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Nerf tracer missle now


Snaex's Avatar


Snaex
02.01.2012 , 03:31 PM | #301
I don't see how you eat a merc/commando my TTK on one is about 10x higher than say a sorc or an operative. They have better defensive mitigation than an assassin tank.

DarthBloodloss's Avatar


DarthBloodloss
02.01.2012 , 03:33 PM | #302
Quote: Originally Posted by Snaex View Post
THE ONLY THING WRONG WITH TRACER MISSLE IS THE PERSON SPAMMING IT HAS THE ARMOR AND DEFENSIVE CDS OF A TANK. NERF MERC/COMMANDO MITIGATION....that is all.


Ooo P.S THEY CAN ALSO HEAL THEMSELVES, SO TO RECAP
HEALING, CHECK
DAMAGE, CHECK
BETTER MITIGATION THEN SOME TANKS, CHECK


Yea how could that not go wrong.
You have no idea what you are talking about. Im geared up in all champion and columi, have over 20k HP as a DPS. But still I go down much faster than any tank around. My healing can't be used on myself in combat. There's pushback and it doesn't heal for enough.

So to recap, L2P and Merc mitigation sucks.
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

RedMix's Avatar


RedMix
02.01.2012 , 03:34 PM | #303
Quote: Originally Posted by Snaex View Post
THE ONLY THING WRONG WITH TRACER MISSLE IS THE PERSON SPAMMING IT HAS THE ARMOR AND DEFENSIVE CDS OF A TANK. NERF MERC/COMMANDO MITIGATION....that is all.


Ooo P.S THEY CAN ALSO HEAL THEMSELVES, SO TO RECAP
HEALING, CHECK
DAMAGE, CHECK
BETTER MITIGATION THEN SOME TANKS, CHECK


Yea how could that not go wrong.
Their dmg reduction is a bit ridiculous considering none of the commando/Merc trees are tanking. Its as though Bioware just go tired of making medium sets after they screwed the pooch on Marauders and decided to just leave a DPS class in heavy armor.

Snaex's Avatar


Snaex
02.01.2012 , 03:35 PM | #304
Quote: Originally Posted by DarthBloodloss View Post
You have no idea what you are talking about. Im geared up in all champion and columi, have over 20k HP as a DPS. But still I go down much faster than any tank around. My healing can't be used on myself in combat. There's pushback and it doesn't heal for enough.

So to recap, L2P and Merc mitigation sucks.
The irony of the end comment is astounding. No if you are dieing fast, then you are the one who sucks l2p.

I watch consistantly 3-4 people beating on merc/commandos for AT least 20 seconds before they go down. I crit most geared players with shock for 3k as hybrid 23/0/18, I crit merc/commands for about 1400-1500. When they pop CDs I see numbers like 400-800 on big attacks.

RedMix's Avatar


RedMix
02.01.2012 , 03:36 PM | #305
Quote: Originally Posted by DarthBloodloss View Post
You have no idea what you are talking about. Im geared up in all champion and columi, have over 20k HP as a DPS. But still I go down much faster than any tank around. My healing can't be used on myself in combat. There's pushback and it doesn't heal for enough.

So to recap, L2P and Merc mitigation sucks.
You're not going down as fast as a Marauder im betting, and doing more damage at the same time... from 30m

Kuari's Avatar


Kuari
02.01.2012 , 03:36 PM | #306
A DPS class in heavy armor doesn't hurt. What hurts is that its a more effective form of mitigation then what many other classes have. Its certainly NOT tank level though.
Standards are made to be broken.
- Crie - 50 Sniper - Engineer spec -
- Kuari - 35 Assassin - Tank spec -

Phaentom's Avatar


Phaentom
02.01.2012 , 03:37 PM | #307
Quote: Originally Posted by RedMix View Post
You're not going down as fast as a Marauder im betting, and doing more damage at the same time... from 30m
Mauraders have defensive cooldowns and a vanish, we have a 12 second shield on 3 minute cooldown that reduces dmg by 25%, no we die just as fast.

DarthBloodloss's Avatar


DarthBloodloss
02.01.2012 , 03:38 PM | #308
Quote: Originally Posted by Snaex View Post
The irony of the end comment is astounding. No if you are dieing fast, then you are the one who sucks l2p.

I watch consistantly 3-4 people beating on merc/commandos for AT least 20 seconds before they go down. I crit most geared players with shock for 3k as hybrid 23/0/18, I crit merc/commands for about 1400-1500. When they pop CDs I see numbers like 400-800 on big attacks.
Now its a L2R (learn 2 read) issue. I didn't say I go down fast. I said I go down faster than any other tank around.

Either your toon sucks, or you just dont know what you are talking about. Anyone who has any knowledge of this game knows that there is no way a Merc can tank 3-4 people for at least 20 seconds.

You lose all credibility by saying that.
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

ugig's Avatar


ugig
02.01.2012 , 03:39 PM | #309
Quote: Originally Posted by Snaex View Post
THE ONLY THING WRONG WITH TRACER MISSLE IS THE PERSON SPAMMING IT HAS THE ARMOR AND DEFENSIVE CDS OF A TANK. NERF MERC/COMMANDO MITIGATION....that is all.


Ooo P.S THEY CAN ALSO HEAL THEMSELVES, SO TO RECAP
HEALING, CHECK
DAMAGE, CHECK
BETTER MITIGATION THEN SOME TANKS, CHECK


Yea how could that not go wrong.
By defensive CD's of a tank you mean our 2 min CD that reduces incomming dmg by 25%? that is by far better than the bubble that sorcs get, or any of the escape type abilities other classes get. And your speaking of our baseline heals that have to be casted, can be interupted, and heal for maybe 3k on the large slow one if it crits?

<edit> not to mention that if you force us to try to out heal your dmg (impossible if your worth anything) we are no longer doing any dmg.

Snaex's Avatar


Snaex
02.01.2012 , 03:39 PM | #310
Quote: Originally Posted by Kuari View Post
A DPS class in heavy armor doesn't hurt. What hurts is that its a more effective form of mitigation then what many other classes have. Its certainly NOT tank level though.
Since most tanky things like assassin absorb shield dont work against crits, the most important mitigation stat in pvp is armor value against most attacks. They have the same armor as a tank and they have defensive CDs that bolster their already strong mitigation. They are just as hard to burn as any tank specced class in pvp.