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Dungeon Finder Needed Badly


Touchbass's Avatar


Touchbass
02.01.2012 , 08:47 AM | #541
Quote: Originally Posted by Ethern View Post
Can you expand on these cohesion and adjustments problems?
.
When you change the system for doing something there bound to be adjustments that may or not cause internal strife. When they added X-pvp and X-LFD there must of been some impact for a certain portion of the playerbase. My personal opinion is some players lost their sense of importance and direct contribution to the world and tight knit groups were not longer necessary in the same capacity.

Are those issues for certain people? Hell yes, I don't think people are complaining just to complain, well most of the people anyways. That being said, the amount of good the X-LFD and X-PvP did for WoW grossly outshines any negative onsets that may or may not have been brought on by the X-LFD/PvP. We keep hearing these generic "I quit" posts, personally I think they just wanted to quit WoW for the "right reasons" to makethemselves feel better about their decision to leave it.

I've been skating around the issue, thanks for barring with me. Currently there is no way to quantify any damage, if any the X-LFD/X-PvP did to the WoW community. Feelings of community are personal subjective stances that are highly susceptible to human error. People are telling us that quit because of the X-LFD in one paragraph, but yet if you follow them into their later posts they admit to playing the next expansion, so clearly it isn't a very big issue as people say it has become. If someone can demonstrate subscriptions went south after the implication of the X-LFD then they'd have their evidence, frankly everyone tries to avoid that evidence and goes straight to anecdotal evidence.

When examining the X-LFD issue, all we have to do is notice that Blizzard didn't scrap it, they expanded it's function and other games have adopted it. This makes it a success, there is no way to look it other than a massive success. Why on earth would people be posting in another game forum asking for a feature if it wasn't a massive success? People are more concerned with making it seem like a failure than presenting arguments to convince us that it may not work in SWTOR. Who knows, not all games are similar to each other, maybe there are specific reasons why a X-LFD tool wouldn't work in this type of a game, they should be spending more time trying to look for those kind of reasons instead of trying to discredit a known market hit.

Now, I'm willing to compromise and implement the X-LFD in stages so server stability and cohesion isn't affected, whatever that means. I was fortunate to end up a very populated server so whether it's X-LFD or internal won't it affect me all. Well actually that's a bit of a lie I can't find anything in the day hours, I doubt anyone can either. The only reason I am advocating is for the other players who will probably just quit without voicing their concerns and leaving the rest of the population on their backwater server in a terrible state.

/rant off

Touchbass's Avatar


Touchbass
02.01.2012 , 08:57 AM | #542
Quote: Originally Posted by Racheakt View Post
Nothing is keeping you from guild or friend list runs? Just because I have a nail gun to help build a privacy fence does not mean I can use the old fashion hammer an nails....

RA, sorry you had problems in WoW, I played WoW to WotLK, the vast majority of the runs I did were great. sure i had one or two stinkers.

I have been divorced 3 times, it is not the dating pools problem, it is me -- I tend to be a jerk. Why did I bring this up? Maybe the problems you are having/had in wow is not a problem with the LFD tool?
I wouldn't recommend trying to have a logical conversation with that person. If you scroll back a few pages in the thread I've listed some blatant lies she's committed and not owned up too.

Moricthian's Avatar


Moricthian
02.01.2012 , 09:01 AM | #543
Quote: Originally Posted by HavenAE View Post
This game doesn't need a dungeon finder.. it just needs a more robust LFG tool. Something that developed beyond just flagging yourself in the social menu.


I'll add another CON

Any automatic group management tool removes the social aspect from any game, it makes players lazy and completely bypasses the initial focus of social interaction in an MMO.


This is why people need to be asking for a better developed LFG tool that still requires that you manually put the group together, not an automatic cross-server dungeon finder.

In fact if Bioware does anything cross-server I'd expect to see a lot of people go bye-bye, just like WoW, the difference is WoW could survive a mass exodus, SWTOR can't.
I'm going to keep making this point. LFD do not make people lazy nor does it remove the social interaction in this game. Do you know how I know this? We have a PvP que. It finds a group for you and guess what, people still talk, chat, even coordiate when they all get grouped up. The social landscape of the game has not been destroyed and people have not gotten lazy.

