Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Why are so many people against Arena in Swtor?

STAR WARS: The Old Republic > English > PvP
Why are so many people against Arena in Swtor?

goulet's Avatar


goulet
01.30.2012 , 05:17 PM | #211
if theres no armor introduced fine, you don't need a tiered pvp system outside of the one thats already in place, otherwise you run into to many gear discrepancies. If you want a system thats flat out competitive, and its an arena, every is buffed to a level based on their class, and we see who plays the character better, im all over it. If it boils down to another expertise battle, whats the point.
"Better to remain silent and be thought a fool, then to type on your keyboard and remove all doubt."

filipesantana's Avatar


filipesantana
01.30.2012 , 05:18 PM | #212
Quote: Originally Posted by TheBigBee View Post
Having a class make-up to beat another class make-up is not hardcore pvp... That is why arena is a fail....Has nothing to do with skill and everything to do with group make-up. 8 on 8 rated waz-zones will be much more of a skill test... and thats comming soon... cant wait
ROFL...classic bg/wz hero that clearly fails at arenas...and somehow convinces himself that GRINDING ZERG FESTS=SKILL

********..here is a question for you...how come you cant carry ANY player to 2400+ in 3x3 arenas(unless you play his account)...but my guild manages to carry 3/10 players to 2400 Rated BGS for 100 bucks or 80k gold?

right...because rated bgs=skill.....LOL


SWTOR pvp comunity is a freakin joke...full of clueless naabs like this one...

dcgregorya's Avatar


dcgregorya
01.30.2012 , 05:19 PM | #213
Quote: Originally Posted by filipesantana View Post
ROFL...classic bg/wz hero that clearly fails at arenas...and somehow convinces himself that GRINDING ZERG FESTS=SKILL

********..here is a question for you...how come you cant carry ANY player to 2400+ in 3x3 arenas(unless you play his account)...but my guild manages to carry 3/10 players to 2400 Rated BGS for 100 bucks or 80k gold?

right...because rated bgs=skill.....LOL


SWTOR pvp comunity is a freakin joke...full of clueless naabs like this one...
I read this three times and I still don't know what you're trying to say. But now my head hurts so I'm going to go eat dinner.

Archendrus's Avatar


Archendrus
01.30.2012 , 05:22 PM | #214
I just don't like arena PvP. I like world PvP. In WoW, the best PvP gear was obtained through the arena. I didn't have the best PvP gear because I didn't like to play arena matches. Hell I don't even like to play battlegrounds/warzones/mini-game pvp, but you're almost forced to in these types of games because so much depends on gear. That being said, I have no PvP gear at all in SWTOR because I refuse to grind mini-games like I had started to when I played WoW.

The other reason is, I'd rather see the developers put their time and resources into things I enjoy. If they spend a year on an arena system, that's a year they spent developing something that I will never use.

Knockerz's Avatar


Knockerz
01.30.2012 , 05:24 PM | #215
It's very simple. MMORPG should focus on large battles and not small group pvp. Besides, arena encourages the scrub mentality and spoils people thinking they are superior in pvp. That's why I like large scale pvp, because no one single person is important and is more about team work and less focus on individual players. Thus, you prevent players from developing the scrub mentality. There is a lot of that going in this thread already many players calling others scrubs for not accepting their precious arena. I hope it never gets implemented in any mmorpg in the future and that you realize you wasted your time playing arena. Those scrubs must be crushed! Ok, enough with that here is some data from a previous post I made.


\\


Arenas won't be implement unless their is an economic gain that is greater than investing in other areas such as pve or other content. Basically, arena isn't popular enough to implement . Arena advocates are a minority that can be ignored. Even Blizzard is ignoring arena players. Blizzard action this last season speaks volumes to the situation of arenas in wow. Plus, arena participation in wow is so low that combine number of glads and duelist in this season is less than in total of glads for any one previous season. You think Blizzard is going to invest in a sinking ship with those awful participation numbers.

