon sign that says "I haz Bombs Kill me plz"

We have a turret mode that puts out respectable dps if we are willing to sit like a duck on a carnival shooting range waiting to be noticed..or we have roughly 5 instas that we can cast on the run that do laughable dps.

If a BH is wreaking havoc to your team ,9 times out 10 its probably your fault. Yes 1 match out of 20 Ill get a healer..woohoo..I'm a GOD! I have a healer.!!!one one

Cegenaus's Avatar


Cegenaus
02.02.2012 , 03:29 AM | #408
Quote: Originally Posted by Ssfbistimg View Post
she is accounting for the 35% armor penetration we already have because of Armor Piercing Cell (Troopers) not sure about name for Bounty Hunters
high velocity gas cylinder and rumor has it that it may not stack with the TM armor debuff so we dont really know if we are getting it
Cegenaus/Xyrin/Ixor/Domz
Merc/Sorc/Mara/Jugg

Vortex Reborn/Das Ubel- Terentatek

Ssfbistimg's Avatar


Ssfbistimg
02.02.2012 , 03:30 AM | #409
Quote: Originally Posted by LoL-K-Noob View Post
The amount of shots are really irrelevant. Its still killing someone in 5 seconds. Something I only see with Mercenaries and when 5 people attack a guy at once.
I'm Sorry but when all 5 attacks Crit for double regular attacks because of Crit/Surge relic, then the OPness is in the Relics/Stims not the actual abilities.

Buddhalux's Avatar


Buddhalux
02.02.2012 , 03:30 AM | #410
That's timing the rotation though. 3-4 casted attacks then 2 instas back to back will hit within a few seconds of each other then you get double tapped at the end. Now stay with me here, it takes 1.4-1.5 seconds PER TM to fire then at 1.5 for Unload. So that means that you weren't paying attention for 5.7-6.0 seconds in a PvP fight and let us free cast on you. And now you're saying that it's our problem? I feel gangster now, thanks!
Matala 50 Merc
Matael 50 Marauder
Mataz 3x Jugg
Matazi 2x Sniper