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Tanks: That which will kill SWTOR PVP.

STAR WARS: The Old Republic > English > PvP
Tanks: That which will kill SWTOR PVP.

inseeisyou's Avatar


inseeisyou
01.31.2012 , 10:22 AM | #121
LOL... I can only assume the OP is trying to divert attention from Sorc/Sage and BH/Trooper nerf talk.

You can't possibly complain about tanks which are totally worthless against the massive amount of Force/Tech spam that come from those two classes and comprise over 80% of DPS in warzones.

I applaud your attempt to muddy the waters however, it seems to be very effective thus far.
BoycottEA.com
Because enough is enough!

Amp_'s Avatar


Amp_
01.31.2012 , 10:22 AM | #122
Quote: Originally Posted by Xilrasis View Post
You nailed it. Thanks, please play again. Also, just in case you missed it, I fixed it for you.
It's not fixed. You just changed it into what you want to hear.

Ever stop to think why your thread is the only one here complaining about this and it's not as popular of a topic as say Ilum? Because it's not an issue for a lot of us who understand what to do. Just because you have a problem, doesn't mean it's everyone's problem.

Learn to play smarter, not harder. If you spent less time complaining on the forums and more effort into getting better, you might actually improve. I'm going to go hop into some warzones and kill tank/healer combos now while you still keep trying to figure it out.

Catch ya later.

Yfelsung's Avatar


Yfelsung
01.31.2012 , 10:23 AM | #123
Quote: Originally Posted by Pandanks View Post
Huttball: Everyone sits around middle fighting and never getting the ball. This has been talked about numerous times by high-level pvp'ers in other threads.

Alderaan: Sides are capped, everyone fights in middle, no one caps it and no one dies. Has also been talked about consistently in other threads.

Void Star: No one breaks through the doors, on either side, ever.

Hm.
Huttball: Whoever holds the ball at the end of a tied game wins, so if a bunch of idiots just fight in the middle and don't touch the ball, the one intelligent player on a team will win the match.

Also I've yet to play a Huttball where no one goes for the ball.

Alderaan: If Mid is too hostile, you send ninjas to side. I've never had a tied Alderaan match, ever. You're creating a hypothetical fight that doesn't ever happen in real life.

Void Star: I've only had one match with a zero-plant score, and that's fine, tie games should happen occasionally. Usually one team manages to get at least through one door.

It is HYPOTHETICALLY POSSIBLE to have all stalemate games, but in REALITY it almost never happens.
MHORDSUNG SOULGRINDER, LEGATUS OF PHOBOS LEGION

At the end of days the dragon stands tall and with limitless rage it illuminates all.

Trujan's Avatar


Trujan
01.31.2012 , 10:24 AM | #124
Quote: Originally Posted by Ravaran View Post
Each side can have tanks/guards/taunts, so I'm failing to see the problem.
BOOM! Common sense and logic. Please don't ever leave!

How long does the Aoe taunt last for, you know the one that debuffs for 30%? Oh and while your at it, what is the cooldown on that taunt, i just can't remember.

Oh and this is hilarious, i tried using harpoon, to break up a healer tank combo, and guess what it didn't work! Silly abilty that you know!
Oh boy, and don't get me started on the interupts, they are so useless. I mean all they do is stop a spell being cast at the time, and for a while after, i forget how long for though. But in all seriousness, even if you do interupt a healer, so they can never heal, they still magically never die! Crazy i know!

Xilrasis's Avatar


Xilrasis
01.31.2012 , 10:25 AM | #125
Quote: Originally Posted by Yfelsung View Post
No warzone revolves around kills.

Hence if neither team can kill, it comes down to which team can play the objectives better.

Meaning even in a game where no one dies, one team is still going to win.
Which, according to bioware, is whomever wins a seemingly random dice roll when there is a total stalemate, or whoever caps their associated side point a fraction of a second faster in civil war. Huttball is another monster entirely, but i've seen matches where one person holds the ball literally the entire game while he remains nigh unkillable, but its still a win. In this case, its whoever has a sentinel/marauder to pop valorous call and 80% transcendence the team to the middle so they can pop force speed and grab the ball first wins.

