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Gear based PvP is amateur hour

STAR WARS: The Old Republic > English > PvP
Gear based PvP is amateur hour

Starbuckx's Avatar


Starbuckx
02.01.2012 , 12:59 PM | #231
I don't know what proportion of players but I'd think a large portion of players play to get gear, thats what gives them a hard on.

If anyone knows of a game without gear I would certainly play it, probably with a very small community but be happy.

If you have nothing to grind for, so decide not to play, then the game can't have been very good in the first place.

Like this game...there is a lack of content at the end game so once you hit the top level there is nothing much to keep players interested.

Bring on new content fast or bring on a new game.

The worst part, is that with more content and less bugs this could actually be a really fun game. Its a shame the first couple of months have been so painful.

RycheMykola's Avatar


RycheMykola
02.01.2012 , 12:59 PM | #232
Quote:
Originally Posted by Brutem
So in a MMORPG PVP, the player pays to gain an advantage? In the EA several people began hitting lv 50 so they could start farming their BM gear off lowbies, yes alot of players were spending 15+hrs a day leveling to gain an advantage. So since they were able to play for that much time per day, they should be allowed to farm lowbies because they pay $15 a month? Or thanks to the population imbalance able to exploit Ilum and gain BM in 1 day? Now since they have attained BM gear they can simply faceroll new 50s, no skill is involved with that. You see BM geared people 2-3 shotting non BM geared players. Those doing the 2 shots on people are thinking "man im so good" while those getting 2 shotted are thinking "wth, i get 3 shotted and i can only crit that guy for 1k".

So basically you are saying the playerbase is spending their $15 a month to grind to get an advantage over others because they would rather have an advantage over a fair game
The difference between full Champion and Full BM gear isn't "too" great.

The big imbalance comes from people fighting people in full BM gear when they have 0 expertise.

Beginner crafted gear would REALLY help out fresh 50's.

Holskabard's Avatar


Holskabard
02.01.2012 , 01:00 PM | #233
@OP: What made you think SW:TOR would be a viable PvP game in the first place?
No themepark MMO(RP)G to date ever really reached that status or if they briefly did they made sure they'd break it again themselves within 1 of the next few patches.
Closest to what you're describing was GW1 but then again that wasn't really an MMO(RP)G in the first place.

IThrowRocks's Avatar


IThrowRocks
02.01.2012 , 01:00 PM | #234
Quote: Originally Posted by darthmorbous View Post
You forgot one very important thing though, a conceptual one.
For a real PvPer, getting better and better, knowing his class and the enemy better, to fight em better and win, THATS the proggression.
A proggression in skill; i think your post is right on, BUT you have to consider that "proggression" is subjective.For me , and most succsessful PvPers, i´ve "progressed", TONS in the past PvP years, grind is grind; proggression is improvement. Not collecting things and qqing cause player x always kills you instead of gear disavdantage and lvl difference.At least for a PvPer, thats ALL THE PROGGRESSION YOU NEED.
But i agree, we are minority, and it is good so.


I agree with you here actually. I did overlook this because I didn’t really think about it. Best example I can think of is one of the scoundrels in my playgroup. He’s full champ geared and now working on BM (oh joy) And learning how to not get shut down by him has been a fun road.

Problem is that people want something material in return for their efforts. Especially in this era of technology that has created the desire for instant gratification. You tell a gaming community to PvP purely for the gameplay and skill progression and most of them are going to respond with something along the lines of “No thanks, I want epic loot right meow”.

People who want these even level playing fields, value progression in this sense and want to develop skill and in turn make their gaming experience into an esport type of environment just simply need to look elsewhere. You are a minority but there are vendors who can and will cater to you.


This is slightly off topic but my senior has been failing to give me work today so I’ll continue to type.

The idea of aesthetic gear has come up a lot. I personally feel that this could be implemented with success but I think warzones are the wrong place to put them. I personally would like to see this type of gear implemented along with an arena system. Now arenas are a very controversial topic but I feel that the main problem in WoW’s implementation (I left WoW right before Wotlk came out so these ideas are coming from what I saw in the BC era) is that they made arena gear too superior to battleground gear. Battlegrounds became the slums of pvp because there was no incentive for a seasoned PvPer to do them other then show off their flashy stats (from arena gear).

Say what you will I think there are a lot of people who enjoy arena/deathmatch PvP. I also think that it fits well into this game archetype. I don’t think that it should necessarily become the primary form of PvP or kill the warzones. Arenas are a more elite form of PvP. They are focused more on skill rather than the “grind” that a warzone atmosphere promotes. Because of this I feel arenas could be successfully implemented with a reward system that is directed more towards prestige. Titles, ranks, and yes sexy skins for your already owned PvP gear.





Quote: Originally Posted by RedEnsign View Post
Let me know when your so called "e-sports" get a TV contract, make it to the Olympics or X-Games Princess. Just cause a few people want to call them "sports", won't make it so. I know, can we make Microsoft Hearts an "e-sport"? There's zero difference between that and your "e-sport" games.
The gaming world is evolving and I’m not going to say that it is going to get to the Olympics but video games are rising in popularity. The definition of what a “sport” is is extremely subjective. But all sports and activities have one thing in common; they are all in the entertainment industry. Similarities of this industry include a few facts: 1) People want to watch them 2) There is money involved due to the demand to watch these events.

