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PVP - A Long Hard Look At The Good, The Bad And The Ugly

STAR WARS: The Old Republic > English > PvP
PVP - A Long Hard Look At The Good, The Bad And The Ugly

cycao's Avatar


cycao
01.31.2012 , 07:13 PM | #21
great post




......you have my stamp of approval

AudioProject's Avatar


AudioProject
01.31.2012 , 07:18 PM | #22
OP hit the nail on the head.

Plz add arenas.

pinealogik's Avatar


pinealogik
01.31.2012 , 07:25 PM | #23
Quote:
Quitting out early. There should be a deserter penalty given to players who leave Warzones before they are complete.
What the ****, I'll never understand this. Really, I don't get it. Why penalize people that want to leave your fail Warzone?

Koskilicious's Avatar


Koskilicious
01.31.2012 , 07:28 PM | #24
Quote: Originally Posted by pinealogik View Post
What the ****, I'll never understand this. Really, I don't get it. Why penalize people that want to leave your fail Warzone?
Because when someone leaves early, it severely disadvantages the rest of the players in the Warzone. It essentially turns a losing game into a lost game. If you want to leave, thats okay, but its not cool to leave a losing game just to re-queue and try your hand again. You should have a deserter penalty.

Bregah's Avatar


Bregah
01.31.2012 , 07:31 PM | #25
Quote: Originally Posted by Koskilicious View Post
bump.
Very good summary of all the major problems with this PvP system.

dejavy's Avatar


dejavy
01.31.2012 , 07:32 PM | #26
Agree with all except arenas.


Hope arenas will never find place in TOR.

Koskilicious's Avatar


Koskilicious
01.31.2012 , 07:35 PM | #27
Quote: Originally Posted by dejavy View Post
Agree with all except arenas.

Arenas will kill balance in the game because devs will be constantly trying to fix balance for high end top geared arena teams. The rest of ordinary players will always complain because their classes sux in comparison with others only because in top gear his numbers theoreticaly would be too high. I remember the day when hunters suked before they get top arena gear and devs said "hunters are fine". Hunters were fine indeed if your hands straight and gear top. But MOST hunters didn't have it because no one wanted to play with hunters when you have a shpriest or a frost mage. I said bb to WoW and left because i didn't want to play any other OP class of a season. (20 frost mages on BG was a norm once)

I don't want to see ultra top geared arena imps anihilating all those who didn't manage to get the gear in first 2 weeks of the arena season. ALL players must have equal possibilities of getting top gear. I spent 2 weeks farming valor for BM and i have my top gear now. I don't want any arenas to get even better gear because even now my foes don't have a chance even in centurion (some in full champ) against me. Arenas will quickly define top setups of players and if you don't suit it, you'll just stay back. Let me guess 4 sorc setups will be here and there everywhere. They don't even need a healer.

Hope arenas will never find place in TOR.
Arenas don't have to follow the same rules as WoW. But I think its important to look at what aspects of WoW made the game so successful, and what aspects were a hindrance. Overall, arenas gathered a large community, and a very loyal community at that. One idea would be to have all gear equal when someone joins an arena, and make gear less determining towards a win than skill.

I don't want to turn this game into WoW. I just want to take the best from both worlds and make a better game.

shiznank's Avatar


shiznank
01.31.2012 , 07:37 PM | #28
you make good points. but you also assume this is a pvp game (you state it several times) and it is not, what on earth would make you think that a developer like bioware would give anything more than a passing thought to pvp? especially with EA screaming release at them every 20 days.

as far as arenas... they need to be added immediately, have a 15 - 30 second time period to choose your ARENA ONLY ALWAYS EQUAL set of gear (healer vs DPS set for a commando lets say) and give absolutely no reward other than a team rank system. if you argue this, then you aren't in it for the competition.

bottom line, this game... just isn't that good, we all want it to be... but thats just because its star wars themed, if it wasn't, lets face it, it would be a trash trash game with >100k subs.

Koskilicious's Avatar


Koskilicious
01.31.2012 , 07:39 PM | #29
Quote: Originally Posted by shiznank View Post
you make good points. but you also assume this is a pvp game (you state it several times) and it is not, what on earth would make you think that a developer like bioware would give anything more than a passing thought to pvp? especially with EA screaming release at them every 20 days.

bottom line, this game... just isn't that good, we all want it to be... but thats just because its star wars themed, if it wasn't, lets face it, it would be a trash trash game with >100k subs.
It doesn't have to be a PVP only game. I recognize and respect that. But Bioware has stated that PVP will be a pillar of the game. I just want it to be the best it can be, and I'm hopeful they will respond, although that optimism is definitely wavering.

Paucky's Avatar


Paucky
01.31.2012 , 07:45 PM | #30
I agree with most of what you are saying, the PVP does need work. I enjoyed Arenas, but I think it changed MMO PVP forever, and not in a good way. I think they can make a small Warzone that is 4v4, and you will get the same affect as Arenas. Then Bioware can open other Warzones, and focus on PVP as a whole, and fix all of the bugs. If they focus on a new system, and Arenas, then PVP as a whole will suffer. Lets fix what is broken now, before we add more broken stuff to spread out our resources to address.


Idea: I want a large never ending Warzone, so I can join and run PVP any time I want. I want to be able to have many quests in there, that can be repeatable, and offer pvp rewards. I want small side quests, where a small stealth group tries to capture a point, then it triggers a new quest for the other faction to defend it, and promote small surgical strikes, where both factions have the opportunity to Gank, and kill in PVP, while having a lot of fun.

This would be a great way to collect your armaments, and run other pvp quests, and dailys. They can also program bots that they can put in to offset the population imbalance. They can make them smart, and run in groups of 3 or 4, and have them also running the quests, and ganking people.

The ideas, and potential for running an eternal Warzone are endless.

The only concern is that there has to be small short quests, and side quests. fighting for 6 hours, and getting 32 valor would suck, so it needs to have some good controls as well.