Expanding this feature to include flashpoints will have the same effect the PvP tool is already having....allowing people to enjoy the game while out doing stuff rather than just sitting around in fleet all the time.

Rowein's Avatar


Rowein
02.01.2012 , 10:37 AM | #544
LFD tool in WOW was used at your own risk. If you "had" to do a dungeon you used it. 50% of the time there was a least one jerk yelling "hurry, let's go, don't do it that way do it this way...." Sometimes I got a good group and we ran several more dungeons together because the chances of getting another "good" group was slim.

In SWTOR I have all but given up on 2+ quests. Public chat has proved to be less than useful. The Who feature works, but very slowly. I am not one of those people that have four hours to wait for an answer. I guess if I played eight hours a day it might work out well.

You have to decide if you can put up with the 12 year old jerks in LFG so that you can get your 2/4+ quests done. I think putting up with the jerks is worth it.
ROWEIN
RP-PVP
SPQR

MalignX's Avatar


MalignX
02.01.2012 , 10:58 AM | #545
Quote: Originally Posted by Touchbass View Post
I wouldn't recommend trying to have a logical conversation with that person. If you scroll back a few pages in the thread I've listed some blatant lies she's committed and not owned up too.
Round and Round we go, eh? /Ignore is as amazing on forums as it is in game!
Just because I do not care, does not mean I do not understand.

MalignX's Avatar


MalignX
02.01.2012 , 11:00 AM | #546
Quote: Originally Posted by Touchbass View Post
When you change the system for doing something there bound to be adjustments that may or not cause internal strife. When they added X-pvp and X-LFD there must of been some impact for a certain portion of the playerbase. My personal opinion is some players lost their sense of importance and direct contribution to the world and tight knit groups were not longer necessary in the same capacity.

Are those issues for certain people? Hell yes, I don't think people are complaining just to complain, well most of the people anyways. That being said, the amount of good the X-LFD and X-PvP did for WoW grossly outshines any negative onsets that may or may not have been brought on by the X-LFD/PvP. We keep hearing these generic "I quit" posts, personally I think they just wanted to quit WoW for the "right reasons" to makethemselves feel better about their decision to leave it.

I've been skating around the issue, thanks for barring with me. Currently there is no way to quantify any damage, if any the X-LFD/X-PvP did to the WoW community. Feelings of community are personal subjective stances that are highly susceptible to human error. People are telling us that quit because of the X-LFD in one paragraph, but yet if you follow them into their later posts they admit to playing the next expansion, so clearly it isn't a very big issue as people say it has become. If someone can demonstrate subscriptions went south after the implication of the X-LFD then they'd have their evidence, frankly everyone tries to avoid that evidence and goes straight to anecdotal evidence.

When examining the X-LFD issue, all we have to do is notice that Blizzard didn't scrap it, they expanded it's function and other games have adopted it. This makes it a success, there is no way to look it other than a massive success. Why on earth would people be posting in another game forum asking for a feature if it wasn't a massive success? People are more concerned with making it seem like a failure than presenting arguments to convince us that it may not work in SWTOR. Who knows, not all games are similar to each other, maybe there are specific reasons why a X-LFD tool wouldn't work in this type of a game, they should be spending more time trying to look for those kind of reasons instead of trying to discredit a known market hit.

Now, I'm willing to compromise and implement the X-LFD in stages so server stability and cohesion isn't affected, whatever that means. I was fortunate to end up a very populated server so whether it's X-LFD or internal won't it affect me all. Well actually that's a bit of a lie I can't find anything in the day hours, I doubt anyone can either. The only reason I am advocating is for the other players who will probably just quit without voicing their concerns and leaving the rest of the population on their backwater server in a terrible state.

/rant off
Amen.
Just because I do not care, does not mean I do not understand.

