Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Gear based PvP is amateur hour

STAR WARS: The Old Republic > English > PvP
Gear based PvP is amateur hour

RycheMykola's Avatar


RycheMykola
02.01.2012 , 10:23 AM | #121
Quote: Originally Posted by BDutch View Post
That's... quite an analogy

I think an easier example is: WoW's tournament servers give everyone the same gear for Blizzard's arena tournaments.
You need to pay extra for that too, thats another fee above the $15 monthly fee.

Also, I believe you receive real life rewards too.

If SWTOR had a ladder tournament where the #1 team got a $1000 USD prize, then yes, gear should be equalized.

dannythefool's Avatar


dannythefool
02.01.2012 , 10:24 AM | #122
Quote: Originally Posted by Meko View Post
All I am hearing on here is people complaining about 'unfair' advantage of other players having better gear because they worked for it. If you had two gladiators in ancient rome facing off would one of them say hey this is unfair because he only spent 10 days training for the fight while the other guy spent 6 months?
Actually the way that translates to SWTOR is one gladiator who trained 10 days, powerleveled to 50 and got his first few pieces of champion gear (after 10 days you potentially completed two weeklies and several dailies). The other actually played the game for 50 levels, but even if he didn't do anything but PVP, he would have no gear to show for it. However, the other player with ten days of training gets a mechanical advantage.

Comparing gear grind to training, or working for your victories, IMHO just shows that you don't fully grasp how the system works. In a perfect world you would maybe train for six months and then be better, by way of your skill and experience you acquired during these six months, than someone else who just did it for ten days. In SWTOR and MMOs with similar systems, instead you find yourself on a pre-destined path to greatness, you don't actually have to train, you just have to sit through a specific amount of time, and then you get a mechanical advantage over players who did not do that yet.

The system is making you feel like you got better, when in reality you didn't, because you're winning with help from a mechanical advantage and not skill or experience you acquired through training. And everybody gets the exact same canned experience completely regardless of actual skill, experience, or effort.

This is what people complain about. Half these complaints aren't even about having the disadvantage. Having the mechanical advantage is just about as bad because you can't honestly look at your face in the mirror and say to yourself that actually got better at the game. You win more often, but you know it's because you have an advantage that solely comes from spent time, not actual effort you put in.

Lydeck's Avatar


Lydeck
02.01.2012 , 10:24 AM | #123
I can't believe I just read some PvP kiddy getting on someone for "being lazy" and not "wanting to work" by playing a video game for 5+ hours a day to grind out Battlemaster gear so they won't get facerolled.

Oh people of the internets, I love you so.

Fact of the matter is that gear based PvP is total trash. That's why 49 and below is extremely fun, and once you hit level 50 the PvP turns into a gigantic **** sandwich.

As far as the carrot-on-stick thing people are talking about, you could easily turn the PvP gear into a cosmetic reward rather than a statistical one.

Of course I'm sure people wouldn't like that, because God forbid PvP be based anything other than how much of a life you don't have.

Torleen's Avatar


Torleen
02.01.2012 , 10:24 AM | #124
It's time people just kept reminding these individuals who seek a vehicle to shield themselves from insecurity about how pathetic their lives at home are that just because they spent hours grinding out gear that they are not actually "good" at anything. That they are not "accomplishing" anything resembling competition.

They get all elitist, pat each other on the back and set up the ego boost circle jerk. It actually reminds me of a strange bastard child of the behavior of jocks in high school only replacing roid rage with nerd rage. (And at least sports require real work and skill).

They come to MMO's and see a chance to click buttons rather then doing push ups and sit ups and practicing a real set of skills. They want the fact that they don't have girlfriends or social lives to be something that makes them strong instead of weak.

It's pathetic.

If a guy picks up a gun and shoots a 8th degree black belt in Karate he did nothing that measured any skill. He was lucky enough to have a piece of gear.

Bioware. Take note. People are leaving the 50's bracket to RE-ROLL new characters because PVP is more enjoyable WITHOUT gearflation.

This is pretty obvious.
Want to hunt griefers/gankers?
Do you like to PVP, OR RP, OR both, or either?
Honor might just be the guild for you!

copasetic's Avatar


copasetic
02.01.2012 , 10:29 AM | #125
Quote: Originally Posted by RycheMykola View Post
I don't know if you realized this, but there are Quests, Flashpoints, etc where you can get better gear in the game.