Many esports hold tournaments for large pools of money. This money doesn’t just appear. People pay to become members of online streaming sites that provide footage and shoutcast commentary on games. Also even if footage is free, if the game is being watched by people, there is always money in advertising when there are eyes to see it.

So while you might not consider it a “sport” because of your subjective opinion, there is a distinct difference between games and “esports”. To find the difference follow the path paved in green.

obi-joachim's Avatar


obi-joachim
02.01.2012 , 01:01 PM | #235
Do you really thing anyone will enjoy mindless PvP with no reward system what so ever going towards giving you bonuses in PvP?

Bhorzo's Avatar


Bhorzo
02.01.2012 , 01:03 PM | #236
Quote: Originally Posted by obi-joachim View Post
Do you really thing anyone will enjoy mindless PvP with no reward system what so ever going towards giving you bonuses in PvP?
People play TF2.

Asnine's Avatar


Asnine
02.01.2012 , 01:10 PM | #237
Quote: Originally Posted by RedEnsign View Post
Let me know when your so called "e-sports" get a TV contract, make it to the Olympics or X-Games Princess. Just cause a few people want to call them "sports", won't make it so. I know, can we make Microsoft Hearts an "e-sport"? There's zero difference between that and your "e-sport" games.
SC2 in Korea would like a word with you

VoidJustice's Avatar


VoidJustice
02.01.2012 , 01:14 PM | #238
Quote: Originally Posted by Calei View Post
Thats nonsense. Back in vanilla WoW, before honor, before Alterac Valley, before Warsong Gultch there was Tarren Mill.

We PVP'd there all day. Entire guilds clashing and playing tug of war in the open fields. Small groups flanking from the east and west. PVP in its purest form completely destroyed by the developers themselves.
twas epic fun.
I have the T-shirt and the screenshots...

sigh...

Planetside 2 coming! of course SOE is evil and will ruin it but... hey!


p.s.

The reason there's bonus's in Pvp to "entice" players is because the devs are too silly to make the damn PVP FUN. If the PVP WAS FUN we wouldn't need any PRIZES...

people do lots of things without getting PRIZES.. they call those things PLAY when you need to get PAID to do something... they call that WORK.

rough concept... I know... focus thou... you'll get it.
Understanding is the true weapon of a Jedi and willpower is the iron clad arm that wields it.

Metalmac's Avatar


Metalmac
02.01.2012 , 01:21 PM | #239
Quote: Originally Posted by obi-joachim View Post
Do you really thing anyone will enjoy mindless PvP with no reward system what so ever going towards giving you bonuses in PvP?
What real reward do you get for any game?

You play to play to play for something to do.

You make it sound like some how you knew before the game was designed you needed this reward in order to buy and play the game. That is bull crap.

I play PVE or PVP to have fun, when out geared by others PVP is no fun at all and never is.

We would have a much better game over all if PVP gear did not exist as only skill would win in a PVP match then.

Ah but then PVP players would really cry as skill they think they have does not exist after all.

fungihoujo's Avatar


fungihoujo
02.01.2012 , 01:23 PM | #240
Quote: Originally Posted by Brutem View Post

So in a MMORPG PVP, the player pays to gain an advantage? In the EA several people began hitting lv 50 so they could start farming their BM gear off lowbies, yes alot of players were spending 15+hrs a day leveling to gain an advantage. So since they were able to play for that much time per day, they should be allowed to farm lowbies because they pay $15 a month? Or thanks to the population imbalance able to exploit Ilum and gain BM in 1 day? Now since they have attained BM gear they can simply faceroll new 50s, no skill is involved with that. You see BM geared people 2-3 shotting non BM geared players. Those doing the 2 shots on people are thinking "man im so good" while those getting 2 shotted are thinking "wth, i get 3 shotted and i can only crit that guy for 1k".

So basically you are saying the playerbase is spending their $15 a month to grind to get an advantage over others because they would rather have an advantage over a fair game
Doesn't sound like anyone paid for an advantage- this isn't D3 which has item shops. You've mentioned only exploiting and spending too much time- neither of which have to do with money at all.

Everyone is paying that 15 bucks, not just the geared people. And they're not paying just for an advantage in pvp- most people play and pay for an mmo because they have a great deal more.

League has 3 maps- 1 of which is good- there's nothing outside of those matches. GW was a single player game with arena matches and an auction area for dyes. SC is also, nothing but matches.

These games aren't in the same area of gaming. If TOR was just a hub with WZ, then I wouldn't be paying for it- much like I wouldn't pay monthly for League, GW or SC. When you make a game and expect people to pay, you'll need progression- how many subbed games can you name without progression that are doing well right now? People will not pay a monthly fee for games without progression. It's why GW2 decided to have no monthly fee- no progression or content, focus instead on item shops and having a handful of pvp maps.


As for exploits... if you think SC and League are exploit free.. well, frankly, I won't even go there.