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Why is Character Creation So Bad?


invispoet's Avatar


invispoet
01.31.2012 , 12:53 AM | #21
Quote: Originally Posted by rmsanford View Post
"Keyboard Commando"? That's pretty funny. On second thought, that's pretty stupid. I said I didn't know what you were talking about. My post didn't attack you.

I'll aknowledge the lack of body type (height would fall under the same category) in WoW. I don't see how poly count is relevant to the conversation, tho. But, I was mostly talking about other things like hair styles, facial hair, jewelry, etc. Heck, even the /dance was race-specific. You can't do tattoos or scars in the other game, but that's not a bad thing.

But, seeing a Sith or Zabrak with hair makes me roll my eyes. Obviously, a decision like that was not thought out very well.

I just think this game could've been far better than it is. The character creation has no imagination. Simply put: it's weak.
Yes, because characters' butts look big, the game is weak.

You also say that the scars and and tatoos are in this game, NOT in WoW, and then dismiss it like it doesnt matter. Just because YOU dont care about scars or tattoos, doesnt mean that the feature doesnt exist, or that it's a bad feature.

They gave you extra customization features, and then you dismiss them, and in the same breath, complain about lack of customization....really?

Really, the customization is on par with most MMORPGS, and comparing it to games of different genres (like EVE, which, despite what most think, is NOT an MMORPG) is literally apples and oranges.

Sure, the customization could use some tweaks, but honestly, it's not game breaking, it helps the game run smoother (too many options for customization in an MMO can be a drag on some systems), and there are bigger issues for them to fix, things that actually effect gameplay.

ZephyJackal's Avatar


ZephyJackal
01.31.2012 , 12:56 AM | #22
Quote: Originally Posted by rmsanford View Post
But, this game is NOT better than the character creation from Blizzard's game.
How droll.

Apax's Avatar


Apax
01.31.2012 , 01:02 AM | #23
APB has an excellent character creation system. So does Star Trek Online. Even Star Wars Galaxies character creation was decent in its day. It's the level of customization many players expect from their MMOs these days, but SWTOR's character creation options are horrible compared to the ones I mentioned. Honestly, Bioware took yet another shortcut in this area and it shows.

By the way, this argument happening over WoW's character creation, you're both correct from your respective directions. WoW had a few faces, skin color, hair types.. it was pretty limited. Way more limited than SWTOR. But WoW did a great job at making their races look different, and in that respect it was much better than SWTOR. Humans had a very different body type from Night Elves, Dwarves, Taurens, Orcs, etc. Even Forsaken (which were just undead Humans) were vastly different from Humans. But in SWTOR everyone uses the same human build with a handful of different heads. All the interesting body types (and races) are reserved for the NPCs.
According to James Ohlen, Game Director: "We're also going to be listening to the community, and seeing what they want to see in the game. We always are listening to the community; you are the people who decide what kind of changes we need to make to the game. Because this game is for you guys."

Eldon's Avatar


Eldon
01.31.2012 , 01:08 AM | #24
More then likely, the bulk of their budget went to voice acting. lol

ZephyJackal's Avatar


ZephyJackal
01.31.2012 , 01:11 AM | #25
Quote: Originally Posted by Apax View Post
Humans had a very different body type from Night Elves, Dwarves, Taurens, Orcs, etc. Even Forsaken (which were just undead Humans) were vastly different from Humans. But in SWTOR everyone uses the same human build with a handful of different heads. All the interesting body types (and races) are reserved for the NPCs.
But at least different members of the same race can have different body types. I abhorred He-Man mage syndrome.

Thelooney's Avatar


Thelooney
01.31.2012 , 01:21 AM | #26
Quote: Originally Posted by Apax View Post
...But in SWTOR everyone uses the same human build with a handful of different heads. All the interesting body types (and races) are reserved for the NPCs.
Which is a shame. Can you imagine the utter and complete glee if say...a Jawa was a playable race? Or how about the classic, Mon Calamari? Wookies? Or whatever race yoda is. Such a vast and diverse species in Star wars universe...