Now you think BW will invest in arenas with the lack of participation in wow, the creator of arenas? There is no significant economic gain by investing in arenas. Until that changes you can craw back to wow. While Blizzard may have arenas, you will be treated like a second citizen and ignored by Blizzard. The actions of Blizzard this last season is proof that Blizzard doesn't care about arenas any more. Arenas won't draw any new subscriptions, participation is getting worst each season, and with a dwindling over all subscription base the problem is magnified. Ghostgrawler himself has stated that arenas consume too much resources relative to the amount of players who participate in them.

Just face it the old glory days of arena are gone and won't be implemented in any mmorpg in the near future due to their failure. The same reason no one will implement another sand box mmorpg in the near future due to the failure of swg.

I'm not say no one will absolutely attempt to implement a sand box mmorpg or arenas, but it wont' come from a major company due to the inherent risk of deviating from what has been proven to work.

Finally, you can generate hard statistics about arena participaton using the gladiator numbers since those are based on a percentage of active teams. Thus, generating the total number of teams participating in particular bracket for any given battleground, which can be used to calculate the total number of teams for each bracket for all of active arena teams in wow using the glad numbers. There was a player who made a list of data about glads relative to previous seasons and statistics don't lie. The combine number of glads and duelist for this last season is less than the the number of glads in previous seasons. That is very bad for arena participation. The title of gladiator is only awarded to the top .5 percent of arena rank teams and duelist to the top .5-3 percent of rank players.

Assuming each team has a unique player and no redundant player, some one who plays 5v5 and 3v3, then you can calculate the total number of players who are participating in arena relative to the total population of wow. You can use this to figure out arena participation for each seasons:

http://www.arenajunkies.com/tools/ti...tor/?season=11

You can't argue with those statistics. Arena is very unpopular in wow at moment. You only need to compare season 3 with season 11. If arena were so wanted, then why is it that arena participation is so low in wow? If arena participation is low, then investing resources into developing or continuing developing arena is a waste of funds. Blizzard isn't investing into arenas any more and is barely keeping any maintenance on them.

That's probably the reason Blizzard isn't investing in arena and is phasing arenas out due to their low participation to resources consumed ratio. If arenas failed, then it's very unlikely any future mmorpg will implement them due their perceived failure. There is no statistic you arena advocates can claim that arena is profitable or has enough participation to warrant developing arenas. There are no statistic you arena advocates can claim that provide proof that there is a large enough population that supports arenas at moment. Thus, the low participation of arena in wow justify not developing arenas, which in turn is not profitable due their low participation.


Number of Gladiators by Season
Data from AJ cutoff tool (no S1,S2)

3v3
-------SEASON------3--4---5---6--7---8--9--10
RECKONING-----|148|81|34|37|36|45|43|13|
CYCLONE---------|146|78|31|36|35|45|47|14|
RUIN----------------|163|89|34|39|38|55|47|19|
VINDICATION-----|145|80|38|41|40|55|43|18|
BLOODLUST-----|159|92|40|49|52|68|57|25|
VENGEANCE-----|126|62|30|35|32|43|33|13|
RAMPAGE---------|149|79|29|35|33|43|34|14|
SHADOWBURN-|134|70|32|37|36|49|36|15|
STORMSTRIKE--|135|66|32|37|35|42|33|14|
NIGHTFALL-------|107|66|29|33|33|48|33|14|
WHIRLWIND-----|-87|53|22|27|27|36|41|11|
EMBERSTORM--|-38|30|16|21|20|28|19|10|
RETALIATION----|-45|32|18|19|28|29|20|10|
-------SEASON------3--4---5---6--7---8--9--10

Season 3 RUIN had 32,792 active teams
Season 3 total had 318,172 active teams
Season 10 total had 39,361 active teams


Copy and pasted a post on the wow forums as you can see participation is very low. Stats for season 11 are a lot worst. Almost all the glads numbers are single digits and for 5v5 there were not enough active teams for their to be any glads in that bracket. Basically, arena is finished in wow.

I don't see no reason for justifying development of an arena system with those statistics. So what if a few players quit over no arenas. Their numbers don't justify developing arenas.