BigGun's Avatar


BigGun
02.01.2012 , 11:32 AM | #547
Thank you all for the constructive feedback. I would like to know explain better some points that I made that have been called into question.

Quote: Originally Posted by Manathayria View Post
I actually used gearscore off and on. Partly to see how I stacked up vs my group, and partly as a healer or tank to see if I was likely to have issues keeping someone up/if they'd have issues keeping me up.
The issue isn't always the tool, it's the tools abusing the tool that made it undesirable.
This is exactly why I used it as well, I don't deny that I used it, it's just I feel that the negatives the system brought outweigh the positives. This is highly opinionated though and everyone experience could be different. Thus we now move into why I brought Gear Score up in the first place. On my server back in WoW, GS only came around when Bliz added a built in gear check to the LFD tool. People now needed to know their score and how it was compiled in order to improve it so they can run instances. People started downloading the addon and everything went downhill. Elitism was horridly rampant.

I'm not saying people weren't kicked due to gear before GS. I'm just saying, in my personal experience, that it got worse and blown out of proportion. In my mind due to this experience Wrath LFD and GS were something that walked hand in hand. I didn't even think that this wasn't true on all servers. I do now see how they could be separate issues and will drop this tangent.



Quote: Originally Posted by Manathayria View Post
I think the only reason for teleportation is because people will decide to hit quests and things along the way to a heroic or on their way back to the FP. I know the majority aren't likely to, but you will have some that feel their role is 'vital' enough that they can do it. Mind you... reducing CD on the emergency fleet pass to 1hr would solve this issue to a point. That combined with the 30min port would discourage the behavior a little by making it easier to get back.

I could see putting in a tool that would allow you to accept (with the auto port) but not have the port work while in combat or conversation. This would allow you to finish what you're doing, port you back to where you were when you're done, but not make you drop/reque. A group shouldn't have to wait for you to finish a mini-instance for a quest, but on that same note, they shouldn't care about letting you finish one fight and then porting to the instance manually using the LFG tool.
As I stated, you don't even need to reduce the CD on the Emergency Fleet Pass, although I don't know why they felt the need to increase it by so much, because there is already a FP shuttle on almost every planet. However I do realize that so people wouldn't want to even do that so the best option is to make it so you could accept the group invitation and not be immediately teleported. When you are ready to go you just hit a "Travel to FP" button and away you go. Of course a timer, maybe 5min, would have to be put on this so somebody doesn't hold the group up for an hour.




Quote: Originally Posted by Manathayria View Post
I think tools to encourage friend/guild groups would be a good idea as I mentioned before.
I wholeheartedly agree.

Quote: Originally Posted by Manathayria View Post
I actually believe the biggest reason the BC LFG tool for wow was scrapped wasn't so much because of people using /trade, I think it was actually us complaining about lockouts. I might end up in a group with 3 other people that want to keep running HM, however, each of us has different dungeon timers. We couldn't q for random - which meant if we were too spread out on lock outs we had to disband as it all had to be specific queue or nothing. I didn't hit the issue too much, but when you did it was always later in the day. Randoms bypass the lock (though they also put it into place) specific q you're looking at whatever specific dungeons you did being locked + any limitations from other people's locks... which is why a random on top of specific may be a good addition.
Now that you mention it I do remember this being issue from BC to Cata. I wouldn't be against having a random option that could by pass locks. I do think having my specific ques like I previously described would be a vast improvement over only random ques. We should have the best of both worlds!

Quote: Originally Posted by Nitewolfe View Post
One of the points i would like to cover is your part on server forums and blacklisting.
Even if this forum gets server based forums the forum policy is a no name and shame one.
If you were to call some one out by name and server you would risk forum actions against your forum accounts and the info would be deleted. This includes links to screen shots or vids that have the player name and server listed for the purpose of naming and shaming.
This is done because naming and shaming is to open for abuse!
You bring up a valid point about the fear of it being abused. I could see how people could go Batman on trolls and ninjas but at the same time someone posts "LOL LOOK AT THIS N00B!!!!!" and shame people for the wrong reasons.

