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WOW PVP Gear Progression vs. DAoC Skill Based PVP

STAR WARS: The Old Republic > English > PvP
WOW PVP Gear Progression vs. DAoC Skill Based PVP

Bnol's Avatar


Bnol
02.01.2012 , 01:18 PM | #41
Quote: Originally Posted by CrunchyGremlin View Post
Weird concepts. So what if you have to raid to get your gear. Go raid.
Not everyone wants to raid, some people just want to PVP. Same thing goes in reverse, some players have no interest in PVE. This is why a game like DAoC will not be that successful is that you have to do both to progress your character, and there are a lot of people who have no interest in doing both and would rather have them more compartmentalized.

DAoC is for another breed of MMORPG player, and that breed is obviously not a big enough population to take a chance on. Certainly aspects of DAoC could be utilized in a game, but it is unlikely that you will see a AAA MMORPG that is just like DAoC.
Jack'Bauer - 50 Medic Operative - Wound in the Force
Bnol - 50 Shield Tech/AP Hybrid Powertech - Wound in the Force
Bnoll - 50 Combat Medic Commando - Wound in the Force

Scarloch's Avatar


Scarloch
02.01.2012 , 01:41 PM | #42
I agree with the comments that PvP gear based on progression (grind) makes for a poor PvP game. It becomes very frustrating to face a pre-made all in top tier PvP gear that basically has more damage/mitigation than you. No matter your skill, you statistically are behind the Eight Ball, so to speak. I experienced it in WoW, WAR, and Rift. However, it's the only solution for games that have PvE raid gear progression.

However, DAoC had it's own grind. Anyone could level to 50 and get a decent PvP suit and go PvP, you had realm level and realm abilities (RAs) disparity to deal with. A newly minted level 50 RR1 would have a hard time vs. an RR5 or even harder vs. RR10+. Although, once you got a few RRs under your belt, you could find things more competitive, even if you were out RR'd. The golden age of DAoC was post-SI and pre-ToA in my opinion. Spell crafting made templates easier to make and there wasn't the awful PvE grind of ToA.

The brilliance of DAoC was 3 factions and world objectives that mattered (e.g. realm bonuses or DF access). As long as you have only 2 factions and instanced battlegrounds or warzones, you just can't have the type of dynamic world PvP DAoC offered.

CrunchyGremlin's Avatar


CrunchyGremlin
02.01.2012 , 01:42 PM | #43
Quote: Originally Posted by Bnol View Post
Not everyone wants to raid, some people just want to PVP. Same thing goes in reverse, some players have no interest in PVE. This is why a game like DAoC will not be that successful is that you have to do both to progress your character, and there are a lot of people who have no interest in doing both and would rather have them more compartmentalized.

DAoC is for another breed of MMORPG player, and that breed is obviously not a big enough population to take a chance on. Certainly aspects of DAoC could be utilized in a game, but it is unlikely that you will see a AAA MMORPG that is just like DAoC.
interesting.
Not successful but generally known as the best PvP in an MMO ever.

No their lack of "success" was not the PvP model it was PvE aspects and other PvP balance issues that was their problem.

gear grind is what PvP games fall to when their PvP is going to die because the PvP game content doesn't inspire interest. But of course the gear grind can't continue.
Its a doomed to fail system simply designed to keep people interested long enough to make some money on the game.


PvP gear grind supporters complain that others don't like the gear grind because they wont do the work to get the gear when they themselves wont do the work to get the gear.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

Ancient_karp's Avatar


Ancient_karp
02.01.2012 , 01:43 PM | #44
Quote: Originally Posted by Scarloch View Post
The brilliance of DAoC was 3 factions and world objectives that mattered (e.g. realm bonuses or DF access). As long as you have only 2 factions and instanced battlegrounds or warzones, you just can't have the type of dynamic world PvP DAoC offered.
Don't forget stat caps, crafting that had value, interesting class dynamics (interrupts, etc), realm objectives, etc.

MPagano's Avatar


MPagano
02.01.2012 , 01:45 PM | #45
Quote: Originally Posted by Stncold View Post
DaoC was a great game and all, I love it to death, but when it came to PvP in that game, the winner generally boiled down to who struck first and who had CD's up.

Skill in DaoC only mattered when it came to 1v1's. In 8v8, whichever side got that initiating aoe mez off first won most of the time, and seeing the other group first was generally either a matter of luck, server lag being kind, or having a radar program.


It's still better than TOR though, where gear makes a big difference, to call DaoC the pinnacle of "skill-based pvp" is a laugh though. That title belong to Asheron's Call.
Hahaha so we can just ignore you based on that last statement.


DAoC was and is king. The issues that game had were manageable and could be rectified easily with some recent designs of newer games. PvP in other games like WoW and ToR is inherently and fundamentally flawed. That's the difference.

Torleen's Avatar


Torleen
02.01.2012 , 01:48 PM | #46
Quote: Originally Posted by GameNirvana View Post
WoW took the idea of Token Economy and drove it to the extreme. Everything in WoW is a grindfest. They even made PvP a grind. The world will never be the same.

The grind is great for some aspects of an MMO but not all.

There should be no grind in PvP...at least not for stuff that directly impacts PvP. If you wanna grind for an awesome mount then sure. If I grind for gear that I can then use to beat you even though you are better than I am...that's just stupid.

We can't go against each other just for fun anymore. No, now it's all about dailies, weeklies, champion gear, Battlemaster gear, then T4 T5 T6 T7 T8 T9 etc....

Make the game fun to play or most of us will quit. Dangling higher tier gear in our faces is a joke.

The developers here clearly were overly influenced by a single game...WoW.
PVP "grinding" should be getting together with your friends, practicing/sparring, perfecting your build and play style. Rather then "I have gear because I did the same stupid repetitive task over and over again and now I beat people who are more skilled then me because of an unfair advantage I have..."
Want to hunt griefers/gankers?
Do you like to PVP, OR RP, OR both, or either?
Honor might just be the guild for you!

Ahhmyface's Avatar


Ahhmyface
02.01.2012 , 01:48 PM | #47
Daoc had a worse grind and a worse gear grind than TOR, and then they added in realm ability grind.

Daoc was a great game, but you're talking out your ***.

/R11 nightshade, R6 berserker, R7 ranger, R10 armsmaster, R5 eldritch

7 years and 320 days (24hr) played. find a player that knows more about daoc, i dare ya
Ahhmyface- 1400 Madness Assassin
[The Bastion][/B]

Ancient_karp's Avatar


Ancient_karp
02.01.2012 , 01:51 PM | #48
Quote: Originally Posted by Ahhmyface View Post
Daoc had a worse grind and a worse gear grind than TOR, and then they added in realm ability grind.

Daoc was a great game, but you're talking out your ***.

/R11 nightshade, R6 berserker, R7 ranger, R10 armsmaster, R5 eldritch
It got better with the classic servers late in the life of DAoC. You could PL a toon to 50 in 24 hrs and get them geared and ready in a weekend. RR5 took another weekend.

Granted, it was a nightmare hell to get to 50 at release. I remember when there wasn't even much content after level 35 or so. It was rough at release.

Ahhmyface's Avatar


Ahhmyface
02.01.2012 , 01:52 PM | #49
Yep,i remember days before spind was itemized and realm points even existed.
Ahhmyface- 1400 Madness Assassin
[The Bastion][/B]

Kitsummerisle's Avatar


Kitsummerisle
02.01.2012 , 01:58 PM | #50
Too bad you need to grind Bmaster gear, then full PvE set to strip modes, that's going to be a grind fest and cause some of the worst PvP you will ever see.