\\
Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc

Bubalous's Avatar


Bubalous
01.30.2012 , 05:29 PM | #216
Quote: Originally Posted by bicuspid View Post
so which seasons were you a gladiator in?

casuals cant take playing alongside hardcore players because not only will have have a gear disadvantage from hours invested, they also have anywhere from a slight to completely crippling skill advantage. it won't matter if its arena, or rated warzones, or whatever they call it, when you have PvP, someone wins and someone loses.

there's an infinite number of excuses you can come up with to soothe yourself, if thats how you want to deal with it, but the fact remains people QQ because they are unable to admit that they aren't good enough.
gratz , you just proved a lot of people's negative views on arena pvp by pulling out the 'what was your rating so shut up scrub casual 'card.
All arena brought to wow was a bunch of elitists that thought their rating when playing fotm comps made them pvp gods

filipesantana's Avatar


filipesantana
01.30.2012 , 05:32 PM | #217
Quote: Originally Posted by Knockerz View Post
It's very simple. MMORPG should focus on large battles and not small group pvp. Besides, arena encourages the scrub mentality and spoils people thinking they are superior in pvp. That's why I like large scale pvp, because no one single person is important and is more about team work and less focus on individual players. Thus, you prevent players from developing the scrub mentality. There is a lot of that going in this thread already many players calling others scrubs for not accepting their precious arena. I hope it never gets implemented in any mmorpg in the future and that you realize you wasted your time playing arena. Those scrubs must be crushed! Ok, enough with that here is some data from a previous post I made.


\\


Arenas won't be implement unless their is an economic gain that is greater than investing in other areas such as pve or other content. Basically, arena isn't popular enough to implement . Arena advocates are a minority that can be ignored. Even Blizzard is ignoring arena players. Blizzard action this last season speaks volumes to the situation of arenas in wow. Plus, arena participation in wow is so low that combine number of glads and duelist in this season is less than in total of glads for any one previous season. You think Blizzard is going to invest in a sinking ship with those awful participation numbers.

Now you think BW will invest in arenas with the lack of participation in wow, the creator of arenas? There is no significant economic gain by investing in arenas. Until that changes you can craw back to wow. While Blizzard may have arenas, you will be treated like a second citizen and ignored by Blizzard. The actions of Blizzard this last season is proof that Blizzard doesn't care about arenas any more. Arenas won't draw any new subscriptions, participation is getting worst each season, and with a dwindling over all subscription base the problem is magnified. Ghostgrawler himself has stated that arenas consume too much resources relative to the amount of players who participate in them.

Just face it the old glory days of arena are gone and won't be implemented in any mmorpg in the near future due to their failure. The same reason no one will implement another sand box mmorpg in the near future due to the failure of swg.

I'm not say no one will absolutely attempt to implement a sand box mmorpg or arenas, but it wont' come from a major company due to the inherent risk of deviating from what has been proven to work.

Finally, you can generate hard statistics about arena participaton using the gladiator numbers since those are based on a percentage of active teams. Thus, generating the total number of teams participating in particular bracket for any given battleground, which can be used to calculate the total number of teams for each bracket for all of active arena teams in wow using the glad numbers. There was a player who made a list of data about glads relative to previous seasons and statistics don't lie. The combine number of glads and duelist for this last season is less than the the number of glads in previous seasons. That is very bad for arena participation. The title of gladiator is only awarded to the top .5 percent of arena rank teams and duelist to the top .5-3 percent of rank players.

Assuming each team has a unique player and no redundant player, some one who plays 5v5 and 3v3, then you can calculate the total number of players who are participating in arena relative to the total population of wow. You can use this to figure out arena participation for each seasons:

http://www.arenajunkies.com/tools/ti...tor/?season=11

You can't argue with those statistics. Arena is very unpopular in wow at moment. You only need to compare season 3 with season 11. If arena were so wanted, then why is it that arena participation is so low in wow? If arena participation is low, then investing resources into developing or continuing developing arena is a waste of funds. Blizzard isn't investing into arenas any more and is barely keeping any maintenance on them.

