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Autoface: The reason why ranged is imbalanced

STAR WARS: The Old Republic > English > PvP
Autoface: The reason why ranged is imbalanced

Stealthsultan's Avatar


Stealthsultan
01.30.2012 , 05:08 PM | #211
Quote: Originally Posted by dcgregorya View Post
It's a silly mechanic to want people to jump around like idiots and give them a free interrupt for it. Sorry but there you go. Play WoW or an FPS if you want, this game is about teamwork, coordination and reacting to what the enemy is doing not hopping around like a cracked out bunny.
Your logical fallacy is showing:

Your playing a game were people with energy swords are fighting people with high powered energy weapons. To say that jumping around is ridiculous when a Jedi/Sith launches 30 feet strait up and 30 yards laterally and sticks a light saber in your chest.

You know whats also ridiculous: basketball. All that jumping around like cracked out bunnies trying to rebound a ball; the game is about teamwork, coordination and reacting to what the other team is doing; not hopping around like a cracked out bunny. Jumping provides a competitive advantage.

I'm a caster; I jump around like a cracked out bunny because it can provide a competitive advantage. If someone charges you mid jump your momentum will give you a little bit more of a gap. Don't act like mele are the only people who jump. Watch my vid: count the jumps. 2:20 I run through some casts, abuse!!!!!
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Kuari's Avatar


Kuari
01.30.2012 , 05:12 PM | #212
Just tested. Melee absolutely have auto face despite what people might claim.
Standards are made to be broken.
- Crie - 50 Sniper - Engineer spec -
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BegaTasty's Avatar


BegaTasty
01.30.2012 , 05:12 PM | #213
lol 10$ says hes a BH all they do is rush in an run round an round an round an round an round an round spamming missiles an flame. They know if they could force bio to remove autoface, it would instantly kill casters.
Hym of the Royal Marines
"Para's Para's high in the sky, proof positive @#$@ can fly"........

dcgregorya's Avatar


dcgregorya
01.30.2012 , 05:12 PM | #214
For people who say jumping and circling takes skill bear in mind the only PVP emphasized MMO (Guild Wars) had autofacing and you couldn't jump at all.

It's not skill. WoW is not the authority on all things, get over it.

Stealthsultan's Avatar


Stealthsultan
01.30.2012 , 05:13 PM | #215
Moot point: mele has instant abilities and don't need it. Remove it for both.

You know one of the biggest reasons Square Enix's FF mmo failed? no ability to jump
“Arguing with anonymous strangers on the Internet is a sucker's game because they almost always turn out to be—or to be indistinguishable from—self-righteous sixteen-year-olds possessing infinite amounts of free time.”
― Neal Stephenson, Cryptonomicon

BegaTasty's Avatar


BegaTasty
01.30.2012 , 05:14 PM | #216
Originally Posted by dcgregorya
It's a silly mechanic to want people to jump around like idiots and give them a free interrupt for it. Sorry but there you go. Play WoW or an FPS if you want, this game is about teamwork, coordination and reacting to what the enemy is doing not hopping around like a cracked out bunny.

lol mate actually tor is about account sharing
kill trading
farming
speed hacks
botting
afking BG's

for the perp of gaining as many shinys in as shorter time as possible. If you removed pvp gear, most of this lot would scream forums down.
Hym of the Royal Marines
"Para's Para's high in the sky, proof positive @#$@ can fly"........

Jesmcalli's Avatar


Jesmcalli
01.30.2012 , 05:19 PM | #217
Hah, the only time bunny hopping even works is when you're fighting other melee. Autoface is total garbage design, meant for keyboard turners who can't react fast enough. Casters/Ranged are not punished for allowing melee to sit on them, when in this game they have more tools to keep ranged at a distance than any ranged in WoW could ever hope for.

Vodrin's Avatar


Vodrin
01.30.2012 , 05:20 PM | #218
Quote: Originally Posted by Selixx View Post
Melee do not have autoface lolz. Not sure why they gave it to ranged, but not melee.
They gave it to every ability with a cast time (not a channel time). For melee channels you don't even need to be facing your target after the initial hit.

Personally I don't really have a problem with auto facing. I think the problem that imbalances the ranged melee equation right now is a bit different. Not enough effect of the resolve system to institute meaningful diminishing returns on CC spam, and a few imbalanced abilities/bugged talents on caster classes.

olagaton's Avatar


olagaton
01.30.2012 , 05:22 PM | #219
lol @ people who say autofacing removes a weak part of mechanics, in regards to melees running through their opponents.

autofacing itself is a weak part of mechanics, in that you don't even need to worry about anything other than tab targetting and pressing your attack buttons. no movement required.

considering that melees not only have to find their target, but move TO their target, it's not much to ask that ranged classes at least find their target themselves.

Vesperr's Avatar


Vesperr
01.30.2012 , 05:25 PM | #220
Quote: Originally Posted by Ipsemeter View Post
Snickers.

And where do the Gunslingers fit into this equation? Let me drop into cover so I CAN use any of my range abilities, oh wait no, I'm locked out...oh wait no, I'm rooted and locked out, oh wait no...I just got grenadeed and I'm locked out again...FINALLY!!! here we go, cover, now it's time to get my game on! Here we go...Oh crap, he just jumped behind me...ok let me turn, hit cover again and...damn jumped behind me again! One of these days...One of these days...I'll be able to go into cover and use one of my range abilites, u just wait.

Snickers.

Man Gunslingers are so ez mode!
oh boy...

On topic though - gunslingers/snipers arent considered "OP" as sorcs and mercs so they can either have their autoface on only while in cover or, preferably, BW can add some animation for turning around in cover (or use the one when you shoot). Easy, right?
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