So, you are basically asking that everyone PVP's in the same gear and everyone is "equalized". So then, what would be the point of PVP bags, WZ and Merc Commendations then? Whats the point of PVP gear if everyone has the same gear.

Go ahead and tell yourself GW2 won't be gear based either.

the only games where PVP or competition is NOT gear based are Console Games.
"Standardized Gear" in PvP means nobody has a huge advantage from having better gear, such as Battlemaster gear with far more expertise and stats than any other gear. By standardizing it, everyone is on an equal playing field and the only way to defeat the opposing team is through strong teamwork and coordination.

My ideal PvP system would be to standardize all PvP gear. Whenever a player enters a Warzone and is in the 2 minute "waiting zone" before the WZ begins, the player must choose a set of gear from multiple different choices. Each set of gear will have different itemization stats so that the player can decide which role he wants to fulfill, such as more Endurance to be tankier or more Strength/Cunning to do more DPS or more Willpower to have more Force to heal more. The stats from these sets of gear will also change depending on what class the player is playing (Sith Warriors obviously need more Endurance/Strength while Bounty Hunters need Aim/Endurance). This appeals to both PvE players that raid every day and have far better PvE gear than other players and PvP players that do Warzones all day and have full Battlemaster gear. Both of these types of players will be on the same playing field when they enter a Warzone due to having standardized gear.

The rewards for winning Warzones and gaining Valor can be cosmetic rewards, such as unique looking sets of gear that are still standardized with the other sets, unique titles that can only be gained once, unique mounts and/or social gear, unique schematics for gear that only that player would be able to create and sell, etc. The rewards are fine as long as rewards aren't giving distinct advantages over other players in PvP.

RycheMykola's Avatar


RycheMykola
02.01.2012 , 10:30 AM | #126
Quote: Originally Posted by Lydeck View Post
I can't believe I just read some PvP kiddy getting on someone for "being lazy" and not "wanting to work" by playing a video game for 5+ hours a day to grind out Battlemaster gear so they won't get facerolled.

Oh people of the internets, I love you so.

Fact of the matter is that gear based PvP is total trash. That's why 49 and below is extremely fun, and once you hit level 50 the PvP turns into a gigantic **** sandwich.

As far as the carrot-on-stick thing people are talking about, you could easily turn the PvP gear into a cosmetic reward rather than a statistical one.

Of course I'm sure people wouldn't like that, because God forbid PvP be based anything other than how much of a life you don't have.
If the levels 10-49 got 0 XP and no WZ commendations, how popular would the 10-49 bracket be?

Same analogy with the 50 bracket, people PVP to get gear. If the WZ's gave nothing out besides "just do this for fun", barely anyone would be PVPing.

Heck, even if PVP gear was removed, people would be crying then that Person X has better Mods, Operation Gear, etc...............

salamanderx's Avatar


salamanderx
02.01.2012 , 10:32 AM | #127
We need a naked (while in) PVP server!



Bioware... THE PEOPLE HAVE SPOKEN!

Seriously, this would be pretty cool. Basic weapons of course to use your abilities.
MAY THE FARCE BE WITH YOU

Snaex's Avatar


Snaex
02.01.2012 , 10:32 AM | #128
in my experience good people get the gear. **** and stop whinning.

Vegathegreat's Avatar


Vegathegreat
02.01.2012 , 10:33 AM | #129
Quote: Originally Posted by BeKure View Post
Protip: People PvP mostly for the fun factor and most of those PvPers would be willing to do so for vanity items/mounts etc.
Imo, I think all stats should be void in PvP. I think they should only apply to the PvE side of the game. Success in PvP should come down to who can better utilize the PC peripherals.
I'm sure the carebears will disagree though.
no, the majority of MMO players want to gear up and then take the gear and PVE and PVP with it......

MMO's are about gear progression, FPS shooters and co-op rpg's are baseline with perks......you want another genre of game, not MMO

RycheMykola's Avatar


RycheMykola
02.01.2012 , 10:35 AM | #130
Quote: Originally Posted by Asnine View Post
mmm, cause your first post was so useful.

My post in response to your post was in exactly the same line.


Also, nowhere in the OP's post did I see him asking for standardized gear.
edit: I guess it could be interpreted as such.


And lol and you thinking your posts have been on topic and helpful to the conversation.
From the OP:
Quote:
.People have been wanting a PvP game that was based on their ability, as opposed to what they wear, for years. This is not it.
If you want a PVP game that is NOT based on gear, you either need:
A.) Standardized Gear
b.) Naked PVP Warzones.