Sure, one team wins -- but all of the solutions are not good ones.

Yfelsung's Avatar


Yfelsung
01.31.2012 , 10:27 AM | #126
Quote: Originally Posted by Xilrasis View Post
Which, according to bioware, is whomever wins a seemingly random dice roll when there is a total stalemate, or whoever caps their associated side point a fraction of a second faster in civil war. Huttball is another monster entirely, but i've seen matches where one person holds the ball literally the entire game while he remains nigh unkillable, but its still a win. In this case, its whoever has a sentinel/marauder to pop valorous call and 80% transcendence the team to the middle so they can pop force speed and grab the ball first wins.

Sure, one team wins -- but all of the solutions are not good ones.
And if total stalemates happened more than say once in a couple hundred games, then maybe it would be a problem, but they're rare (so rare I've seen ONE since launch on my server).

A rare total stalemate is perfectly acceptable.
MHORDSUNG SOULGRINDER, LEGATUS OF PHOBOS LEGION

At the end of days the dragon stands tall and with limitless rage it illuminates all.

Maestrodomus's Avatar


Maestrodomus
01.31.2012 , 10:30 AM | #127
Just takes good team work.

I'm a sinTank in rakata/columi who usually plays with a healer and dps on vent; it's pretty tough to take down a decent group with an active tank that is taunting like crazy, constantly switching guard, and running amok in the healer and range group being highly annoying by debuffing and knocking back/interrupting healers.

And may I suggest not try to pull them apart, but sometimes I prefer to stand in our group in the middle and cherry pick healers from the back by pulling them from the back into the middle followed by a quick wither so they can't get out. They will melt under focus.

Xilrasis's Avatar


Xilrasis
01.31.2012 , 10:30 AM | #128
Quote: Originally Posted by Yfelsung View Post
Huttball: Whoever holds the ball at the end of a tied game wins, so if a bunch of idiots just fight in the middle and don't touch the ball, the one intelligent player on a team will win the match.

Also I've yet to play a Huttball where no one goes for the ball.

Alderaan: If Mid is too hostile, you send ninjas to side. I've never had a tied Alderaan match, ever. You're creating a hypothetical fight that doesn't ever happen in real life.

Void Star: I've only had one match with a zero-plant score, and that's fine, tie games should happen occasionally. Usually one team manages to get at least through one door.

It is HYPOTHETICALLY POSSIBLE to have all stalemate games, but in REALITY it almost never happens.
Read my example of "holding the huttball teh entire match" and capping a point a fraction of a second earlier in Civil war. Its theoretically "impossible" to tie a game in civil war since the match ends the very moment one team reaches zero, even if that only happens to be 10ms before the other team does.

And i've had TONS of matches with no plant scores on either side in voidstar. Perhaps you don't play enough... or don't play enough against competent players?

I'm just going to chalk this up to maybe my server has a much higher population of active, competent pvping groups compared to your servers.

Quote: Originally Posted by inseeisyou View Post
LOL... I can only assume the OP is trying to divert attention from Sorc/Sage and BH/Trooper nerf talk.

You can't possibly complain about tanks which are totally worthless against the massive amount of Force/Tech spam that come from those two classes and comprise over 80% of DPS in warzones.

I applaud your attempt to muddy the waters however, it seems to be very effective thus far.
I am neither a sorc/sage nor a bh/trooper nor do I have alts of either of those two classes. Thanks, though. They have their own issues which need tweaking.

Trujan's Avatar


Trujan
01.31.2012 , 10:32 AM | #129
I've got it!
The OP wants to nerf teamplay

/signed

Xilrasis's Avatar


Xilrasis
01.31.2012 , 10:34 AM | #130
Quote: Originally Posted by Trujan View Post
I've got it!
The OP wants to nerf teamplay

/signed
Overdone and overused rebuttal, and it misses the point just as much as before. Please go back to the 10-49 bracket.