Thus I open it for discussion: What would a better reporting tool look like/be?

I firmly believe that if a LFD tool is implemented that a better reporting system is needed.

"Why? Just suck it up and get over."

For the same reason people have locks on doors. It isn't to keep bad guys out, bad people will still break into your house regardless of a lock if they really want to, it is to keep good people good.

If there were some sort of consequence for being a indecent person than normal people would be discouraged from becoming trolls just because others are trolls.


Quote: Originally Posted by Nitewolfe View Post
The real issue at hand here is options. The more the better IMHO.
Options for single or cross server
Options for need/greed (as you stated a pet need would help).
Options for cross server friends list and ignore list.
Options for roles
Here here! These are indeed great options and ideas. i would love to see a xserver friend and ignore list. I don't know how feasible it would be but we can hope! As I also stated i am a for role options and I will accept, expecially after reading more of the constructive posts in these forums, that the option for xserver ques may be an inevitablity. It NEEDS to be an option though, or they could pull from the server first and then after 10min or so start to pull from xserver.

Keep the constructive feedback coming!
I live to serve the Republic.

Touchbass's Avatar


Touchbass
02.01.2012 , 11:41 AM | #548
Quote: Originally Posted by Moricthian View Post
I'm going to keep making this point. LFD do not make people lazy nor does it remove the social interaction in this game. Do you know how I know this? We have a PvP que. It finds a group for you and guess what, people still talk, chat, even coordiate when they all get grouped up. The social landscape of the game has not been destroyed and people have not gotten lazy.

Expanding this feature to include flashpoints will have the same effect the PvP tool is already having....allowing people to enjoy the game while out doing stuff rather than just sitting around in fleet all the time.
Amen, it works in pvp which have a worse crowd it'll work in pve

Sendrel's Avatar


Sendrel
02.01.2012 , 11:53 AM | #549
Quote: Originally Posted by BigGun View Post
You bring up a valid point about the fear of it being abused. I could see how people could go Batman on trolls and ninjas but at the same time someone posts "LOL LOOK AT THIS N00B!!!!!" and shame people for the wrong reasons.

Thus I open it for discussion: What would a better reporting tool look like/be?

I firmly believe that if a LFD tool is implemented that a better reporting system is needed.

"Why? Just suck it up and get over."

For the same reason people have locks on doors. It isn't to keep bad guys out, bad people will still break into your house regardless of a lock if they really want to, it is to keep good people good.

If there were some sort of consequence for being a indecent person than normal people would be discouraged from becoming trolls just because others are trolls.
The biggest reason pro-LFD advocates harp on the ignore function is because its the only way (and i can't stress enough the one and only way) to ensure you don't have to mess around with people you've had a bad experience with in the past. Server blacklists don't get it done. And mostly I'm just not comfortable with the more punitive suggestions people make - its always too open to abuse. Ignore fixes the problem in a more permanent way. Barring something truly obnoxious, you don't have to report someone you'll never group with again.

I think a better way to go about this is to put more control (even via cross server) in players hands regarding who they group with using an LFD tool. Its been suggested multiple times (some of them in this thread) that along with cross server friends lists/chat, you should have the option to rate players that you've grouped with previously. A purely personal rating that only serves to rate your preference for grouping with that person again in the future and isn't in any way attached to the player being rated. You'd be able to rate people up or down and the LFD system would then attempt to place you with people you've previously rated up while avoiding those you've previously rated down. Yes, you'd still be subject to bad behavior while you're populating your lists, but it avoids the possibility of abuse that would come with a more public rating system.

mdobrowney's Avatar


mdobrowney
02.01.2012 , 12:14 PM | #550
How i would do it is leave things the way they are. Allow players to group up within chat or there guild to run a flashpoint. Then add A thing called Group finder. This would just group 4, 8 or 16 players up. You would pick if you wish to be a tank, DPS or Healer and what Flashpoint or Op you wish to run. From their make them get themselfs to the Flashpoint or Op.
Need someone takin care of . Head to http://bh4hire.com/ and put a bounty on them.