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Please, Don't Roll on Items for Another Class in Your Team

STAR WARS: The Old Republic > English > General Discussion
Please, Don't Roll on Items for Another Class in Your Team

Loendar's Avatar


Loendar
01.30.2012 , 06:11 PM | #201
Quote: Originally Posted by ikinai View Post
No it's fair because everyone has an equal ability to roll on an item. You don't have to roll on it, but in all fairness you have the ability to do so. If it's restricted it is no longer fair, as it is restricted to only a few people.
It's restricted because you don't want me to roll for it to sell for cash.

Restrictions by the admission of this group are unfair.

Just because you decide to impose different restrictions on it than I do doesn't make you way inherently more fair.

Admittedly, I don't know you specifically or your feelings on cash rolls - so maybe you are just ducky with them. But most here seem to find that as their only point of contention and that throws their comments of 'fair' out the window.

Cavaras's Avatar


Cavaras
01.30.2012 , 06:13 PM | #202
Gear in this game is like candy, stop crying over it and run it again. Its not the end of the world.. It sucks yes but so does the gear itemization in SWTOR.

ikinai's Avatar


ikinai
01.30.2012 , 06:13 PM | #203
^ what he said


Quote: Originally Posted by Loendar View Post
It's restricted because you don't want me to roll for it to sell for cash.

Restrictions by the admission of this group are unfair.

Just because you decide to impose different restrictions on it than I do doesn't make you way inherently more fair.
I couldn't care less what you did with it. Win and throw it out of your inventory, sell it, put it on your companion. You won it fair and square. How is that restricting and unfair? Please explain.
I'll tell you what, then. Why don't you call me some time when you have no class?
--Rodney Dangerfield Back to School
Is this referral mic on? It's free stuff and stuff, in game.

Loendar's Avatar


Loendar
01.30.2012 , 06:14 PM | #204
Quote: Originally Posted by ikinai View Post
I couldn't care less what you did with it. Win and throw it out of your inventory, sell it, put it on your companion. You won it fair and square. How is that restricting and unfair? Please explain.
Then you are the exception and we have no point of contention.

You and I are on the same page (if I were fully on that page in reality).

StonySpider's Avatar


StonySpider
01.30.2012 , 06:18 PM | #205
So the main problem as I see it is that things get muddled when you add in the concepts like companions and orange gear that you can either need for looks or the mods.

My suggestion is splitting the need button.

If you had a Need for Looks and a Need for Mods button, the people who just want to take the mods of their current armour and put it in the item can roll for the chance to do that, and the people who want the mods as an upgrade can roll to do that as well.

Two seperate rolls would take place, however you can roll on both, if you want.

This solves the problem of people needing for appearance, because the person who still wants the stats has a chance of getting them, and vice versa.

This would even alleviate the problem of people just needing every damn thing they want because they can, because the chances of someone getting something actually useful to them rises.

Loendar's Avatar


Loendar
01.30.2012 , 06:20 PM | #206
Quote: Originally Posted by StonySpider View Post
So the main problem as I see it is that things get muddled when you add in the concepts like companions and orange gear that you can either need for looks or the mods.

My suggestion is splitting the need button.

If you had a Need for Looks and a Need for Mods button, the people who just want to take the mods of their current armour and put it in the item can roll for the chance to do that, and the people who want the mods as an upgrade can roll to do that as well.

Two seperate rolls would take place, however you can roll on both, if you want.

This solves the problem of people needing for appearance, because the person who still wants the stats has a chance of getting them, and vice versa.

This would even alleviate the problem of people just needing every damn thing they want because they can, because the chances of someone getting something actually useful to them rises.
This suggestion has been made and I don't find it objectionable BUT a lot of people do. They see any restrictions placed on their need roll, rightly earned, to be an affront to their personal playstyle.

ikinai's Avatar


ikinai
01.30.2012 , 06:22 PM | #207
Quote: Originally Posted by Loendar View Post
Then you are the exception and we have no point of contention.

You and I are on the same page (if I were fully on that page in reality).
Reality is over-rated. Now, if they would just let me wear jedi robes on a sith and marauder armor on my smuggler I'd be peachy.
I'll tell you what, then. Why don't you call me some time when you have no class?
--Rodney Dangerfield Back to School
Is this referral mic on? It's free stuff and stuff, in game.

utio's Avatar


utio
01.30.2012 , 06:34 PM | #208
Four men go into a car showroom to find there's a competion to win a Ferrari. Two of the men already have one, one man has a porsche, the other has a reliant Robin, which is ready for the scrapheap. Clearly one of the four is in more need of the car.
All have an equal chance to win. One of the Ferrari owners wants it for his wife, the other wants to sell it to get some capital. The Porsche owner wants it for his kid. The reliant Robin owner wants it cos he needs a car.
Remember, the rules of the competition are that they all put the same effort in to win, and all have an equal chance.
The Porsche owner wins, fairly. Would you consider it fair or unfair for him to keep the car, or should he give it to the reliant owner?
PROPER SPACE COMBAT PLEASE

Loendar's Avatar


Loendar
01.30.2012 , 06:54 PM | #209
Quote: Originally Posted by utio View Post
Four men go into a car showroom to find there's a competion to win a Ferrari. Two of the men already have one, one man has a porsche, the other has a reliant Robin, which is ready for the scrapheap. Clearly one of the four is in more need of the car.
All have an equal chance to win. One of the Ferrari owners wants it for his wife, the other wants to sell it to get some capital. The Porsche owner wants it for his kid. The reliant Robin owner wants it cos he needs a car.
Remember, the rules of the competition are that they all put the same effort in to win, and all have an equal chance.
The Porsche owner wins, fairly. Would you consider it fair or unfair for him to keep the car, or should he give it to the reliant owner?
It's not a bad analogy though in this example they are approaching the entire thing from a standpoint of competition with one another and not cooperation, as would be required in a group that has rewards.

In a group setting where they are all working for, arguably, the greater good - then that would be the one with the most need.

In your example they are specifically at odds with one another so it isn't really the same, but it IS close.

In what you posit above I don't think anyone would argue that it should go to someone other than the 'winner' but the problem is skewed towards just the 'rolling is fair' portion of this debate and not the 'greater good working together' one.

rzrknight's Avatar


rzrknight
01.30.2012 , 06:57 PM | #210
This is an eternal argument and everyday i come to say the same.

Kick/leave and ignore the person/whole group.
Dont lose time talking ...
The Lord said: "QQ enough and thou shall receive it."
The followers said: "I shall QQ my lord, i shall QQ."
And since then , not a single day passed without the QQs being heard.