Gaff's Avatar


Gaff
01.31.2012 , 01:21 AM | #27
The character creator is pretty terrible. It is probably my biggest issue with the game, and that just sours every experience.

Do they care? Maybe.

Are they going to do anything about it? No.
"You hurt me long ago; my wounds bled for years. Now you are back, but I am not the same."

Gehoornde's Avatar


Gehoornde
01.31.2012 , 01:23 AM | #28
I agree with OP. This is one of the main reasons so many people are quitting.
PROUD OWNER OF STANDARD EDITION

Chromiie's Avatar


Chromiie
01.31.2012 , 01:24 AM | #29
Quote: Originally Posted by invispoet View Post
Most of the time someone complains about this, they bring up tons of single player games with deep character creation methods (elder scrolls, custom fighter games, etc). .
TOR is a single player derp. I so went there.

Also incase you haven't noticed people are also talking about OTHER mmo's with good character creation system that have some depth.

Star Wars Galaxies

APB

Eve Online

City of Heroes

Rift

Champions Online

Star Trek

Aion


Quote: Originally Posted by Apax View Post
By the way, this argument happening over WoW's character creation, you're both correct from your respective directions. WoW had a few faces, skin color, hair types.. it was pretty limited. Way more limited than SWTOR. But WoW did a great job at making their races look different, and in that respect it was much better than SWTOR. Humans had a very different body type from Night Elves, Dwarves, Taurens, Orcs, etc. Even Forsaken (which were just undead Humans) were vastly different from Humans. But in SWTOR everyone uses the same human build with a handful of different heads. All the interesting body types (and races) are reserved for the NPCs.

I can't help but agree with this. As limited as WoW's character creation is no race looks a like. Unlike say TOR with the Miraluka, Humans and Cyborgs which are all aesthetically the same thing. Twileks, Sith Purebloods, Rattaki, Chiss and anything else I miss look all a like and unless if someone is walking around with out a helmet or has hide helmet on I assume we are the same spieces.

At least WoW I could tell a race by just look at them. Each race runs, walk, jumps and look so different from each other I could deal with the lack of an indepth character creation system.
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

Bigbozo's Avatar


Bigbozo
01.31.2012 , 01:27 AM | #30
Quote: Originally Posted by invispoet View Post
More options is not always better. Honestly, I dont need to stretch out cheekbones, choose how long my nose is, choose how deep my eye sockets are, choose how many toes i have, how many eyelashes I have, how long my tongue is, and 5 hundred other random things that DONT MATTER.

The elder scrolls series has an amazing amount of choices for character customization...and most of it isnt even used by most people. When you're dealing with an online game, there IS such a thing as too much customization. Again, more is not always better.

Most of the time someone complains about this, they bring up tons of single player games with deep character creation methods (elder scrolls, custom fighter games, etc).

THIS IS NOT A SINGLE PLAYER GAME.

In a single player game, you want your character to be as unique as possible, because a major factor of the game comes from customization. This is also why in these single player games, you can generally make your character really good at almost anything you want (skyrim is another great example). The name of the game here is customization.

In a multiplayer game, every single option you change on your character then has to be rendered by every single player on the server that sees you. The more detail (and options) you throw into the mix, the more of a drain it takes on the server and your own hardware. You want to be able to look decent, and somewhat recognizable, but at the same time, you actually want to be able to PLAY the game, too.

Could it be better? sure, EVERYTHING could be better.

Does it suck? No.

The only thing i'd really like to see is maybe 1-2 more body types (maybe one between body types 1 and 2, and one between 3 and 4), and a way to seperate the eyebrows/cheekbones from the skin complexion.
With all the customization that other, older games have, it can't be that big a drain on the servers.

Also, this is a mutly player game. I don't want my character to look like every other player's.

The lack of options is about the only bad point I've found for this game (other than bugs that will [hopefully] be fixed soon). From what I've seen male characters have better hair styles than females. Why can't my female toons have long hair with out covering half their face or a mohawk?