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What does the 1-49 bracket teach us about PVP gear?

STAR WARS: The Old Republic > English > PvP
What does the 1-49 bracket teach us about PVP gear?

Chunkie's Avatar


Chunkie
02.01.2012 , 05:05 PM | #301
I started on Empire side, but got so sick of Huttball that i rerolled to Republic. 20-49 was some of the best PvP gaming i've had, and now that i hit 50, it completely blows. Either i can play on Empire side, and do nothing but Huttball, or play on Republic side and get rolled by pre-made BMs.

That said, i believe that gear based PvP is needed in an MMO. The problem is that right now it's so unbalanced. They fixed one unbalance by making brackets, now they need to fix the others, like pre-made groups should only fight with other pre-made groups, make Ilum factions balanced, etc etc.

yukirshiro's Avatar


yukirshiro
02.01.2012 , 05:06 PM | #302
Quote: Originally Posted by savionen View Post
Gear doesn't really matter in the 10-49 bracket. The only thing that really matters is how far you are into your skill tree.
Well of course skill trees matter more. That's kinda the point.

But gear does matter. Bolster kicks in based on the quality of your gear. A level 10 in purples is going to hit as hard with the abilities they do have as a 40+ in purps, but a level 10 in greens is going to suck.

The difference between a fresh 10 in greens and a geared 40+ is much larger than the diff between a fresh 50 and a geard 50. Mostly because of the skill and talent disparity.

denpic's Avatar


denpic
02.01.2012 , 05:08 PM | #303
10-49 is still lopsided the only people who want to stay in that bracket just want to own
Lower level players because it's easier

The buff may increase hp and damage
But in that bracket lower level players don't have all their abilities yet
and some are op earlier than other classes

It shoul be 10-20 20-39 40-49

Seriasx's Avatar


Seriasx
02.01.2012 , 05:11 PM | #304
10 vs. 49 has a chance to win because the gear difference is minimal, a new 50 has far less of a chance at killing people or winning a wz.

People would just rather do the 10-49 because its fun without a gear climb, can't say I blame them, not everyone can play set hours/days/premake wins vs. pugs.


If they changed the daily/weekly to update from matches finished you would have more people willing to try out the 50 league since they wouldnt have to win their match in order to catch up gear wise.

Or just leave everything as is so the 10-49 is always going non-stop while the 50 league gets less and less players willing to do the gear grind.

savionen's Avatar


savionen
02.01.2012 , 05:18 PM | #305
Quote: Originally Posted by yukirshiro View Post
Well of course skill trees matter more. That's kinda the point.

But gear does matter. Bolster kicks in based on the quality of your gear. A level 10 in purples is going to hit as hard with the abilities they do have as a 40+ in purps, but a level 10 in greens is going to suck.

The difference between a fresh 10 in greens and a geared 40+ is much larger than the diff between a fresh 50 and a geard 50. Mostly because of the skill and talent disparity.
I still think 10-49 is more fair than the gear gap at 50.

When I first hit 50 I had 11500k hp (before dailies), people of the same class run around with 17500. My best damaging attack would do 2500, theirs would do 4500. Fighting against a War Hero right after you hit 50 is just nonsense. That's when people get 2-shotted and 3-shotted.

A level 15+ can still tear up in the 10-49 bracket, even if they're missing half their skills, although it depends on the class. I screwed around on an Operative at level 20 and still got 200k+ damage, same with Mercenary.

Leveling a Vanguard now and it's the same situation. Obviously I have more PvP experience than many, but I'll still get torn up by other people that know what they're doing. Not like level 50 pvp is holding many skilled players, either.

Pappus's Avatar


Pappus
02.01.2012 , 05:27 PM | #306
Quote: Originally Posted by Torleen View Post
People are leaving the 50's bracket and re-rolling characters so that they can continue to PVP in the 1-49 Brackets.

Lets really think about what that means.

It means that people would rather do the PVE grind AGAIN then put up with being the equivalent of being grey mobs in WZs who's purpose seems to be to entertain no one but the people who are lucky enough to have more free time or unlucky enough to simply have no life who get to kill you over and over again.

It means that PVP is MORE exciting when your adrenaline is pumping because you are in a pitched battle with someone who does the same damage and takes the same damage you do and it really comes down to quick thinking, reflexes and strategy that you EARNED through practice rather then because you have a statistical advantage over your opponent. Where the timing of every shot counts. And obviously that is going to be more exciting then losing simply because your opponent hits far harder and takes far less damage.

Gear based "PVP" is not a test of a player vs a player unless people really think that because someone was able to do more repetitive tasks over and over again because they don't have kids, or a job or a life (Or simply are willing to sacrifice those things they should be spending more time on) is somehow something that people can be tested for and be lauded as if they "accomplished" something.

The grind olympics? Is that something you want to be remembered for? You were better at wasting more time in your life then someone else so you "win"?

If we are going to have brackets, I think we should have a bracket where Expertise is shut off. ESPECIALLY if you are thinking E-sport. And ESPECIALLY if you are going to have a PVP rating system.

I have a feeling that bracket would be far more populated.
High end PvE gear will give you a 10% advantage, when engaging a full expertise player. How do you explain that a 0 expertise guy is the strongest force to be reckoned with?

Oh wait you didnt even think about the stupidity of your argument in the first place.

Torleen's Avatar


Torleen
02.01.2012 , 06:47 PM | #307
Quote: Originally Posted by PlagaNerezza View Post
What server you on? Villis Andal of Tempest. I miss those days. Sorry to interrupt PvP expertise is a joke thread. Send me a PM if your guild is looking to add.
Sent.
Want to hunt griefers/gankers?
Do you like to PVP, OR RP, OR both, or either?
Honor might just be the guild for you!

GameNirvana's Avatar


GameNirvana
02.01.2012 , 06:49 PM | #308
1-49 bracket popularity tells us that people enjoy competitive PvP more than unfair PvP.

1-49 equals more standardized gear. Popular.

50 bracket is largely hated and includes a massive grind with lots of unfair PvP. Unpopular.

Kelticfury's Avatar


Kelticfury
02.01.2012 , 06:53 PM | #309
Quote: Originally Posted by yukirshiro View Post
A level 10 in greens is much, much worse compared to an orange and purped 40+ than a new 50 is to a full BM.

The difference is the level 10 in greens can become a level 25 in oranges with only a day of effort. While a new 50 has to be farmed for weeks to get to a point where they are competitive.

The lesson of 10-49 PVP is not that people dono't want gear imbalance. It's that they don't like a system where it takes weeks to overcome gear imbalance rather than hours.
And in the 10-49, if you are low level you expect to be outclassed by people in the 40s, so when you die alot as you work your way up, it isn't a huge shock. Its expected.

At lvl 50 when someone thinks "Woot! I made fiddy!" and they get their arse stomped, its a blow to their fresh 50 ego.

Torleen's Avatar


Torleen
02.01.2012 , 06:55 PM | #310
Quote: Originally Posted by Pappus View Post
High end PvE gear will give you a 10% advantage, when engaging a full expertise player. How do you explain that a 0 expertise guy is the strongest force to be reckoned with?

Oh wait you didnt even think about the stupidity of your argument in the first place.
Your reply does not even make any sense.
Want to hunt griefers/gankers?
Do you like to PVP, OR RP, OR both, or either?
Honor might just be the guild for you!