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Nerf tracer missle now


wtb_skillz's Avatar


wtb_skillz
02.01.2012 , 08:34 AM | #151
Sounds like someone should interrupt tracer missle.
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Buddhalux's Avatar


Buddhalux
02.01.2012 , 08:45 AM | #152
Exactly!! If I get interrupted then I have to change the rotation on the fly and either reposition or move towards or away from them.

Magdain's Avatar


Magdain
02.01.2012 , 08:48 AM | #153
Quote: Originally Posted by Buddhalux View Post
Exactly!! If I get interrupted then I have to change the rotation on the fly and either reposition or move towards or away from them.

Alternatively you could just cast 2 charged bolts while you're interrupted and do virtually the same damage output as tracer missle.
>>Magdain - Sawbones<<
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Maslachak's Avatar


Maslachak
02.01.2012 , 08:52 AM | #154
What i dont understand why is everyone calling it ''spamming'' tracer missile. I
ts abvious that u dont know anything about arsenal spec.
You need to shoot off 3 TM's to start your rotation, after that u shoot your other skills for which u just got bonus dmg etc, when they are all on cd, then u start with TM again and repeat, there is absolutely nothing else to use, unless someone puts your TM on cd then u will shoot Power shot if you are smart.
So its hardly spamming just one skill, its just that you see it being used the most because thats always start of rotation, ok well sometimes its explosive dart

AlexanderCarrick's Avatar


AlexanderCarrick
02.01.2012 , 08:53 AM | #155
Well I've met one 'good' Merc lately. I was playing a Gunslinger, I am low level for now, since it is my alt but still. My rotation was Cover->Flash (my only cc for now)->Aimed Shot(2.5 sec activation time, 15 sec cooldown)->Charged Burst (1.5 sec activation, it isnt really spammable since it takes 1/5 of my energy, ). Guess what he did?
TM->TM->TM->TM->TM. I died. And at the end of the match he had about 50 kills and 5 deaths while he was using ONLY TM for the WHOLE match. That is ridiculous. So giving this ability, let's say a 5 sec cooldown would be really nice and a good Merc still would be able to pwn in pvp, a good merc not a TM spammer.

Maslachak's Avatar


Maslachak
02.01.2012 , 09:01 AM | #156
And how do you know he was using only TM? Its just that you probably didnt see insta cast Heatseeker missile and rail shot so you thought it was all TM..
And if you died in those 5 shots then your gear is crap and that merc has very good gear.

Migrayn's Avatar


Migrayn
02.01.2012 , 09:02 AM | #157
Quote: Originally Posted by Maslachak View Post
.
And if you died in those 5 shots then your gear is crap and that merc has very good gear.
This arugment did not help Operatives or scoundrels.

Try to defend it all you want Mercs and their counterpart are due for a nerf.

Maslachak's Avatar


Maslachak
02.01.2012 , 09:06 AM | #158
Seriously? There is no way i will kill anyone in 5 shots in lvl 50 bracket wz's.
Well maybe if i get EXTREMELY lucky so i get 5 crits in a row, and even then it depends who am i hitting.

RycheMykola's Avatar


RycheMykola
02.01.2012 , 09:08 AM | #159
Quote: Originally Posted by AlexanderCarrick View Post
Well I've met one 'good' Merc lately. I was playing a Gunslinger, I am low level for now, since it is my alt but still. My rotation was Cover->Flash (my only cc for now)->Aimed Shot(2.5 sec activation time, 15 sec cooldown)->Charged Burst (1.5 sec activation, it isnt really spammable since it takes 1/5 of my energy, ). Guess what he did?
TM->TM->TM->TM->TM. I died. And at the end of the match he had about 50 kills and 5 deaths while he was using ONLY TM for the WHOLE match. That is ridiculous. So giving this ability, let's say a 5 sec cooldown would be really nice and a good Merc still would be able to pwn in pvp, a good merc not a TM spammer.
5 TM's = 7.5 to 8 seconds of just casting time.

So you just stood around doing NOTHING for almost 8 seconds and let someone attack you.

And its the other classes that are overpowered, gotcha.

Anyankin's Avatar


Anyankin
02.01.2012 , 09:11 AM | #160
Jeez, some ignorant people really needs to learn how to play. Saying gunnery commando or arsenal mercenary is overpowered in PvP should go do something else. Or do some actual research.

I'm not sure this would even be an issue if the animation to Tracer Missile wasn't so blatantly obvious. Every class has a filler/spam ability they use in their cycles.

What about the other classes that can 1. do more damage and 2. not so ridiculously easy to interrupt and screw up the whole cycle/ability?

It's just player skill really, and you obviously don't need to be nerfed...
/Any
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