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No, You May Not Roll on Items for Another Class and Strip Out the Mods

STAR WARS: The Old Republic > English > General Discussion
No, You May Not Roll on Items for Another Class and Strip Out the Mods

ferroz's Avatar


ferroz
01.30.2012 , 11:34 AM | #801
Quote: Originally Posted by Loendar View Post
And as has been commented ad naseum on this thread - cosmetic changes are just as important for loot rolls as anything else according to a subset of the population. So the same rules could apply to any game that allows the same level of customization.
So in that one case, it's comparable for a subset of the population, but not a comparable situation across the board.

That doesn't really make it much of a valid example if you're going to make claims about norms of MMOs.

sjmc's Avatar


sjmc
01.30.2012 , 11:34 AM | #802
Quote: Originally Posted by Holden_Dissent View Post
Since you don't really even NEED your companions at 50, rolling "need" for them seems a little selfish.
If companions are not used once you turn 50, then I think everyone would agree that you should not roll need for companion gear once you are 50.

Loendar's Avatar


Loendar
01.30.2012 , 11:34 AM | #803
Quote: Originally Posted by Setanian View Post
Oh please do I have to go back and quote what I said. ToR brings a new dynamic into the genre with gear able slots. Anyone with half a brain would accept I was referring to the fact that as you gear the companion it gets better (or worse if you are really bad) as you gear it.

So far, you have pulled 'facts' from your *** and when you are shown they are wrong, you bring up some 'well it makes them look pretty'.

If you're going to debate with credibility, please use credible facts pertaining to ToR not some other games that you have a limited knowledge of.
You must have missed the discussion overnight regarding the importance of looking pretty and how it trumps the practical use of the gear for other players.

I can wait while you go back and get brought up to speed.

Setanian's Avatar


Setanian
01.30.2012 , 11:34 AM | #804
Quote: Originally Posted by SirUrza View Post
You can roll on it if there's no one in the group that needs it.

Such as orange armor dropping for an Imperial Agent (medium cunning armor.) If there are no Agents in the group, anyone else in the group is welcome to roll on it that can wear it.

Class > Use > Companion > Vendor
Opinion only.
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Tsillah's Avatar


Tsillah
01.30.2012 , 11:35 AM | #805
Quote: Originally Posted by Setanian View Post
You 'believe' GW has mercenaries that are gearable? Wrong again, I'm afraid.

If you are going state for fact, I am ill-informed you better get your facts correct. Right now, your credibility is on the floor.
GW does have gearable and skillable mercenaries. They are called heroes and mercenaries. Heroes you can acquire through gameplay, mercenaries are hero slots filled with heroes that have the name and appearance of your own alts. You can buy mercenary slots with real cash.

In any case, these heroes/mercenaries are equipped by you and you even determine which skills they bring and you can control them during game play to make them cast spells.

So, please, get the facts straight yourself. There went your credibility.
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Eldren's Avatar


Eldren
01.30.2012 , 11:35 AM | #806
Quote: Originally Posted by SirUrza View Post
You can roll on it if there's no one in the group that needs it.

Such as orange armor dropping for an Imperial Agent (medium cunning armor.) If there are no Agents in the group, anyone else in the group is welcome to roll on it that can wear it.

Class > Use > Companion > Vendor
Except that if a player chooses to roll on something, you can't stop them, and their rationale for rolling (which they aren't obligated to give you to begin with) is 100% as valid as yours or any other player's in that group.

If Imperial Agent orange drops, and it has a mod in it that a Sith Warrior wants as an upgrade, that upgrade need is as valid as the Imperial Agent's. The game doesn't recognize (nor does it need to) degrees of need, it merely recognizes a player's declaration of need. There's no need to complicate it further.
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Grecanis's Avatar


Grecanis
01.30.2012 , 11:36 AM | #807
Quote: Originally Posted by Eldren View Post
Your companions don't get a loot roll at all, so they aren't surpassing another player, who was present, in rolling priority.

You, however, were there, and your claim is equal to another player's who was present. That you choose to take what you won and place it on a companion is an after-the-fact issue. You were present, you rolled, you won, what you do with it at that point is your choice.

This belief that we somehow have to justify our motivations for a given loot roll to other players is a fabrication I believe arose because someone got upset that they lost a loot roll. They attempt to skew future rolls in their favor by demanding someone's choice of Need meet their own criteria of acceptability. This just isn't the case.
If you are rolling gear for a companion then you are in essence, proxy for said companion. (who was not there)

Players shouldn't have to justify anything just as they shouldn't have to roll against thier personal beliefs just to maintain equality.
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PeepsMcJuggs's Avatar


PeepsMcJuggs
01.30.2012 , 11:37 AM | #808
I suggested a few times in beta that they need to add some restrictions to the system so you can't roll "Need" on items your class can't equip. I also think there needs to be an option between "Need" and "Greed" for "Need for Companion," as that's a dynamic that no other MMO has had to consider before.

I agree that you shouldn't be able to roll on items just so you can strip them down, but you're just dealing with another style of ninja. And for all you know, that guy is one of the ones that clicks need because he can't be bothered to review the item's specs, and stripping it was his excuse. There's no way to fully eliminate the problem. Better to run flashpoints with people you know, and block those that are a problem.
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Setanian's Avatar


Setanian
01.30.2012 , 11:37 AM | #809
Quote: Originally Posted by Loendar View Post
They want to look pretty and can take loot from a player because of it - one to one correlation.

I never said they were exactly the same.
How can I be taking something from a player, that player has not yet won. The loot is not the players' until they win it.

You are basing your entire argument on the premise that the loot is yours before you even won it. And because someone else rolled on it and won, you are p*ssed.
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Eldren's Avatar


Eldren
01.30.2012 , 11:37 AM | #810
Quote: Originally Posted by sjmc View Post
If companions are not used once you turn 50, then I think everyone would agree that you should not roll need for companion gear once you are 50.
People still use their companions at 50 on their daily quests. Once companions are geared sufficient to a player's desires, then the player won't roll on stuff for their companions anymore, and likely won't start again until the level cap raises at some point.
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