That's probably the reason Blizzard isn't investing in arena and is phasing arenas out due to their low participation to resources consumed ratio. If arenas failed, then it's very unlikely any future mmorpg will implement them due their perceived failure. There is no statistic you arena advocates can claim that arena is profitable or has enough participation to warrant developing arenas. There are no statistic you arena advocates can claim that provide proof that there is a large enough population that supports arenas at moment. Thus, the low participation of arena in wow justify not developing arenas, which in turn is not profitable due their low participation.


Number of Gladiators by Season
Data from AJ cutoff tool (no S1,S2)

3v3
-------SEASON------3--4---5---6--7---8--9--10
RECKONING-----|148|81|34|37|36|45|43|13|
CYCLONE---------|146|78|31|36|35|45|47|14|
RUIN----------------|163|89|34|39|38|55|47|19|
VINDICATION-----|145|80|38|41|40|55|43|18|
BLOODLUST-----|159|92|40|49|52|68|57|25|
VENGEANCE-----|126|62|30|35|32|43|33|13|
RAMPAGE---------|149|79|29|35|33|43|34|14|
SHADOWBURN-|134|70|32|37|36|49|36|15|
STORMSTRIKE--|135|66|32|37|35|42|33|14|
NIGHTFALL-------|107|66|29|33|33|48|33|14|
WHIRLWIND-----|-87|53|22|27|27|36|41|11|
EMBERSTORM--|-38|30|16|21|20|28|19|10|
RETALIATION----|-45|32|18|19|28|29|20|10|
-------SEASON------3--4---5---6--7---8--9--10

Season 3 RUIN had 32,792 active teams
Season 3 total had 318,172 active teams
Season 10 total had 39,361 active teams


Copy and pasted a post on the wow forums as you can see participation is very low. Stats for season 11 are a lot worst. Almost all the glads numbers are single digits and for 5v5 there were not enough active teams for their to be any glads in that bracket. Basically, arena is finished in wow.

I don't see no reason for justifying development of an arena system with those statistics. So what if a few players quit over no arenas. Their numbers don't justify developing arenas.


\\

So now you jsut copy paste this thing to every thread?!ive seen u say this stuff several tiems for the last month....



listen....Baddie(u HAVE to be one..lol)...BIOWARE ALLREADY ANOUCED RATED WZ FOR MARCH....thats 8v8...ehen they come people will complain about the size...and the maps...and the retardness...from there to 4v4 or 3v3 in smalle rmaps will be a small step...so ye...YOU ARE WRONG SON...


ur also and idiot that doent udnerstand arena and THOSE NUMBERS u keep spaming...a few facts for your small head:


1-YOU COULD GET GLAD FROM 2x2...and 2x2 HAD THE MOST PARTICIPANTS IN THE FIRST 6 SEASONS



2-PARTICIPATION ACOMPANIES THE DEECREASE OF SUBS...in proportion its the same or HIGHER


3-GLAD is WAY Harder to get now then EVER was in the first seasons...






so your..jsut WRONG....so just **** STAY SMALL AND QUIET

Sanxxx's Avatar


Sanxxx
01.30.2012 , 05:43 PM | #218
Quote:
ur also and idiot that doent udnerstand arena and THOSE NUMBERS u keep spaming...a few facts for your small head:
The average IQ of the pro-arena people never ceases to amaze me.

kheide's Avatar


kheide
01.30.2012 , 05:49 PM | #219
It's easy. If you don't like arenas, then you don't play it. If you don't like it, then you sure as hell don't need the gear from it so no point in whining about that either. The reason people whine is because they know they CANT get it because they don't have what it takes which again makes them feel it's unfair.

Grunnd's Avatar


Grunnd
01.30.2012 , 05:53 PM | #220
Arenas are great fun if balance is good.

People who don't like arenas are bad. End of story. That level of teamwork and coordination simply can't be matched by other forms of MMO PvP.

I don't agree with giving them higher levels of gear, should be simply mounts, titles, etc.

The problem is I am not sure Bioware can handle the monster of balancing issues. It would take a lot of time and dedicated resources from the PvP team but if they did it correctly Arena would be a huge hit.