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How to get Battlemaster in a day

STAR WARS: The Old Republic > English > PvP
How to get Battlemaster in a day

sunsu's Avatar


sunsu
01.30.2012 , 08:56 PM | #161
LOL, this is a sure sign people dont give a rats behind about pvp in this game. People are cooperating in getting their gear because of the population imbalance. As someone said getting purps as fast possible is the only thing that matters.

Try and do something and see how your own faction will watch you get pounded into the ground. People wonder why casuals are leaving, you can start by looking here. World pvp in swtor is terrible and people are finding ways to get what they need because the devs dont care, why should I.

gadenp's Avatar


gadenp
01.30.2012 , 09:10 PM | #162
Quote: Originally Posted by sunsu View Post
LOL, this is a sure sign people dont give a rats behind about pvp in this game. People are cooperating in getting their gear because of the population imbalance. As someone said getting purps as fast possible is the only thing that matters.

Try and do something and see how your own faction will watch you get pounded into the ground. People wonder why casuals are leaving, you can start by looking here. World pvp in swtor is terrible and people are finding ways to get what they need because the devs dont care, why should I.
Totally agree with above.

As a Rep in a Sith majority server. It is either this or wait NOTHING ELSE. I have never been able to beat the Sith in Ilum, unless they are not there or only 1 or 2 and many of us (in which I get little valor and have to just slow grind daily points).

But since the Sith always come back with double our numbers, my dailies take hours to complete. I work, so burning all my night on a single daily to hope to get gear is not my idea of fun.

Until BW fixes PVP to make it do-able and fun again. Kill trading is the only viable way to do Ilum. Also WZs on my server is really a case study of patience and defeat. Out of 10 warzones, I am lucky if I win 1.

So to sum it up. The stat of PVP SUCKS and I will do anything to get my dailies completed to get my gear. As it is the only thing I can do in SWTOR at lvl 50 other then raid in the weekends.

Aowar's Avatar


Aowar
01.30.2012 , 09:16 PM | #163
I predict that Bioware will "investigate" the issue and miraculously find nothing at all happened.

Orrow's Avatar


Orrow
01.30.2012 , 09:27 PM | #164
Quote: Originally Posted by Vincedaddy View Post
Bumping up the weekly to 150 kills or armaments just inspires kill trading, bioware's fix to illum was very ill advised.
This is what happens when you lead PvP designer is also your lead PvE designer. You get a guy that clearly has no idea what to do with PvP. So he knee jerks a poorly thought out, implemented, and tested change to the daily, only to have it cause bigger problems then they originally had. Good job Bioware, can we get a real PvP dev team in here before this game becomes Warhammer 2.0?

Zahzah's Avatar


Zahzah
01.30.2012 , 09:33 PM | #165
Already is Warhammer 2.0

Haven't you noticed the layout of the Ilum Objectives is the exact same as a race's side?
5 keeps to control.

Remember the guy making this pvp, is the same one in Warhammer who created the Egyptian themed PVE content when 90% of the playerbase wanted more pvp and pvp fixes.

Thank God GW2 is coming out.

I'm not even pvping on my 50 anymore. Rolled a pub and enjoying the 1-49 stuff.
It's not even a gear grind. Wish it had stayed this way.

Karnyvor's Avatar


Karnyvor
01.30.2012 , 09:45 PM | #166
Kill swapping occurs in many games. Sadly it is difficult to deal with, especially if valid diminishing returns are not created server-side to prevent this.

Personally, I think kill swapping exploits the system and players who do it should get a 1 week character roll-back on first offense. 2nd offense is character deletion. Don't ban the accounts, just delete the character and lock the name down, so the name cant be used again.

a disciplinary action that is not painful doesn't help. Further, this allows Bioware to continue to take their money while they level a new character.
Support the Dragon.

Fallensbane's Avatar


Fallensbane
01.30.2012 , 09:48 PM | #167
Ilum should be flagged as an exhaustion zone until they can fix it. Instead they continue to allow crap to run rampant and unchecked while it continues to do harm to the game. Typical rookie mmo mistake, leave stuff up and work on the fix, where anyone with experience would know it should have been locked down while the fix was worked on.

/shakes head in disgust
Discord - Assassin - Canderous Ordo - Machination (Pit Crew)

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Shrug's Avatar


Shrug
01.30.2012 , 09:54 PM | #168
Player stats were always a reason to prevent Exploiting..

A public database of times player has died in PvP
or killed in PvP, who he killed most, etc etc, just like in BF2
so you could easily see who cheated their way to the top and who is pure honor and respect..

Sadly, game releasers (developers no longer exist) think stats is the devil and demise of their games).. Must be a lot of subscription money in exploitation, since every year it seems to be catered to more and more and great deterents are dissappearing

Drengir's Avatar


Drengir
01.30.2012 , 09:55 PM | #169
Haha, you could have made this post ALOT shorter by just writing; Roll empire and go to ilum.

Screttle's Avatar


Screttle
01.30.2012 , 09:57 PM | #170
i came from pvp in Lord of the Rings Online where it took people day to day play to reach rank 15 for close to two years before the heaviest populated server made the rank. On the server i played on people still arnt rank 15 after 4 years of solid pvp... the community team works and daily interest of the game keeps people around. everyone wants to be the first or the highest rank...

Lotro had the crappest rewards for pvp they were always like having gear 2 lvls under yourself. People aspire to reach the target and be on the top of a ladder, which ever the topic becomes!! It is human nature, it should be years to reach a highest ranking's but the reward for gear shouldnt always be the reward. Having set ranks open up different sets and/or one piece of gear per ranking.

Consumables are the best reward for rank, BW should develop ways to get the consumables that involve time spent on the planet so that pve and pvp can mix. Like collect (X) amount of (Y) from NPC (Z)